Hacking TempGBA: NDSGBA revival

Do GBA games make your nono parts happy?


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regnad

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Is everyone having trouble running Advance Wars 2, or is it just me? It crashes as soon as it loads for me. I've tried two different dumps.

The hacked AW2 War Room Challenge runs just fine though. :/
 

codezer0

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That's strange to hear that about the save states. I just know with mine I never had such an issue.
  • When did you buy yours?
  • From what site/store?
  • Did you update both the firmware and the EOS?
  • What build of TempGBA are you running?
 

codezer0

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I just updated to EOS 1.13 since I saw the posting saying it was now up. Also had my DStwo's firmware on 1.25 on my DSi XL. That said, interally the EOS still reports as 1.11

Hadn't had any problems here, so not that worried.
 

Gyron_Oldvic

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That's strange to hear that about the save states. I just know with mine I never had such an issue.
  • When did you buy yours?
  • From what site/store?
  • Did you update both the firmware and the EOS?
  • What build of TempGBA are you running?

The save state menu bug only affects the new batch of cards. The Save State Menu works on all versions of the EOS on old DSTwo's including EOS v1.12 and v1.13, but will crash on the 2 available EOS versions (v1.12 and v1.13) for the new batch of DSTwo's. The TempGBA version doesn't matter. It does it on them all. I only tested the latest version of CATSFC.
 
Last edited by Gyron_Oldvic,

regnad

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Maybe it's not so much the new batch of cards as much as it is cards that have had lower than 1.12 and updated to 1.12 or 1.13 from that. Maybe there was something on the older EOS versions not included in these newer versions that is necessary for TempGBA to access save states from the menu (since it still works AFAIK using hotkeys). But I really don't have any idea what I'm babbling about.

I imagine this is something fixable, but it's a matter of whether SC Team cares to do it. Or if ultimately it needs to be fixed in the emulator itself, and whether or not those programmers are even involved anymore.
 

Gyron_Oldvic

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Maybe it's not so much the new batch of cards as much as it is cards that have had lower than 1.12 and updated to 1.12 or 1.13 from that. Maybe there was something on the older EOS versions not included in these newer versions that is necessary for TempGBA to access save states from the menu (since it still works AFAIK using hotkeys). But I really don't have any idea what I'm babbling about.

I imagine this is something fixable, but it's a matter of whether SC Team cares to do it. Or if ultimately it needs to be fixed in the emulator itself, and whether or not those programmers are even involved anymore.

I'd imagine there's some kind of minor hardware difference in the new cards, otherwise that small firmware patch would work on older DSTwo's. 'Hopefully' we'll get a software fix at some point.
 

Nathan Drake

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Are you guys running the latest DSTWO firmware?
It's a problem with the latest batch of DSTwo carts. There was another major speed issue with reading from the microSD card, and although that was resolved through a new EOS update, the save state issues in this and I think the SNES emulator are still present. Either the Supercard team will fix it, or they'll just be forever broken on the latest batch of carts.
 

Aeter

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It's a problem with the latest batch of DSTwo carts. There was another major speed issue with reading from the microSD card, and although that was resolved through a new EOS update, the save state issues in this and I think the SNES emulator are still present. Either the Supercard team will fix it, or they'll just be forever broken on the latest batch of carts.
I know, that's why I edited my post as a read this news after I posted.
After I posted I saw I was not on the final page. Then started reading and figured, "Oh my post is irrelevant now.".
 

Cheesefactory

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Hey,

I was wondering if someone could help me with a problem.. I've bought my DStwo about a week ago or something like that and TempGBA has been giving me a hard time. Whenever I play a game with TempGBA sometimes my buttons, that I press, get stuck (2 steps instead of 1, when using D-pad & stick) or the input doesn't get registered at all. (Games I've tried so far: Pokemon Ruby, Megaman Battle Network 1 & 2.) I've tried using NDSGBA, I don't have the problem with that emulator, but it's outdated as frick, so I don't really want to use NDSGBA. Did anyone ever had this issue & resolved it?

Using:
- DStwo latest firmware (EOS 1.14)
- TempGBA 1.45
- 3DS XL Firmware 9.9.0-26E
- Megaman Battle Network (E)(Rocket)
- Megaman Battle Network 2 (E)(Independent)
- Pokemon Ruby (U)(Mugs)

I've tried:
- Re-downloading TempGBA
- Raising CPU Frequency
- Different Rom
- Earlier TempGBA version (Beta 14)

I would appreciate it if someone could help me with this ASAP.
 
Last edited by Cheesefactory,

Pakcy

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Hey, I am sorry to bother you. I know you r not interested in cheats for GBA. But I found that function of cheats is not available.It seemed not to support cht files when I just move them from NDSGBA 1.21. Could you please take little to check out. Thanks so much. By the way, I am from China.
 

CheatFreak47

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Added about 15 25 27 or so games to the Compatibility list.
Bubble Bobble Old and New
Donkey Kong Country 2
Donkey Kong Country 3
Frogger - The Temple of the Frog
F-Zero GP Legend
F-Zero Climax
F-Zero Maximum Velocity

Grand Theft Auto Advance
Mario Pinball Land
Mega Man Zero 2
Mega Man Zero 3

Mega Man Zero 4
Pac-Man Collection
Pokemon Pinball: Ruby & Sapphire
[Changed to working- because previous report was wrong]
Rayman Hoodlum's Revenge
Rayman 10th Anniversary
Rayman Advance
River City Ransom EX
Sonic Battle
Sonic Pinball Party
Spyro - Attack of the Rhynocs
Spyro - Season of Ice
Spyro 2 - Season of Flame
Tony Hawk's Pro Skater 2
Tony Hawk's Pro Skater 3
Tony Hawk's Pro Skater 4
Tony Hawk's Underground 2
 
Last edited by CheatFreak47,

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