I am back ! I will test RC7 this evening.maddoc said:most users reported no problems in using wbfs manager 3.0 to copy back to pc the game images.
you can read more here, I saw a thread for wbfs manager 3.0
ok, but the cursor disappears behind the reflection (so the cursor is not visible on the whole cover when you move it). I will put a picture if necessary.maddoc said:the reflection is no error, position was intended!
So, in the first image, you can see that the cover on the left is truncated and the covers are very close to the top of the screen. Moreover, the two arrows are not totally visible:maddoc said:thanks ulysse, pictures would be great.
I will do that tomorrow.maddoc said:You can use a fat partition wherever you want on the drive, just make sure it's type is primary!
I tested first with three primary partitions like this:
1) wbfs (500)
2) fat32 (32)
3) ntfs (...)
It didn't work. No covers were found.
Please try the 3d covers, they take a smaller space an will probably fit better.maddoc said:The half star problem is really weird and I don't see how this could happen!
The star is drawn last on screen and should always be on top of everything.
I don't know too ! Perhaps due the widescreen mode ?
It is due to the widescreen mode. I think you have to detect the two modes and adapt the displauy to both of them. In the widescreen mode, covers must be displayed in 130 pixels width if I remember well. The screen is shrink to near 840 pixels width I think. But it is perhaps not so simple. They did a lot of work in the USB Iso Loader for this.maddoc said:The cover screen is looking like this:
I don't see any way to solve the problems you mentioned. I can't shrink the covers more as they'll look ugly and distorted and I can't shrink the space between the covers or they'll overlap when zoomed in.
QUOTE(maddoc @ May 6 2009, 12:21 AM)
ulysse57 said:I tested first with three primary partitions like this:
1) wbfs (500)
2) fat32 (32)
3) ntfs (...)
It didn't work. No covers were found.
Really strange. It works fine for a friend of mine, will try it too on a spare drive.
It is due to the widescreen mode. I think you have to detect the two modes and adapt the displauy to both of them. In the widescreen mode, covers must be displayed in 130 pixels width if I remember well. The screen is shrink to near 840 pixels width I think. But it is perhaps not so simple. They did a lot of work in the USB Iso Loader for this.ulysse57 said:maddoc said:The half star problem is really weird and I don't see how this could happen!
The star is drawn last on screen and should always be on top of everything.
I don't know too ! Perhaps due the widescreen mode ?
Surely not. seems more like a program corruption. if after restarting the loader you still get that error then please redownload it and make another folder on SD card for it, do not overwrite the old one and do not delete the old one. Or try another SD card. Do you load it from HBC or laod using a forwarder?
QUOTE(ulysse57 @ May 6 2009, 01:35 AM)
What is surprising is that your pictures are very different than mine. When you display the 15 covers, you have space on the border of the screen that I don't have. In addition the covers on your picture seem thiner than mine. So, are you sure that the widescreen mode is taken into account. You can look at the info screen, the difference in cover size is high and in space around the screen too.maddoc said:Really strange. It works fine for a friend of mine, will try it too on a spare drive.
I will test it today again.
Widescreen on wii is still 640x480, just the content is shrunk so that it looks good on wide screens.ulysse57 said:Surely not. seems more like a program corruption. if after restarting the loader you still get that error then please redownload it and make another folder on SD card for it, do not overwrite the old one and do not delete the old one. Or try another SD card. Do you load it from HBC or laod using a forwarder?
I will do this again and I use the HBC.
QUOTE(ulysse57 @ May 6 2009, 01:35 AM)
ulysse57 said:I will test it today again.maddoc said:Really strange. It works fine for a friend of mine, will try it too on a spare drive.
ocdetective said:I am currently using rc5 and loving it. Very straightforward and easy to use. If I use rc7 do I need to remove all existing files then re-download all the cover files into the coperti folder?
if you don't have a fat partition on the USB drive then nothing will be changed for you.
@maddocwattsy said:Widescreen can be supported by creating modified cover images - try shrinking the width of the image to 134px from 160px and then padding 13px either side of transparency, this can easily be done in Photoshop.
1. Open cover.png
2. Select image size and change width to 134px leaving height at 224px
3. Select canvas size and change width back to 160px x 224px
4. Save image
maddoc
please don't take this the wrong way but do we need the flashing arrows as they don't seem to provide any real purpose?
Is there any way you can set the covers to download a set of widescreen adjusted images?
It is done in RC8, look down in this post.
QUOTE(ast @ May 6 2009, 10:47 AM)
I don't know if someone already mentioned this, but the "mirror effect" in the 3D preview is wrong. Perspectively wrong. Although in a 2D way of thinking the lower right corner of the cover is "above" the lower left corner, in 3D both corners are on the ground. So the mirror effect has to start directly at the corners and not somewhere below the right corner. Sorry for my bad english, if you don't see what I mean I can draw some pictures...
Edit:
Just drew a picture:
maddoc said:ocdetective said:I am currently using rc5 and loving it. Very straightforward and easy to use. If I use rc7 do I need to remove all existing files then re-download all the cover files into the coperti folder?
if you don't have a fat partition on the USB drive then nothing will be changed for you.
Ok I tested again and it works if the FAT partition is active. So I have:maddoc said:Check also that the fat partition is active, like mihai_crazy said.
maddoc said:News:
RC8 will bring you game blocking (the covers will be still shown) just the game won't start. Feature requested for kids.
Wide screen correction.
Mirror effect correction.
In the works:
A forwarder channel is worked on now that will load boot.dol either from USB2.0 or SD card. It will also perform program updates automatically in the future