'XBOX ONE' ANNOUNCED!

rolandpibb

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Fear Zoa

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As someone who has quite a few friends that have had xbox live accounts banned unfairly, does anyone else realize if you get banned now none of your games will work? They basically have permission to fuck you over whenever and their lackluster customer service can't handle that power.
 

the_randomizer

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As someone who has quite a few friends that have had xbox live accounts banned unfairly, does anyone else realize if you get banned now none of your games will work? They basically have permission to fuck you over whenever and their lackluster customer service can't handle that power.

And people ask me why I got a PS3 instead :creep:
 

Mythrix

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I can't really diss Microsoft for the "games tied to your account" issue because by now I've got a rather huge Steam library. While that includes the tons of indie games I got through Humble Bundle, all the new PC games also adds the key to either Steam or Origin nowadays.

But I still prefer PC games mainly because so far 3D Vision seems to work so much better than the 3D supported games I've tried on PS3! My "dream" is that nVidia will add support for Oculus Rift so that games that work with 3D Vision will just "automatically" work with the Rift, rather than requiring in-game support for it. But even if that never happens, I will still probably buy Oculus Rift once the consumer edition is out.

Ooops, got a bit off track. But yeah, I guess people who complain about the "used game issue" with XBox One probably doesn't like Steam either.
 
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Lol. The only thing you're gonna be using that 8 gb of ram for is browsing the shitty kinect required home menu.
Microsoft really screwed up by focusing too much on media and not enough on actual games.
 
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grossaffe

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But I still prefer PC games mainly because so far 3D Vision seems to work so much better than the 3D supported games I've tried on PS3! My "dream" is that nVidia will add support for Oculus Rift so that games that work with 3D Vision will just "automatically" work with the Rift, rather than requiring in-game support for it. But even if that never happens, I will still probably buy Oculus Rift once the consumer edition is out.
Even if Nvidia were to implement support for the Oculus' 3D vision, to get the full experience it'd need integration in the game for the accelerometers and gyroscopes to move the camera. There's enough developer support, though, that I don't think you'll have to rely on nVidia implementing it.
 
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Rayder

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OK, so it's not "always online" but it's still "forced online" since you MUST go online to "register" before you can play your game. Obvious DRM is obvious.

People who intend to play only single-player games and NEVER intend to play a game online (I KNOW such people exist, I'm one of them) STILL must have it connect to the internet, just to "register" the game. I don't think that will sit well with those kinds of people. I know I sure don't appreciate or want that "feature" in my single-player games.
Any person who does not have an internet connection at all (such people DO exist, you just don't hear from them) absolutely cannot use this system....at all.
That's called alienation by DRM.

Nickel-and-dime fees for....well, almost everything. They sell you half a game, then DLC you to death for the rest of the game. Monthly fees just for the ability to play online. Multiple "service" fees. Fees to play a used game.
Goodness gracious! Just pure money-grubbing greed. They're like leeches, sucking you dry with multiple fees. They may as well stick a credit card slot on the side of it so you can pay all your fees. I don't know about anyone else, but all those non-gaming "features" don't interest me in the least, so I won't even get into those....except to say MORE FEES!

Why would anyone buy into this "next gen" cash-cow when there are cheaper and less annoying options for gaming? And even current gen systems nickel-and-dime you, just to a lesser degree. Do you really want more?

I'm sorry, but there are just too many hoops to jump through (and the fees, don't forget the fees) just to play a game on this thing. They can keep it. To be honest, I'm not buying any of the "other" consoles either for many of the same reasons.

I love games, I love playing them. i've been playing them since Pong was new. I've witnessed the video game crash and participated in its revival. But video games have gotten too big for their britches these days. The whole industry has warped and twisted far from what initially drew me to games. The "fun" just isn't there anymore. They've DRM'd and DLC'd and "extra fee'd" all the fun out of them.

I have scads-and-wads of old games I can play. Many of which are on this very laptop right now. I'll just play those. As far as NEW games and consoles, I'm done. Not even kidding.
 

Disorarara

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Has any one acknowledged how the PS4 and Xbox one have very similar specs, like, almost the same goddanm thing? What's the freaking point anymore if they're both just commodity PC hardware anyways now.
 
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Mythrix

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Even if Nvidia were to implement support for the Oculus' 3D vision, to get the full experience it'd need integration in the game for the accelerometers and gyroscopes to move the camera. There's enough developer support, though, that I don't think you'll have to rely on nVidia implementing it.
Oh yeah, forgot about the gyroscope camera movements for a moment. You're right, I guess you'd need game support for that. I'm thinking that even without the movement support, at least it'd work for the 3D and immersion part! But I also recall some comments that if your head is not in control of the "looking around" movement, you're a bit more likely to get motion sickness. So I guess that may also be an issue.

I'm also not certain about the developer support, since even 3D Vision, pushed by a large company like nVidia, doesn't really have "widespread" support... But as I said, I'll probably buy it anyways, and just keep a lookout for whichever games really does support it.
 

grossaffe

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Oh yeah, forgot about the gyroscope camera movements for a moment. You're right, I guess you'd need game support for that. I'm thinking that even without the movement support, at least it'd work for the 3D and immersion part! But I also recall some comments that if your head is not in control of the "looking around" movement, you're a bit more likely to get motion sickness. So I guess that may also be an issue.

I'm also not certain about the developer support, since even 3D Vision, pushed by a large company like nVidia, doesn't really have "widespread" support... But as I said, I'll probably buy it anyways, and just keep a lookout for whichever games really does support it.
A number of developers showed a lot of interest in the oculus because VR has always really been the holy grail of gaming. 3D is nice and all, but actually immersing yourself in the world is a completely different experience.

As for the motion-sickness aspect, in my conversations with Palmer on the subject of the Oculus, I believe the issue he pointed out was more about latency. If the camera can't keep up with your head you'll have problems, but I don't believe anything's been said about motion-sickness from having the camera not move at all.
 

Satangel

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You have to play the game on your profile. Pretty much negates you lending it to a friend, no?

No backwards compatibility.
No escape from Internet connection.
No lending games.
Xbox one? No thank you.
This. Not to mention it was the (expected) TV/unrelated to gaming blowout. Quite sad really, this doesn't seem like a device with the focus on gaming. It was getting more and more obvious on the 360, now it's just getting even worse.

I hate all that extra stuff, that I won't EVER use, and have to pay extra for....
 

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I think that I'm going to skip this generation. I will just wait to see what the PS4 really has to offer at E3 to truly decide. I woke up 30 mins into the presentation, and was disappointed about what I saw. In all honesty, I felt that this could have been better prepared by E3, that way they could have shown off more of the console and the exclusives they are bringing. The only thing I really liked was the controller, and even then I did not like the D-pad on it.
 

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A number of developers showed a lot of interest in the oculus because VR has always really been the holy grail of gaming. 3D is nice and all, but actually immersing yourself in the world is a completely different experience.

As for the motion-sickness aspect, in my conversations with Palmer on the subject of the Oculus, I believe the issue he pointed out was more about latency. If the camera can't keep up with your head you'll have problems, but I don't believe anything's been said about motion-sickness from having the camera not move at all.
That would definitely be great and would probably make me all but give up on console gaming completely, disappointing new gen or not! :)


As for the motion sickness, I actually got that comment from the description for this video:
But since I don't have a Rift I don't have a way of confirming this. :P


On a more related topic: I too don't know if I'm all that interested in XBox One and PS4. Though I'll most likely buy the Wii U at some point, if nothing else then just for the Nintendo games. (Also slightly because party games might be somewhat interesting, though that may lose its novelty quickly.)
 

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Has any one acknowledged how the PS4 and Xbox one have very similar specs, like, almost the same goddanm thing? What's the freaking point anymore if they're both just commodity PC hardware anyways now.
PS4 is much more powerful than Xbox one, likely up to 50%, insiders have said PS4 has a beast GPU, both have the same CPU chipsets.

We have a GPU that's 1.8Gflops vs 1.2 Gflops. 7GB Gddr5 RAM vs 5GB ddr3 lower bandwidth RAM. Both systems have 8GB but MS will reverse 3GB for OS.

Also, Microsoft: "We purposefully did not target the highest end graphics"
http://www.engadget.com/2013/05/21/b...n-inside-look/
 
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