Skyward Sword controlling is terrible

Discussion in 'Wii - Console and Game Discussions' started by RemixDeluxe, Nov 8, 2011.

  1. RemixDeluxe
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    RemixDeluxe GBAtemp Psycho!

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    I am playing the demo and I tried out the dungeon part. Whenever I play for about 2 mins I feel like I have to keep recalibrating the controls. Am I doing something wrong or will it be like this in the real game too?
     


  2. Pong20302000

    Pong20302000 making notes on everything

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    its a bug

    you should of read other threads

    the demo was a build from 2010 and ive been told they fixed alot of bugs with the motion plus in the game

    its fine as long as you dont fling the controller around like a mad man
     
  3. Lucif3r

    Lucif3r GBAtemp Maniac

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    Controls works fine for me. Only issue is that the bug tends to not wanting to fly upwards
     
  4. brandonspikes

    brandonspikes King Erazer

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    Thats a problem with your WM+
     
  5. bowser

    bowser Mwa ha ha ha!

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    Try not to shake the controller around too hard.
     
  6. dskartmasta

    dskartmasta Member

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    No this demo is from 2011. It's the E3 demo.
     
  7. Walker D

    Walker D I have a hat

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    " this version was apparently compiled on August 23, 2010. The game ID is DAXP01. There are six languages available: english, german, spanish, french, italian, dutch ".


    Its a 1 year old demo version, that was showed at e3 eventually..
     
  8. Teep

    Teep GBAtemp Regular

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    The demo had the same issue on the presentation as well. It's been fixed in the full game.
     
  9. mepirulo

    mepirulo Member

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    No issues here, didn't have to recalibrate, only center once pressing the d-pad. Also flying was smooth, and to make de bird go up you just have to swing the wiimote from side to side.
     
  10. koji2009

    koji2009 GBAtemp Maniac

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    As mentioned above, check out the e3 press coverage of this demo, it's a known bug. The reviews currently out of skyward sword have stated that the bug has since been fixed.
     
  11. Caxap91

    Caxap91 Member

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    I'm really dissapinted with the controls, really hope everything is fine in the full version.
     
  12. Piebe

    Piebe GBAtemp Regular

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    I like the controls and think they are somewhat similar to Twilight Princess but way more responsive. Hitting bats with and upwards swing is really cool and something i have never experienced before in a game. Yes, the demo has me pumped and it seems to me that SS is what WW should have been and what OOT almost was.
     
  13. buckminster

    buckminster Member

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    I am most stoked about the movement, the ability to run around and jump up walls will prevent many rages for me.
     
  14. slapusillydawg

    slapusillydawg Advanced Member

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    the bird slowly descends over time, so you have to shake the remote every once and a while to make it go up, it isn't a bug.

    oh and idk what everyone is talking about, I've only had to recalibrate once and I've played a total of 3 hours or so on this demo so far. either way, the final product is going to be better anyway so no use worrying.
     
  15. metallica48423

    metallica48423 Member

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    From what i've heard, the game will auto-calibrate using the sensor bar in the final game?

    I'd think if the final game had that level of control issues the media would have been all over it already? And i've seen several places praising the controls.

    Can anyone confirm?
     
  16. Midna

    Midna Banned

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    It wouldn't get universal 10/10 with serious control issues still present in the release version.

    DAMN ALL if fighting Ghiriham wasn't the coolest thing I've done this week.
     
  17. Luigi728

    Luigi728 GBAtemp Regular

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    Warning: Spoilers inside!
     
  18. TerraPhantm

    TerraPhantm GBAtemp Regular

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    It's not too hard to figure out when to strike. In the first part, you need to attack from a direction that's not the one that looks like you're going to use. (So if you're holding the sword at the top and center, attack from the bottom or side). In the second part - you can continue that method, and you can also hit him if you dodge him as he runs towards you

    And I got the impression that Ghirahim was deliberately toying with you in the 1st stage, hence him not attacking.
     
  19. Lucif3r

    Lucif3r GBAtemp Maniac

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    Not the bird, the bug, or beetle or whatever its called. The weapon you have in the temple.
     
  20. TerraPhantm

    TerraPhantm GBAtemp Regular

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    Sometimes the beetle just suddenly flips direction, but otherwise the controls have been reliable for me. The only time I had to recalibrate was when I accidentally dropped my Wiimote