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- Feb 13, 2012
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Same here. For me, it finally started to pick up once I got to the second dungeon. Im at the Sand Sea shipyard right now (would be a bit further, except I haven't touched the game in two weeks because I've been too busy and lazy to play my consoles, especially with the new job I just started), and I'm having a lot of fun.I'm really enjoying the game. While the beginning is a bit tedious, the game really picks up!
Most importantly to me, the game is mostly free of pointless motion gimmicks. Sure, there's still a couple, such as the motion puzzles involved with the boss keys (and you can't even save after doing them, if you want to get them over with but not fight the boss yet), or having to use motion to both control your loftwing AND flap its wings (seriously, that always throws my aim out of balance, would it have been really hard to relegate the "flapping" to a button, or at least to shaking the nunchuck?). And don't even get me started on Fi constantly reminding you of the most elementary and obvious things, that no Zelda companion in the past has done, with no option to turn it off (why is there a "pro" UI, but not a "pro" companion, again?).
But overall, it's looking to be a 5-star game, for me.