Hey guys, how's it going? I'm currently working on a model viewer and editor for OOT3D. It probably works with MM3D too. I've done simple edits so far but there's a lot of features I have planned. As far as I know, the only model viewer for OOT3D is N3DSCmbViewer by xdanieldzd (which is awesome by the way), so this might be useful for people who want to edit stuff on OOT3D.
This model editor is based on a previous tool I made for another game (Naruto: Storm 4), so you could think of it as a custom branch of an existing program. But of course, programmed to work with OOT3D's model format. For now it can open most \actor\ and \scene\ models, but there's a lot of them with missing triangles, so I'm working on that.
It'll be released as soon as I have a stable version. It's important to say that I'm not an expert in programming, so it will have bugs and whatnot.
Also, if you don't want to edit the mesh with the tool, you can export it to obj, edit it in your favorite program and import it back.
To-do list:
Comparison:
This model editor is based on a previous tool I made for another game (Naruto: Storm 4), so you could think of it as a custom branch of an existing program. But of course, programmed to work with OOT3D's model format. For now it can open most \actor\ and \scene\ models, but there's a lot of them with missing triangles, so I'm working on that.
It'll be released as soon as I have a stable version. It's important to say that I'm not an expert in programming, so it will have bugs and whatnot.
Also, if you don't want to edit the mesh with the tool, you can export it to obj, edit it in your favorite program and import it back.
To-do list:
- Fix the missing triangles issue
- Add an actor editor (for position and ID) (this is in the works)
- Find a way to convert OOT3D textures to DDS and backwards (this is not a priority but it'd be a nice addition)
- Maaaaaybe a bone and weight editor for custom rigs. I don't think I'll get skeletons working though.
Comparison:
Original model:
Custom:
Custom:
Last edited by Tormunds,