Why is Paper Mario Sticker Star Star too hard?

Discussion in '3DS - Games & Content' started by heartgold, Jan 23, 2013.

Jan 23, 2013
  1. heartgold
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    Member heartgold GBAtemp Psycho!

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    I'm not going spoil any spoilers, for those who have played, you will realise this game is difficult and frustrating at times. There's no way to complete this game without constantly looking at a guide. There's no clues, tips or guidance in-game what so ever. I've enjoyed the game, but I hated looking back into the guides what to do next and what sticker inserts into that place. Also some of bosses were unbeatable cos sometimes you don't have that item and don't know what to use nor where it is.

    If I found it frustrating, I wondered how little kids will manage that the game is aimed for. o_o

    Edit: I added star twice to the tittle. XD
     
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  2. chavosaur

    Reporter chavosaur Austin Trujillo

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    I enjoyed the difficulty! It made me put more time into the game ^.^ Hell, I spent an hour just trying to find all the paper toads in the toad village!
     
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  3. sam6555

    Newcomer sam6555 Member

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    Today's gamer in a nutshell.
     
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  4. tofast4u

    Member tofast4u GBAtemp Fan

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    Dam I hate games that take forever to figure out. They just ruin the fun, makes me think twice before buying this game now.
     
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  5. Ryupower

    Member Ryupower Brood

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    it not that hard of a game

    you just need to look around and THINK, you might need to back track to find something, sometimes


    the game is not that hard
     
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  6. weavile001

    Member weavile001 Spiritmaster

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    I didn't found any difficulties, just explore more and try everything everywhere.
     
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  7. chavosaur

    Reporter chavosaur Austin Trujillo

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    Games are so much more fun when you can't figure em out.
    I always feel like I'm cheating when I use a guide… I feel a sense of remorse when i get stumped in Zelda games :P
     
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  8. heartgold
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    Member heartgold GBAtemp Psycho!

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    I'm not the sort of gamer who likes backtracking a whole level again. It ruins the fun. I'm just saying there should be a little help telling you what item you need or what's important for the next level or boss. The game makes you figure everything out yourself and it requires a lot of patient. I remember some of the reviewers pointing out the same issue and having an effect on the resulting score.
     
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  9. gamefan5

    Member gamefan5 Kid Icarus Uprising connoiseur

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    Problem is, Zelda games, you actually expect this to happen. Furthermore, if you're a major zelda fan like me, you'll know how to get yourself out in a pinch. It also gives out hints, some are very subtle, but they are hints nonetheless.
    Paper Mario Sticker Star is... a bit of a miss in the puzzle department. As in, you get no clues of where to go. What to do at times, and it completely stops the game's progression. Not something found in earlier Paper Mario games.
     
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  10. Ron

    Member Ron somehow a weeb now.

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    I haven't gotten that deep in Sticker Star yet, but when this happens, after about 2 hours of trying, I just give up and look up a walkthrough for that section. Doesn't ruin the fun, I just find out how to walk past that single barrier, so I can get more of the fun :)
     
  11. ComeTurismO

    Member ComeTurismO CTO

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    It was difficult and some points, I finished it in one week, though.
     
  12. weavile001

    Member weavile001 Spiritmaster

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    zelda fans likes backtracking, OoT water temple says hi.

    i mean, thats what makes the game fun, you have to explore and discover everything.
     
  13. gamefan5

    Member gamefan5 Kid Icarus Uprising connoiseur

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    First of all, the OOT water temple's difficulty is highly exaggerated.
    Second: You have no idea what I've just said considering your post is completely out of topic.
     
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  14. ComeTurismO

    Member ComeTurismO CTO

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    I agree with the post on where you get no clues on which way to go. But paperization! Remember that, and some times about the clues........ LOL.
    Guides help a lot though.
     
  15. Chary

    Reporter Chary GBAtemp's #1 Naoto

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    I found that hints were vague, or not even there. Many times, the game really doesn't tell you what to do.
     
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  16. WhiteX

    Member WhiteX GBAtemp Regular

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    It is not difficult, it is stupid, the game asks for a particular sticker to be placed sonewhere so the "puzzle" is solved, now...
    What puzzle? you just sticked a sticker there
    There´s not even some sort of sticker type, like, there´s a place in which you need a "sucking" sticker, in my logic a "blowing" sticker would do the same, it could be that all "wind" type stickers would do the trick, but, screw my logic, is that particular thingie or nothing.
     
  17. BORTZ

    Global Moderator BORTZ wtf, nintendo

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    Are you serious?

    THIS is what gamers today are like? Do you play games just to get to the next one?
    Come on people. I that is part of the game. Figuring stuff out. Just getting spoon fed everything is lame and makes for a boring game. "Oh yeah, i beat that game, it was so easy. All the puzzles practically solve themselves" No wonder we have all these entitled people suing over little things. "This game is too harddd wahh". Geez get a grip, game are supposed to challenge you.
     
  18. emigre

    Member emigre Has complex motives

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    tl;dr: Learn not to suck at games.
     
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  19. BORTZ

    Global Moderator BORTZ wtf, nintendo

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    Thanks emigre. thats basically what im saying lol
     
  20. Rizsparky

    Member Rizsparky Saiyan Prince

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    That's the problem, it isn't aimed solely at kids, a game like NSMB2 would be considered a kids game with the obvious lack of dialogue and story contrary to Sticker Star.
     

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