This topic is getting out of hand. MeleeMaster, I have asked you to keep your opinions to yourself and you have escalated a moot point into a frivolous debate.
I highlighted the material modifications for one purpose and one purpose alone: to illustrate how they can be used to make the game more interesting. Making everything react as glass would does not necessarily mean that the game is over, especially considering that no one (including myself) has tested collision modification yet. In the case that it does actually work, there's always model density to consider. The results might not even be apparent or could even crash the game.
Now, in regard to discussions of Ocarina cheats and cheating in multiplayer, I would request that you open another topic for it, preferably on a different forum where newbies can't get a hold of them as easily.
I did not want to discuss the merits of cheating, nor how debug modes allow cheating; this isn't interesting.
What is interesting, however, is how we can make this game better by unlocking more features, improving performance, and increasing graphical qualityi
To get back on topic, I have yet to actually test the particle count, but I'm pretty sure reducing it would help framerates. Having the debug menu available should put us back on track to discovering more in this area.