You can do *that thing* with PSP games on retail vita's

Discussion in 'PS Vita - Hacking & Homebrew' started by jimmyleen, Aug 25, 2016.

  1. jimmyleen
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    jimmyleen GBAtemp Maniac

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    This is how it can be done (you can also replace the PS3 with your PC).


    The whole process for installing and running PSP games makes no since.

    1.) Why is it that when installing and or running homebrew or dev apps on a retail vita the device automatically creates a .rif license without having anything to do anything with the psn?

    2.) And by the way we don't need to pre-own homebrew or dev apps in order for the vita to create .rif files.

    3.) But all of a sudden when we want PSP games to work we need to pre-own the games? And the games or the PSP .rif files need to be attached to our accounts? I call bull ****!!!!


    In other words NOTHING needs to be pre-owned and NOTHING needs to be attached to your account in order to do things with PSP games. In order to run PSP games the OS checks to see if the .rif file is installed, without that file you can't do jack ****. Your PSN account has nothing to do with PSP games and or the .rif files.


    EDIT: Since the homebrew and dev apps are .vpk, they might come pre packaged with the .rif files.

    My account on wololo is fake me
     
    Last edited by jimmyleen, Aug 25, 2016
  2. smileyhead

    smileyhead I am DEFINITELY a madman with a box.

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    Piracy isn't a banned word here, you don't have to censor it.
     
  3. jimmyleen
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    jimmyleen GBAtemp Maniac

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    I tend to be paranoid especial on this website. :P

    Edit: I suppose a mod could change the title to how to run pirated PSP games on the psvita, either way it doesn't matter to me.
     
    Last edited by jimmyleen, Aug 25, 2016
    smileyhead likes this.
  4. slifer1231

    slifer1231 Advanced Member

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    If you notice you can grab any pkg file from sony and install it and yes it does make a rif file but if you notice it is 0kb its empty the rif file does need the act.dat file as the .rif looks at that to determine if you can launch the game a rif file contains some info on the game, you account info, game expiration time if the account info in the rif doesn't match what is contained in the act.dat file which is created when you active your system it will not allow your game to launch
     
  5. jimmyleen
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    jimmyleen GBAtemp Maniac

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    Seeing how that's the case I think the proper thing to do is figure out how to bypass acc.dat or figure out something else.
     
  6. Dvdxploitr

    Dvdxploitr GBAtemp Fan

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    its not exactly piracy if you still have to own the game....which seems to be the case according to that thread on wololo....its basically just "white listing" kinda like the PlayStation TV
     
  7. ErniShinny

    ErniShinny Member

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    Well not to sound as one of those pegleg people, but I think it would be better to develop a .rif editor to match the PSN account (act.dat). I have a lot of imports from Japan (MHP3rd, P3P, The 3rd Birthday) and there is no way I will pay twice for them. All I really need is that second stick to enjoy these games fully. Ahh a man can dream!
     
  8. Zero72463

    Zero72463 GBAtemp Maniac

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    BTW I would recommend using the term "backup"
     
  9. Elizabethx90

    Elizabethx90 Advanced Member

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    You can't really bypass needing an act.dat. If there were, we wouldn't need reactpsn on PS3 any longer.
     
  10. Dark Ronin

    Dark Ronin Advanced Member

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    Another stupid thread it seems.
    You have completely wrong point on how licensing works for psvita.
    Someone already banged up your conclusions over at wololo, yet you thought your "sensational findings" deserved to get a thread for it, Hah.
     
    Tony_93 and MDashK like this.