I was actually thinking about a separate app running in wii mode, not a work around, but, possible or not, I guess it doesn't really apply to DML or this thread so, sorry, off topic.With dolphin it's more simple to emulate the "drive" than it is on the wii so I'm sorry but I don't see this "work around" working on the wii...I'm no expert about what the implementation details would entail but "emulating" Gamecube PowerPC code on a Wii PowerPC procssor seems like it would practically be 1:1 with nearly no lag, especially since the graphics chip is so similar.sounds nice, this is like a iso full of roms packed with a emulator and played from wiiflow per example, this would be not real usb loading but kinda. I like the idea too.I noticed there are popular threads on the Dolphin forums where they are embedding a Nand directory structure with GeckoOs installed on it, with Gamecube games placed into an emulated sd.raw file. All this placed within an .iso container.
This I find interesting if this idea could take off on the Wii as it would open up possibilities of USB loading of Gamecube games without the need to use a real SD card.
Thoughts?
Edit : maybe someone with some more technical understanding should write an email to the the Dolphin developers and see if they have any insight into how something like that might be implemented on the Wii.
like Devolution?I was actually thinking about a separate app running in wii mode, not a work around, but, possible or not, I guess it doesn't really apply to DML or this thread so, sorry, off topic.With dolphin it's more simple to emulate the "drive" than it is on the wii so I'm sorry but I don't see this "work around" working on the wii...I'm no expert about what the implementation details would entail but "emulating" Gamecube PowerPC code on a Wii PowerPC procssor seems like it would practically be 1:1 with nearly no lag, especially since the graphics chip is so similar.sounds nice, this is like a iso full of roms packed with a emulator and played from wiiflow per example, this would be not real usb loading but kinda. I like the idea too.I noticed there are popular threads on the Dolphin forums where they are embedding a Nand directory structure with GeckoOs installed on it, with Gamecube games placed into an emulated sd.raw file. All this placed within an .iso container.
This I find interesting if this idea could take off on the Wii as it would open up possibilities of USB loading of Gamecube games without the need to use a real SD card.
Thoughts?
Edit : maybe someone with some more technical understanding should write an email to the the Dolphin developers and see if they have any insight into how something like that might be implemented on the Wii.
Hmm, maybe that's how it works ... will work ... or whatever.like Devolution?I was actually thinking about a separate app running in wii mode, not a work around, but, possible or not, I guess it doesn't really apply to DML or this thread so, sorry, off topic.With dolphin it's more simple to emulate the "drive" than it is on the wii so I'm sorry but I don't see this "work around" working on the wii...I'm no expert about what the implementation details would entail but "emulating" Gamecube PowerPC code on a Wii PowerPC procssor seems like it would practically be 1:1 with nearly no lag, especially since the graphics chip is so similar.sounds nice, this is like a iso full of roms packed with a emulator and played from wiiflow per example, this would be not real usb loading but kinda. I like the idea too.I noticed there are popular threads on the Dolphin forums where they are embedding a Nand directory structure with GeckoOs installed on it, with Gamecube games placed into an emulated sd.raw file. All this placed within an .iso container.
This I find interesting if this idea could take off on the Wii as it would open up possibilities of USB loading of Gamecube games without the need to use a real SD card.
Thoughts?
Edit : maybe someone with some more technical understanding should write an email to the the Dolphin developers and see if they have any insight into how something like that might be implemented on the Wii.
I have a cable (red, white and yellow connectors) which originally came with the console. Is that it?You just need component cables as you know, thats it
Nop, those are composite cables, component cables are cables designed for better image/details on the Wii...look here: http://www.youtube.com/watch?v=GMgfF0l-9gsI have a cable (red, white and yellow connectors) which originally came with the console. Is that it?You just need component cables as you know, thats it
Are you sure your TV supports progressive scan?If my television doesn't support component cables, is there an alternative? As I have a standard television with two scarts, codiax and video/audio.
Are you sure your TV supports progressive scan?If my television doesn't support component cables, is there an alternative? As I have a standard television with two scarts, codiax and video/audio.
Otherwise, there is no point in finding a converter or the cables.
Nop, those are composite cables, component cables are cables designed for better image/details on the Wii...look here:I have a cable (red, white and yellow connectors) which originally came with the console. Is that it?You just need component cables as you know, thats it
I love how there's absolutely no difference what-so-evr, but yet there's still a bunch of sheeple that believe w/e is told to them... the more expensive, the better, right?
That video I brought is pretty useless as Sangor says.I love how there's absolutely no difference what-so-evr, but yet there's still a bunch of sheeple that believe w/e is told to them... the more expensive, the better, right?
That is simply not true, sure that video is pretty much useless to show the difference.
Component has better quality than S-Video/Composite it is a simple fact.
Do the experiment back to back if you have both cables and let us know if you still don't see a difference. A friend of mine has the kids' Wii on composite on his HDTV and the softening of the image is quite obvious. This is most noticeable on modern TV's. Besides, Wii component cables are dirt cheap online. I recommend them to you in good faith, not for the sake of taking sides in the argument.Nop, those are composite cables, component cables are cables designed for better image/details on the Wii...look here:I have a cable (red, white and yellow connectors) which originally came with the console. Is that it?You just need component cables as you know, thats it
I love how there's absolutely no difference what-so-evr, but yet there's still a bunch of sheeple that believe w/e is told to them... the more expensive, the better, right?