Hacking Sword Art Online: Infinity Moment [PSP]

omarrrio

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simply??? then whats the complicated answer?

a translation is more of changing the data that gets loaded by the game, a save file is a bunch of values that get read by the game, a translation is a simple change to the data inside the game, it has nothing to do with the mechanic that the game uses to load the save data, which concludes to a "YES", the jap save is compatible with the translated game.

Nice to know! I already encountered translated games where the savefiles were different.

if you mean localized games, then yeah, they change the mechanic to avoid people from transfering saves from one region to another.
 

StorMyu

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some games gets too much data on their save and thus it's making a corruption between what's supposed to be on screen and what was on the savedata.
But usually, it works all the time.
 
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Sporky McForkinspoon

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Thanks a lot for starting this project! I'll love you when you finish the translation. :rolleyes:

Is there already a party translated version download? I'd love to try it.
You have my respect, please don't stop :grog:
There is not a partially translated patch available. Right now the ones we have made for internal use break a whole bunch of things in the process.
 

Kalker3

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There is not a partially translated patch available. Right now the ones we have made for internal use break a whole bunch of things in the process.


They don't break stuff, they improve the game! : P

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"Hey, do you know Argus?"
"Yeah, they developed SAO, right?"
"I think they cut corners when developing it."
"Nah, that's just your imagination dude."
 

LeoBoost

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Has anyone heard about the plans to create a PC game of Sword art online, it would surprise me if you haven't but i am interested?
 

Kalker3

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If you're talking about Eternal World, it's pretty obvious that it's fan made. I mean, who uses RPG Maker these days?
 

KiraSAO

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The only game I heard of being made by a group of people is Age of Aincrad. They planning to release it some time in 2015
 

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