it's not that I don't know how good they are already performing, but there are games that almost never reached their targeted frames, like Gundam Breaker 3 for instance. There are also some scenes in FFX where the framerate dips for a little. What I am saying is that a minor overclock at maybe 555mhz or 666mhz, and also boost from GPU would help them to stay stable on their targeted fps, and we get better experience out of it. Also, I recall seeing a lot of emulators having multithreading support already, that by default would already mean that multicore is supported. Then again, i might be wrong about the emulator part, since I do not follow much on the in depth technical implementation for an emulator. In addition to that, maybe a browser with a better browsing experience too when we have more performance. These are what I meant by giving the Vita more potential, not too much on 10-20% gain for emulators.
well, I have not experience any heating at all from Vita so far, dont even recall it getting warm in prolonged sessions, although I hardly did that. Since we are running at merely 333mhz now, a simple push to maybe a 500-700mhz range would greatly boost performance, and from my experience on mobilephone cpu clockspeed adjustment so far, it will not significantly boost the heat, since it is still well under 50% of what the chip is originally configured to run on a consumer setup. Maybe with that, we will see a drop of almost 5 hours battery life to maybe less than 4 hours of batter life, but for me, it's not a great deal, since powerbanks are easily accessed in my country.
The hope I have with overclock is not really about 'yay now these emulators run faster now with overclock that I can play them properly', but more towards 'games are now at a very stable framerate thanks to minor overclocking', and 'since performance is better, now we can create <insert app here> for the homebew community', which gives the vita much more potential, and also lifespan for us