WiiPower said:Ah ok, it's only some name display error. You say one of the changes from r65 to r67 broke it? Seems to be only some little string problem, i will take a look at it.
Yeah, because I know it doesn't do that at all on R65.
Although what wichoxp suggested seems to be quite possible.
QUOTEMaybe is a character issue: the application is not recognizing special characters like é (tilde above vowels -poké-) or ° (degree -1080°-) symbols. They come in UTF-8/ISO-8859-1 charsets.
See ya!
Kovani said:WiiPower, I tested the r71 and my games won't boot at all. I switched back to r65 and everything seems to work fine again.
When I launch a game I get:
Out of memory for buffer
Reading .dol failed
.dol loading failed
Press any button
I tried with cIOSrev14 and rev15.
There is also a bug where the UID.sys gets corrupted for some reason when launching a game. It seems pretty random and I can't tell you exactly when the problem happens. This has nothing to do with the problem above, but I always have to keep a backup of this file just in case. When the UIS.sys is corrupted, we can't really play a game because of a black screen.
salamai said:Not having much luck with Triiforce at the moment, I suspect I need to install a certain IOS, but for every WiiWare title I try to play, I get "ES_Identify...Error! ES_Identify (ret = -101) Identify failed".
Any suggestions?
Thanks!
(NAND is on USB, Triiforce launched off SD from HBC)
WiiPower said:You use usb emulated nand and it can't identify??? What error code do you get?
I was using Beta 7, and getting "ret -101 Identify failed". Just switched to r72 and now getting:
CODEOut of memory for buffer
Reading .dol failed
.dol loading failed
Press any button
WiiPower said:You too: How many games do you have on the test device?
WiiPower said:Try r72, it should display something better now.
Kovani said:WiiPower, I tested the r71 and my games won't boot at all. I switched back to r65 and everything seems to work fine again.
When I launch a game I get:
Out of memory for buffer
Reading .dol failed
.dol loading failed
Press any button
I tried with cIOSrev14 and rev15.
There is also a bug where the UID.sys gets corrupted for some reason when launching a game. It seems pretty random and I can't tell you exactly when the problem happens. This has nothing to do with the problem above, but I always have to keep a backup of this file just in case. When the UIS.sys is corrupted, we can't really play a game because of a black screen.
How many games do you have on the device you test? About the sys file, tell me more when you know more.
WiiPower said:For TriiForce it does not matter if it's VC or WiiWare. How many games do you have on the device?
Kovani said:I edited my post with more information.
"I also noticed that sometimes when you install a game with wad2nand and there's is data in the tmp folder, the UID.sys will be corrupted when the title ID is not on that file." It seems that TriiForce fails to write the title ID properly when the game is not present on the UID.sys when you launch it for the first time. I don't know if it is a cIOS problem.
I also use USB nand with like 10-15 games max.
WiiPower said:Try r72, it should display something better now.
s3phir0th115 said:WiiPower said:Try r72, it should display something better now.
Just compiled it and ran it, and it does work better for the most part. Pokemon names and 1080 names are now displayed properly with the ? fix you made.
However, Mega Man 9 shows up as "-'! -!. ?" now. I'm not sure if this is a side effect of the change or not.
Compatibility is just the same from what I've just tried.
WiiPower said:s3phir0th115 said:WiiPower said:Try r72, it should display something better now.
Just compiled it and ran it, and it does work better for the most part. Pokemon names and 1080 names are now displayed properly with the ? fix you made.
However, Mega Man 9 shows up as "-'! -!. ?" now. I'm not sure if this is a side effect of the change or not.
Compatibility is just the same from what I've just tried.
And how was Mega Man 9 displayed before? If it had the same glitch as the others, the name is stored in some (to me) unknown format. The alternative would be to show the title id in case non ASCII characters are in the name. Or tell me if you have a better idea.