no, n64 vc games dont work with loadiine....if loadiine is ever fixed to work with n64 vc games you could thoughCan I load custom N64 VC games with loadiine? If I replace the rom in the content folder, will I be able to play it?
it would be a pointless excise, but for snes/nes/gba if you mean dumping the rom via ram after injecting yeah as you simply replace the rom in ram.....so the new game would be there not the old one.......same for n64/nds....if you have replaced the rom obviously it would be the new game being read not the base one......but i guess your asking if its a permanent modification or something.....which is no, its only patched as long as you have used the injection methodThis is probably a dumb question, but what happens if you try to dump a game after injecting it? Does it just dump whatever you use as a base?
I meant like it you dumped it with the injected rom could you then load it via loadiine? I can't seem to get saves to work, and I didn't know if that could be a solution.no, n64 vc games dont work with loadiine....if loadiine is ever fixed to work with n64 vc games you could though
it would be a pointless excise, but for snes/nes/gba if you mean dumping the rom via ram after injecting yeah as you simply replace the rom in ram.....so the new game would be there not the old one.......same for n64/nds....if you have replaced the rom obviously it would be the new game being read not the base one......but i guess your asking if its a permanent modification or something.....which is no, its only patched as long as you have used the injection method
gba,nes and snes work with loadiine but n64 and nds dont, even tough you can dump everything you couldnt inject stuff on n64/nds becuase you cant run loadiine and gecko to inject at the same time so you can only play the actual VC games.I meant like it you dumped it with the injected rom could you then load it via loadiine? I can't seem to get saves to work, and I didn't know if that could be a solution.
If you dont mind since doom II has gfx glitches when injecting on mario and luigi superstar saga, could you try your other 2 VC titles? just wondering if there are any diferences.Glad to hear it I plan on doing more testing today, that's for sure
I actually don't have any DS/N64 titles to bother with anyway, I was mostly after GBA titles.gba,nes and snes work with loadiine but n64 and nds dont, even tough you can dump everything you couldnt inject stuff on n64/nds becuase you cant run loadiine and gecko to inject at the same time so you can only play the actual VC games.
well nope, gba injections are ram based...and you cant use pygecko with loadiineI actually don't have any DS/N64 titles to bother with anyway, I was mostly after GBA titles.
gba,nes and snes work with loadiine but n64 and nds dont, even tough you can dump everything you couldnt inject stuff on n64/nds becuase you cant run loadiine and gecko to inject at the same time so you can only play the actual VC games.
If you dont mind since doom II has gfx glitches when injecting on mario and luigi superstar saga, could you try your other 2 VC titles? just wondering if there are any diferences.
yeah just load them normaly i loaded some packs like castlevania packs and such all wonderfull, anything that is already made .gba just needs to be dragged to gba inject and yes try doom II on those 2 to see if it has the same exact graphic glitches as mario and luigi superstar saga.Ah, you mean Doom II in Golden Sun 1 and 2 and see how they fare? Sounds good to me And for those Pocket NES ROM sets, I can just load those up and don't need to do anything special with those, right?
yeah just load them normaly i loaded some packs like castlevania packs and such all wonderfull, anything that is already made .gba just needs to be dragged to gba inject and yes try doom II on those 2 to see if it has the same exact graphic glitches as mario and luigi superstar saga.
doom II. injected over minish cap, have gfx glitches too.Ah, you mean Doom II in Golden Sun 1 and 2 and see how they fare? Sounds good to me And for those Pocket NES ROM sets, I can just load those up and don't need to do anything special with those, right?
broken pic but yeah its nice if we can confirm preety much all gba VC are the same except for rom size.doom II. injected over minish cap, have gfx glitches too.
and pocket nes is working great.
@pedro702 thanks for the hint.
doom II. injected over minish cap, have gfx glitches too.
and pocket nes is working great.
@pedro702 thanks for the hint.
there fixed the pic.
did any one know, which nds games(eshop) have .nds format, and not the .zip format, for the rom inside the game?
really the pic stiil broken?
View attachment 26848
no ds game as off now uses rom.nds anymore only the free braintraining used it and now even that was updated to rom.zip sadly.did any one know, which nds games(eshop) have .nds format, and not the .zip format, for the rom inside the game?
really the pic stiil broken?
View attachment 26848
no ds game as off now uses rom.nds anymore only the free braintraining used it and now even that was updated to rom.zip sadly.
well no fix94 can adapt his gab injector to do ram injection i guess looking for the nds rom header the thing is the roms are compressed so our filesize would be even smaller since we cant break the emulator and btw what is the biggest nds rom on e shop?Why the hell did Nintendo do that? Are NDS injections forever locked out from us? It looks like Nintendo caught wind or something.
well no fix94 can adapt his gab injector to do ram injection i guess looking for the nds rom header the thing is the roms are compressed so our filesize would be even smaller since we cant break the emulator and btw what is the biggest nds rom on e shop?