3DS XL Announced

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ShadowSoldier

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Again, no it isn't. They can port the game over, just fix the camera, that's all. Hell, bottom line, the game shouldn't have even been on 3DS anyways.

There is no fix the camera! It is not broken!
You would have to mess a lot with the source code to make it adaptable to 3DS with just one analog,
and would be enough change to call it a remake!
If there was a 2nd analog since it's beggining, a lot of games could use it,
even Nintendo games like Zelda and Mario 3D Land!
It would be way better to developers and would not make a big difference in the price!
I'm sorry but Zelda and Nintendo titles do not need to be touched like that at all. The camera's in those games are spot on, there's simply no need for them at all.

And okay fine, if you want to run with your "it'll be a remake", good. If it means fixing the game so it can run good on the 3DS, then by all means, drop the port and give us a remake.
 

emigre

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Regarding the whole analog debate. A game which utilizes a 3D camera, can be fucking horrid to play. The PSP really illustrated this. playing Peace Walker on the device was frustrating as time. The 3DS has similar issues with certain games (HI MGS3!).

Obviously not all games will need two sticks but having two sticks available is always is never a bad thing. Especially as more and more console style games are available for handhelds.
 
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Deleted_171835

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Again, no it isn't. They can port the game over, just fix the camera, that's all. Hell, bottom line, the game shouldn't have even been on 3DS anyways.

There is no fix the camera! It is not broken!
You would have to mess a lot with the source code to make it adaptable to 3DS with just one analog,
and would be enough change to call it a remake!
If there was a 2nd analog since it's beggining, a lot of games could use it,
even Nintendo games like Zelda and Mario 3D Land!
It would be way better to developers and would not make a big difference in the price!
lmao Mario 3D Land

A second analog stick wouldn't mean anything for that game.
 

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ShadowSoldier

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I'm sorry but Zelda and Nintendo titles do not need to be touched like that at all. The camera's in those games are spot on, there's simply no need for them at all.

The Zelda camera is horribly dated and completely inferior to any game that uses a second analogue stick for camera.

I'm sorry, but then you're playing Ocarina of Time wrong.
 

Guild McCommunist

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I'm sorry, but then you're playing Ocarina of Time wrong.

It was played right when it was 1997. 15 years from that and the game is dated, no matter how much people like it. The camera isn't unworkable but it's not nearly as good as like... any modern 3D game with analog camera. Provided the game isn't somehow broken in that respect.
 
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I'm sorry, but then you're playing Ocarina of Time wrong.

No, he is right! A second analog would make a huge difference!

A second analog stick wouldn't mean anything for that game.

The game is a lot linear, but whenever you have two or more directions, the camera becomes inappropriate, and
In this case a 2nd analog would be perfectly suitable!
 
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Deleted_171835

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A second analog stick wouldn't mean anything for that game.
The game is a lot linear, but whenever you have two or more directions, the camera becomes inappropriate, and
In this case a 2nd analog would be perfectly suitable!
Have you played the game? A 2nd analog would be absolutely useless in the game. The camera works just fine and doesn't need any control.

There are games that work well with a second stick but 3D Land is definitely not one of them.
 
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Brian117

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Has anyone commented yet on how the bottom screen still has the raised border? Possibly proving this might recreate the lines on the top screen still?
 

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Have you played the game? A 2nd analog would be absolutely useless in the game. The camera works just fine and doesn't need any control.

There are games that work well with a second stick but 3D Land is definitely not one of them.

Yes I already beat the game and got 5 stars, the game substituted very good the 2nd analog!
I guess that's not the best example, but my point is, it could be outstanding for a lot of 3D plataforms,
fps, sport games and other games that have already built their gameplay on the 2 analogs!
 

ShadowSoldier

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Have you played the game? A 2nd analog would be absolutely useless in the game. The camera works just fine and doesn't need any control.

There are games that work well with a second stick but 3D Land is definitely not one of them.

Yes I already beat the game and got 5 stars, the game substituted very good the 2nd analog!
I guess that's not the best example, but my point is, it could be outstanding for a lot of 3D plataforms,
fps, sport games and other games that have already built their gameplay on the 2 analogs!

Except there's really not a point for sports games or FPS', the 3DS isn't tech strong enough to really offer that experience. If those games do come out, with a second analog, people are going to bitch anyways. Maybe on the Vita sports titles and FPS' would fit great, on the 3DS, it'd be a bad decision.
 

porkiewpyne

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You'd rather pay the added cost it would take for a redesign rather than just use the damn peripheral you may or may not already own?
I believe that the said peripheral would not fit the XL and that a new larger one would be needed. That said, the gripe that I have is that it changes the form factor whereas an integrated one would most likely cause a less drastic increase in size. Just sayin'
 

rafaelluik

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Terrible... Just terrible...

3DS will only be interesting to me when they release a slimmer version and launch a game like SSB, Kirby or Pokémon.
And the New Super Mario Bros. 2 teaser video was boring...
 

Shin Akuma

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the only games that need a second analog will be FPS and nothing else.
OOT plays perfect as perfect as it was on N64

And gyro sensor? fucking awesome.The arrows boomerang and slingshot where awesome
 

Guild McCommunist

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the only games that need a second analog will be FPS and nothing else.
OOT plays perfect as perfect as it was on N64

And gyro sensor? fucking awesome.The arrows boomerang and slingshot where awesome

If you really think Ocarina of Time's camera is still perfect after 15 years then you're really delusional. The game is not the pinnacle of gaming, not any more. It's old and it didn't age perfectly. I've played numerous games with an analog camera and it works better in every respect. It's nice to be able to look around a room without going into a lame first person mode. It's nice to be able to move your camera actively to get the best possible angle. It's not like the camera is awful, it's just inferior to what new technology presents.

I do get sick of people who live and breathe Ocarina of Time. It's a 15 year old game and I've played much, much better games since then. Get over it.
 
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