I am playing the demo and I tried out the dungeon part. Whenever I play for about 2 mins I feel like I have to keep recalibrating the controls. Am I doing something wrong or will it be like this in the real game too?
No this demo is from 2011. It's the E3 demo.its a bug
you should of read other threads
the demo was a build from 2010 and ive been told they fixed alot of bugs with the motion plus in the game
its fine as long as you dont fling the controller around like a mad man
No this demo is from 2011. It's the E3 demo.its a bug
you should of read other threads
the demo was a build from 2010 and ive been told they fixed alot of bugs with the motion plus in the game
its fine as long as you dont fling the controller around like a mad man
the bird slowly descends over time, so you have to shake the remote every once and a while to make it go up, it isn't a bug.Controls works fine for me. Only issue is that the bug tends to not wanting to fly upwards
It wouldn't get universal 10/10 with serious control issues still present in the release version.
DAMN ALL if fighting Ghiriham wasn't the coolest thing I've done this week.
It wouldn't get universal 10/10 with serious control issues still present in the release version.
DAMN ALL if fighting Ghiriham wasn't the coolest thing I've done this week.That battle was... quite dull actually.
The sword fighting was fun and all, but Ghiriham wasn't doing anything. He just kept following me around, sometimes blocking my sword.
When he got his own sword it became more interesting, but still not great. In most Zelda games you have a pattern, so you can wait and strike. But now it wasn't clear when you could strike and when not.
the bird slowly descends over time, so you have to shake the remote every once and a while to make it go up, it isn't a bug.