Cool.
How about this:
You turn to your left to look in the "Full screen" rear view mirror, or you turn to your right to look in the "Full screen" rear view mirror. Turning all the way backwards might be awkward during gameplay.
the gamepad works pretty good in the e-shopAnyone else have a situation where the felt the gamepad worked ?
Really?Not per se a good example of gamepad usage in games, but off screen play is fantastic. It works quite well without problems in my apartment with a couple concrete walls between the WiiU and pad in some places..
Yeah, I was as surprised as you. Not that I have too much time to play with my console due to work, but when I do, I can play while my girlfriend takes over the TV. Hopefully Wii gaming is made possible on the gamepad at some point. Quite a few games don't use the motion controls in a way that would limit the gamepad compatibility..Really?
In my apartement it wont work if I have only one wall between the gamepad and wiiu !
Yeah, I was as surprised as you. Not that I have too much time to play with my console due to work, but when I do, I can play while my girlfriend takes over the TV. Hopefully Wii gaming is made possible on the gamepad at some point. Quite a few games don't use the motion controls in a way that would limit the gamepad compatibility..
There are multiple instances of asymmetric gameplay effectively using the gamepad in Nintendo Land. Luigi's Mansion, for example, where the user with the gamepad can see everything while the other players cannot see the ghost on the big TV. It makes playing the two roles very different and something you can't do if everyone is on the same screen. There's Chase Mii where the player with the gamepad has a map of every other player's location so he can plan his route to try to avoid them better while the players on the screen only have their own limited view and must communicate and coordinate to find the gamepad player. This was experimented with back on the gamecube with the GBA connectivity in the game Pacman Vs. where one player plays as pacman on the GBA and sees the whole map and the ghosts' locations, while the ghosts use the TV and only have a limited view from their own location. Don't see how this is such a hard concept to understand.