[W.I.P] Generic Platformer - and a question.

Discussion in '3DS - Homebrew Development and Emulators' started by Helreizer543, Mar 14, 2015.

  1. Helreizer543
    OP

    Helreizer543 Member

    Newcomer
    49
    23
    Nov 24, 2014
    United States
    ----version .03
    So I figured I would follow up from my older post about .bin clipping and bring you guys a small demo called generic platformer. The demo is working but really a showcase.
    to do list
    tiling
    collision
    gravity
    controls
    transparancey for tile sheets and sprites!
    animations is next!
    adding an objective

    etc.
    source is on github precompiled. click my sig or Link.
    screenshot its really boring.
    [​IMG]
     
  2. Rinnegatamante

    Rinnegatamante GBAtemp Psycho!

    Member
    3,127
    3,272
    Nov 24, 2014
    Italy
    Bologna
  3. DarkFlare69

    DarkFlare69 GBAtemp Psycho!

    Member
    4,766
    2,621
    Dec 8, 2014
    United States
    Ohio
    Good job. I'll try this later when I get bored. Btw, only one of the 4 pics is not broken.
     
  4. Helreizer543
    OP

    Helreizer543 Member

    Newcomer
    49
    23
    Nov 24, 2014
    United States
    I read through it... and then I had an idea of my own decided to try it! it worked. Thanks though I REALLY appreciate your input. also updated to v.03