im working on how to get it so you dont need a lot of the same sfxQuestion. I know how to add costume-specific sounds no problem. However, what about the case of the male/female Robin, Corrin, and Wii Fit Trainer? I checked their files, and they have two: one for male, one for female. Does anyone know if there's a way to save a little space and have the sound file say which slots use that soundbank? And what about not having characters go mute?
I believe I may have figured out how to not require multiple sfx banks as well as how to make slot specific voice banks not mute, but I need to test it and I don't know if it will work if you use a costume past c15Question. I know how to add costume-specific sounds no problem. However, what about the case of the male/female Robin, Corrin, and Wii Fit Trainer? I checked their files, and they have two: one for male, one for female. Does anyone know if there's a way to save a little space and have the sound file say which slots use that soundbank? And what about not having characters go mute?
It is; you have to change their Name10 value to 0.Is it possible to move the DLC characters around? I moved them but they only shift within their group of 7, and not around the roster.
Yay thanks for the quick reply!! I rearranged my entire CSS now and it's beautifulIt is; you have to change their Name10 value to 0.
Yeah i heard DLC characters have issues with that although it works fine for me.i tried to change Lucas slot texture by Ashley but nothing changes
personnaly i use the append\chr\chr13 folderYeah i heard DLC characters have issues with that although it works fine for me.
oh is it just missing CSPs? Try putting it in just the chr/chr13 folder, if that won't work, some regions need them to be put in data(language)/ui/replace/chr or append.personnaly i use the append\chr\chr13 folder
With the default characters it works perfectly it's strange
thanks, i try the data(eu_fr) ui folderoh is it just missing CSPs? Try putting it in just the chr/chr13 folder, if that won't work, some regions need them to be put in data(language)/ui/replace/chr or append.