WBFS vs FAT32

Discussion in 'Wii - Backup Loaders' started by claudekennilol, Nov 30, 2010.

  1. claudekennilol
    OP

    claudekennilol GBAtemp Regular

    Member
    256
    5
    May 9, 2008
    United States
    Hey, I set my wii up a while ago and have been keeping it mostly updated. But I never had a reason to update my hard drive (meaning my hard drive is still wbfs). I'm getting a new hard drive and just had a couple questions.

    1) I'm pretty sure WBFS partitions can't store more than 500 games, is that true for fat32, too--or should I make multiple fat32 partitions? (not that I'll ever have that many games, I'm mostly just curious)

    2) Are there any special folders I need to set up when I make the fat 32 partition?

    That's about it. NTFS isn't really an option for me 'cause I use my wii to rip my games, and I hear NTFS isn't compatible with that. Also, for reference, I use config usb loader. Thanks.
     
  2. icebrg5

    icebrg5 GBAtemp Addict

    Member
    2,326
    41
    Apr 1, 2007
    United States
    wbfs = 500 games per partition
    fat32 = unlimited so you only need 1 partition

    Will need a wbfs folder but whatever program your using to transfer games to the hard drive should create the folder for you.
     
  3. r-win

    r-win GBAtemp Fan

    Member
    453
    0
    Oct 10, 2009
    Netherlands
    If formatted with the right tool, it can contain more than 500 games (wit). Not sure what the support is by the loaders though, I think we can handle that in both wiiflow and gx.

    Edit: this doesn't mean that I prefer WBFS. On the contrary, I think WBFS should not be used anymore.
     
  4. RVD420

    RVD420 Member

    Newcomer
    18
    0
    Oct 18, 2009
    United States
    The ease of migrating to a larger drive, as well as using the drive for uneek, triforce, or media files are big reasons to go with fat32.
     
  5. CarbonX13

    CarbonX13 GBAtemp 台灣人

    Member
    1,399
    22
    Aug 27, 2010
    Taiwan
    Vancouver, B.C.
    The only disadvantage of FAT32 is that you have to split the game into 4GB chunks, and place them as .wbfs files. This can easily be handled by Wii Backup Manager and such. WBFS is pretty much phased out by FAT32 now, though there really isn't anything wrong with it if you want one drive dedicated to Wii games. It's just that FAT32 has better file recovery, and is more convenient in the way that your computer can natively read it.
     
  6. ShinyLatios

    ShinyLatios Local "That Guy"

    Member
    1,055
    415
    Nov 17, 2009
    Netherlands
    I changed to FAT32, and never, ever had ANY problems with it... in fact, I can also use my HD for movies and emulators, all in the same drive!
     
  7. ganons

    ganons GBAtemp Addict

    Member
    2,222
    33
    Jun 12, 2005
    vs NTFS?
     
  8. smf

    smf GBAtemp Maniac

    Member
    1,147
    237
    Feb 23, 2009
    Not all wii software supports NTFS, so unless you need it for some other reason then FAT32 is better.
    The major advantage is HBC/forwarders can load the apps off FAT32, so you only need one drive & partition.
    No sdcard required anymore.
     
  9. Category

    Category Trainee Romhacker

    Member
    243
    15
    Jan 29, 2008
    Bournemouth
    FAT32 all the way. Having to convert to .wbfs files to fit in the 4GB file limit was a bit of hassle, but now USB loaders are ripping games too, it's a non-issue. Being able to be read by your normal computer, plus being able to use homebrew apps with it, and the ease of transferring all the data onto a bigger drive (should you wish to upgrade), makes FAT32 the obvious choice over WBFS.
     
  10. qwertymodo

    qwertymodo GBAtemp Advanced Fan

    Member
    827
    123
    Feb 1, 2010
    United States
    With the ease of converting .iso to .wbfs files on a FAT32 drive, the only reason not to switch is that you don't want to take the time to switch a current drive. If you're starting a new drive, do yourself a favor and go with FAT32. Splitting a game to 4gb files is really no more work than just copying it to a WBFS partition, it's just a different option to choose. Also, a random thing, but when using Wii Game Manager, I suggest using subdirectories (e.g. use the option "convert to .wbfs files with subdirectories" regardless of split size) because it helps keep the games organized.
     
  11. RobGee789

    RobGee789 Advanced Member

    Newcomer
    72
    2
    Oct 7, 2010
    i swiched from wbsf to fat32 not too long ago and it was well worth it just for media and emulators
     
  12. gtmtnbiker

    gtmtnbiker GBAtemp Regular

    Member
    285
    6
    Oct 16, 2008
    United States
    With FAT32, do you get the same compression benefit as WBFS?
     
  13. XFlak

    XFlak Wiitired but still kicking

    Member
    9,131
    536
    Sep 12, 2009
    Canada
    Ontario
    yes, that's why fat32 uses wbfs files

    check out wiibackupmanager to convert/transfer your Wii games to/from any hard drive formatted as FAT32/WBFS/NTFS
     
  14. zizer

    zizer GBAtemp Addict

    Member
    2,035
    4
    Aug 23, 2010
    I use ntfs very convenient
     
  15. gtmtnbiker

    gtmtnbiker GBAtemp Regular

    Member
    285
    6
    Oct 16, 2008
    United States
    Cool, that's good to know. I have a new drive coming in so I will try using FAT32/wbfs files. It'll be nice to have everything on the hard drive instead of using the hard drive/sd card combo.
     
  16. 1cowabunga

    1cowabunga Member

    Newcomer
    21
    0
    Sep 14, 2009
    United States
    I just got a 1TB drive. I want the games to be on a FAT32 partition, the apps, game images, etc... to be on another partition, and then have the rest of the drive in NTFS. Is there a certain order that the drive needs to be partitioned? I use USB Loader GX currently with a WBFS drive. If I switch, will it still be able to rip games to a FAT32 partition? Thanks!
     
  17. claudekennilol
    OP

    claudekennilol GBAtemp Regular

    Member
    256
    5
    May 9, 2008
    United States
    I think that pretty much answers all my questions. I picked out a new drive for my Wii games, but my wife won't let me have it til Christmas. I was just planning on using wii backup manager to transfer them all over.

    Also, are the SNES emus able to load files without extensions? I'm asking this because I've already got a copy of all my SNES roms, that I went through and trimmed the extension off the end. I had to do this 'cause the emulator on my xbox wouldn't read some of the roms, even though they were working rom files (and then read them after I trimmed the "invalid" extension off the end). Plus, they're neater without the extension names.
     
  18. Skater4599

    Skater4599 GBAtemp Advanced Fan

    Member
    940
    60
    May 29, 2008
    United States
    United States

    I dont know about the wii emu's and no extensions you will have to test and let us all know. The xbox can/will play .zip files, Which you should use for your wii as well it saves almost 2x the space, I personally use both those for my xbox and wii alike, the wii auto filters out the extension, the xbox does filter them as well if your using the newest/best emulator - xport and now madmab editions
     
  19. vpd

    vpd GBAtemp Regular

    Member
    154
    25
    Sep 2, 2009
    With the roms on the xbox, there is a 42-Character limit with filenames on the FATX filesystem (filesystem the xbox uses), that may have been you problem, or that the emulator wouldn't open some of the less used snes rom extensions since there is a few. I can't remember, been awhile since i used my xbox/emulators on there.

    Use the GOODSNES tool which can be found on THIS page to simply restore the filenames for the snes roms if you want/need to.