Sword Art Online: Infinity Moment [PSP]

Discussion in 'PSP - Hacking & Homebrew' started by ultrab, Feb 10, 2013.

  1. LEDAHGRIM

    LEDAHGRIM RPG Dreamer

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    Dec 23, 2009
    United States
    There is an update that add an extra game mode and re-balances the skills and
    their costs as well as other fixes... I think it was 1.01 or something like that.
     
  2. XaneTenshi

    XaneTenshi GBAtemp Fan

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    Nov 24, 2013
    Denmark
    Was just about to say this. Yeah, there is a game update which updates the game to 1.01 and adds the features mentioned above. I'd think it would work, but atm I can only speculate as my game does not have that update. Also, for the record guys, we still a savefile at or close to floor 100 with all people alive. This is something I need to check the emails in the game, since you basically get new mails from all the people in the game whenever you enter a new floor. It does not neccesarily matter if a few people have died and while we would rather want a savefile with as many mails as possible, as long as the savefile is from floor 100, We can always get the mails ourselves.
     
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  3. darekasan

    darekasan Member

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    Feb 8, 2014
    I don't know if it'll be of any use to you, but here's my save file.
    I have some knowledge in Japanese so if you guys need any help, I'll try my best to assist.
    (My first post here too!)
     

    Attached Files:

  4. XaneTenshi

    XaneTenshi GBAtemp Fan

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    Nov 24, 2013
    Denmark
    Thanks for the savefile. I'm sorry to say this, but i'm afraid it won't help. You're already on new game+, so no mails unfortunately.
     
  5. darekasan

    darekasan Member

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    Feb 8, 2014
    Yeah, I know, sorry. I was hoping you could somehow find a way to retrieve them.
    I normally make duplicate saves when starting a New Game+. I'll have a look in my other memory cards for an older save. Sorry, mate.
     
  6. Kelebek

    Kelebek GBAtemp Regular

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    May 25, 2012
    Are more mails unlocked in NG+? That's all I can think of if the save I linked a while ago didn't have them all, since it was stat hacked to max so no one COULD die.

    It's also possible that some of them aren't actually used in-game. Couldn't you translate them regardless anyway? If you know the dimensions of the box they're going to display in, you should know the character count per line, lines per page and etc.
     
  7. Sporky McForkinspoon

    Sporky McForkinspoon GBAtemp Advanced Fan

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    Jul 4, 2013
    United States
    They're all translated, but we need to see them on the PSP in order to put the line breaks in the right place, otherwise we get messages running off the edge of the screen.
     
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  8. XaneTenshi

    XaneTenshi GBAtemp Fan

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    Nov 24, 2013
    Denmark
    Couldn't have explained this better myself:P And as for the new game+, the mails from previous playthroughs don't carry over, so you start from scratch. Your savefile wasn't anywhere close to floor 100 if I remember correctly, which is actually the most important thing for the time being. Also, personally it would be easier for me to edit the emails when I can see them directly in the game, however you have a point; I don't know the character count per line, but Omarrio or StorMyu probably do. Think I'll ask them about this.
     
  9. StorMyu

    StorMyu "I'm too old for this"

    Member
    6
    Jan 2, 2010
    France
    Either way, we'll see during the beta test. no hurry about those mails.
     
  10. zekro94

    zekro94 Member

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    2
    May 5, 2013
    So here is a savefile from my psp.Haven't played sao since last year,last time was on april.I also don't remember if I have all the leters but...
     

    Attached Files:

  11. cloud1250000

    cloud1250000 Advanced Member

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    Dec 18, 2008
    Canada
    Just to say I'm completely supporting the team with this project. Good luck!

    and if any closed beta is happening... count me in.
     
  12. Sporky McForkinspoon

    Sporky McForkinspoon GBAtemp Advanced Fan

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    Jul 4, 2013
    United States
    We'll announce in the thread if that happens, but its probably unlikely.
     
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  13. cloud1250000

    cloud1250000 Advanced Member

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    Dec 18, 2008
    Canada
    ah :/ well, keep up with the good work then :)
     
  14. KiritoSenpai

    KiritoSenpai Member

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    Feb 20, 2014
    United States
    Powell, Tennessee
    Whats the progress of the patch?
     
  15. Sporky McForkinspoon

    Sporky McForkinspoon GBAtemp Advanced Fan

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    Jul 4, 2013
    United States
    Not much further than it was last time we updated. I'm the only translator who, previously, has had much time to work on things, and at the moment I'm taking a calculus class that's kicking my ass. In about a month I'll be finished with it, and have three weeks with no classes at all in which I plan to do as much as possible.
     
  16. Shiozaki

    Shiozaki Newbie

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    1
    Nov 7, 2013
    United States
    Metz, Indiana
    Just want to say this isnt true as the tmo patch for monster hunter 3rd uses a plugin for the patch which works for the umd.
     
  17. NicoBlogs

    NicoBlogs CDRomance <3

    Member
    3
    Apr 19, 2013
    United States
    USA
    Even if it was possible with such a plugin i doubt they will make this a plugin, it will most likely be a patch like 95% of the fan translations, so the post you quoted is pretty much valid.
     
  18. Wanderman_Trigge

    Wanderman_Trigge Member

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    May 18, 2012
    United States
    i think they do the plug-in thing with project diva also AND THXTHXTHXTHX THANK YOU STORMyu AND NICOBLoGs AND everybody thats been working on this LOVE U GUYS you bring hope and great things to us non-jap. speaking fans/gamers and ill always, ALWAYS remember that
    :bow::psp::yaypsp::bow:
     
  19. Sporky McForkinspoon

    Sporky McForkinspoon GBAtemp Advanced Fan

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    Jul 4, 2013
    United States
    Well, StorMyu has talked about doing that, and it's a definite possibility. However, making a plugin is more work for us, and would take a while, so if we do that probably will come after we put out the traditional kind of patch that doesn't really need fixing.
     
  20. Wanderman_Trigge

    Wanderman_Trigge Member

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    2
    May 18, 2012
    United States
    i agree, plug-in rout can be quite cumbersome and i would never ask to go out of there way to do that, but its nice that they have multiple ways to do it and I've had "hick-ups" in game with some plug-ins patches. All i say is "I leave its fate in your hands" because they know what there able to do.^_^ (sorry for the run-on sentences)
     
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