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What you're talking about is recouping investment costs. which isnt the same as "losing" money. If the number of any product's total sales is measured against it's primary investment, be it research, development, manufacturing, etc., then all companies of all products experience this "loss" until enough units are sold to recoup. Sales projections based on software aren't even looked at until later stages of development. What you linked is the typical propaganda to sway bias by misinterpreting facts. it's called advertising. I could open a dildo shop and have a rival open a similar shop. knowing that my rival needs to make his sales projections by a certain fiscal period, i can say the he is currently losing money on currently public sales figures (which is why you can never get any 'Detailed' info on any companies finances in these articles.). implying that his products are shit or that his company is incompetent, or both. I already said i wasnt going to put in the effort to argue a common sense topic. which is why i havent linked a shit ton of links related to investment, business practice, profit margin blah blah. ive already writen too much, im done..lol. If you're gonna talk smack, at least back it up a little. It's well known that consoles themselves rarely make money. Especially early in their lifecycle. Or was it the psp stuff that you take umbrage with?
Here's some quick google-fu for the current gen stuff:
http://www.geek.com/games/sony-will...ily-recoup-it-in-games-ps-plus-sales-1571335/
http://learnbonds.com/122889/microsoft-corporation-msft-loses-money-on-xbox-one-sales/