Hacking SWITCH NOOB PARADISE - Ask questions here

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so do i need to make a 64GB EMUNAND?

How do i know what size EMUNAND i made?

When you make an emunand with hekate, there is a slider, slide right to increase the size.

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Another question regarding my storage. I have an OLED Switch.

When I view my System Memory available under SYSMMC I see 54.5GB, however when I view the same thing under EMUMMC I see 8.9GB. (See attached photos)

Why is this the case? Should I be worried my System memory is only showing 8.9GB under the EMUMMC? I have a 512GB MicroSD Card and am planning to use it for all storage needs but just making sure.
I wouldn't worry too much about it. 8.9GB is plenty for just game saves. Installing games on emuMMC is possible, but they still go on the SD card, so no real advantages. If I was to redo mine, I would make it smaller than 32GB.
 
Hey guys, what are the best emulators for switch to run DS and 3DS games? I assume there might be an NX version of Citra but I have no idea bout DS games. When I google it all sorts of irrelevant stuff comes up so any advice would be greatly appreciated.
 
Does anyone know if it's possible to intercept the data sent to the switch when you're in the news app? There's some videos & images there I want to grab, and I want to archive some articles.
 
The difference again is, that you can verify the claims from reswitched about what is send to nintendo by reversing the console.
To verify what people did before they get banned, you need to get a nand dump from them, and even then there is stuff that could be lost based on restores of backups, or stuff like report clearing.
This makes the one info worth more as the other because one can be verified independently by everyone with knowledge who is ready to put in the work.
Also what you are doing is creating a theory based on what users reported, which in itself is fine, and a valid first step to verify the truth, but this does not verify your theory, for that you would need to verify that Nintendo actually gets data about the usage of what you think leads to ban, which would allow us to prevent sending the information, and thus prevent bans through this.
You said their ban list was created due to the reports that they received. Which is it? You also admitted that there may be things that ReSwitched is not aware of so I am repeating it for the umpteenth time; ReSwitched is not gospel. Their list is only based on what they can see and clearly, they have missed an item or two. ReSwitched is more like Wikipedia where its data submitted by a group of people but it can never be treated as a primary source.
I also never claimed that most people use an AIO package, so 10% is more then enough for the point I made about AIO packets and the knowledge requirement to run backups, which was that not everyone in the community who uses backups knows what they are getting to run them.
Yes you did.
A lot of users use pre configured packages, that often already contain dns overwrites, hekate configs, signature patches, prodinfo blanking and tinfoil.
Unless you're implying that this number isn't significant then why bother mentioning it in the first place? You either admit that you brought up an empty point that doesn't support anything you've said or realize that you were proven wrong.
Even if half of the downloads are users who know a lot or redownload them, it would still mean that 50% of people might have no idea what signature patches are, and what they need them for playing backups.
And even through they are often discouraged, there are also enough people who use video tutorials, because they prefer them personally, which rarely explain a lot of what is done.
So over multiple messages I'm now giving you examples why users might not always have enough knowledge to fully understand your survey, which can lead to some errors in the reports.
I also multiple time told you, that we don't need any big number of reports or the reports themself at all from reswitched, since their main source for the ban reasons is not the user reports, and instead what they did after, by verifying stuff in the system.

But lets talk numbers, I checked your spreadsheet, filtered out all people who did something that is known to lead to bans, and then filtered out usage before atmosphere got its fatal implementation, since we know that lead to some telemetry send to nintendo that caused problems, especially when homebrew lead to it.
With all these filtered, I'm left with exactly 13 people without eshop access since 2018 out of all your 587 reports (and 337 people with an eshop ban). So 2,21% of all reports, or 3.86% of the eshop banned people have not done anything directly problematic.
Out of those 13 people 10 have a Y in layered FS usage, means they likely used mods, which depending on the game can also lead to bans, so we are left with 3 people, or 0.51% of the total/0.9% of the banned people have done nothing problematic, based on their own reporting.
For me this is pretty much the margin of error, and we would have much more reported bans if your theory about random bans for homebrew only CFW users where correct. Especially since homebrew only users are likely more intersted in tinkering with their system, and thus more likely to be intersted in reporting their bans.
I also don't see any questions about using cheats online in your survay, which is another know thing that can lead to bans.
As metnioned, its fine to collect data, and it can be helpfull to see if soemthing is wrong/missing, but with this data, its far away from you proving that just CFW usage leads randomly to a ban, when, depending on what you use as a base, the sample size of people and switches I know are running CFW online for years is bigger or nearly as big as your sampel size of data of random people reporting they might not have done something problematic.

I also have no idea how its relevant for the discussion about bans werether or not atmosphere was developed fully clean room or not, which btw. will not even give you 100% protection in terms of the law, depending on where on the globe you arem its just the potentially safest way.
I also still don't understand your obsession with a private channel on reswitched. This makes me more think that you have a big bias against reswitched, instead of just being critical of them, otherwise you would not be so focussed on stuff like that, thats just normal. Its fine to be critical of them, but that doesn't mean they aren't our best source about how the internal of the switch works, at least unless you start reversing the switch to, and prove mistakes in their conclusions. There are also other people outside of reswitched that reverse parts of the system, but I don't think they really said anthing against the stuff reswitched reported based on reversing the system, even if they don't agree with the reswitched themself, but correct me if I'm wrong.
Also there is a big difference between reswitches theories and what they verified by reversing. The stuff about how the sxos modchip works was openinly communicated as theory, since they didn't have one to look at it and find out how it works.
After it got released they and the community as a whole figured out how it really works.
Why ignore the people after the implementation? I can't believe I'm helping you but that would make a better case of whether or not homebrew is banning people. Without even looking at the spreadsheet, I know there have been bans after the fact. I even announced one a few months ago so clearly, even that implementation is not enough to deter a ban.

Cheats are not asked for 2 reasons. One is because they were implemented way after most bans were caught so if you were banned once they were available, its kind of obvious why you were banned. And that is the second reason; cheats have always been a reason for a ban, outside of just Nintendo. Cheating is accepted as a bannable offense to noobs and pros alike. Not to mention there are opinions when it comes to cheating. Just as an example, you can generate Pokemon but you can make it look tournament legal. In fact, its a rampant issue in the competitive scene. The point is what someone would consider a cheat can be subjective because even objective cases of it are not always spotted.

You're going to need numbers to factually prove your sample size is larger than mine. Now you're just sounding like ReSwitched. I also still don't understand your obsession with believing ReSwitched at face value. This makes me think that you have a big bias for ReSwitched, instead of just being critical of them, otherwise you would not be so focused on stuff like that, that's just normal. ReSwitched is not gospel nor do they hold a favorable opinion in the community, myself notwithstanding. Just because they make Atmosphere doesn't mean we have to like them or accept everything they say is true.

Also its obvious anyone with an ounce of technological knowledge can figure out what makes SX OS' modchip tick. If they're not confident about their information, then they should just shut their mouth. Its their arrogance that makes them at odds with the public and it shows at various levels. This is where the distrust originates from and you cannot see it because you blindly follow them.
I was able to fit the new micro SD card reader and the error is gone in Hekate. Now to try and resolve my possibly corrupt NAND.

I do have a emuMMC partition, can you please advise the best way to back this up?

My SD card is pretty much full and I have a 4 year old NAND back up on my PC. Should I delete this from my PC and create an up to date NAND backup? I realise as well some of my games are copied to the switchs onboard memory when my SD card was getting full. What will happen to those I wonder? I also have only 6gb left on my micro SD so to create a new NAND would I copy all the contents of my SD card to my PC then delete my titles folder to free up space?

Not too sure what to do as this scenario isn't really covered in known guides (black screen when booting from stock or cfw atmosphere from Hekate). Will restoring a back up of my current emuMMC work in this situation?
Like I said, you can use Hekate to back it up. It has an option once you click emuMMC. And don't make a new eMMC backup until your Switch is in working condition. That backup is the difference between a working console and a brick. Once everything is in working order, you can consider making a new one. Its not necessary but it will ensure that if you ever do need to restore a backup, it will be more up-to-date. If you don't have room on your SD card to create a backup, then move some stuff from your SD card to your computer temporarily so you have enough space. Then once you're done making the backup, place the backup onto your computer and put everything else back onto your SD card.
I'm seeking advice on migrating from the last 'stock' Atmosphere to a 'modded' configuration (that still uses sigpatches) so that I can continue to play games with minimal hassle. I already have all (or at least most) of the neccessary infrastructure-related files (or know where to get them). I'd like to request advice on the process for my circumstance.

If this scenario has been answered before (and I didn't find it because my search terms weren't the right ones), please direct me to the relevant post.
There isn't anything to 'migrate' to; all you're really doing is adding the patches to your SD card. You can download them from this thread.
Hey guys, what are the best emulators for switch to run DS and 3DS games? I assume there might be an NX version of Citra but I have no idea bout DS games. When I google it all sorts of irrelevant stuff comes up so any advice would be greatly appreciated.
MelonDS.
 
You said their ban list was created due to the reports that they received. Which is it? You also admitted that there may be things that ReSwitched is not aware of so I am repeating it for the umpteenth time; ReSwitched is not gospel. Their list is only based on what they can see and clearly, they have missed an item or two. ReSwitched is more like Wikipedia where its data submitted by a group of people but it can never be treated as a primary source.
They got reports, yeah, but the research afterwards that lead to finding what is send is the important part, not the amount of reports. Just getting 10 reports could be enough, if those cover all ban sources we have on homebrew only switches. So do we need those 10 reports, or do we need the result, that telemetry got blocked? For me the result is more important then the way there in this case, and this is my point since the beginnig
Yes you did.
No I didn't, in this post I explicitly said a lot, which is a big difference from most. 1000 out of 100_000 is certainly not most, but its still a lot. It was also to show to you that no research is required to install switch roms, besides just following a simple tutorial using an AIO package.
Point was, the user might not see installing as nsp the same as installing NSX/XCX or via other means to the home menu, while all of those are effectively the same. installers are also likely more problematic, since they are mostly for homebrew, so stuff that is detected much easier. So the survey should likely be updated to properly reflect people also installing XCIs, the added extra compressed types and installation from an installer. So maybe something like: "Did you install any backups or applciation to the Home menu (e.g. NSP, XCI, homebrew installers and similar)"

Unless you're implying that this number isn't significant then why bother mentioning it in the first place? You either admit that you brought up an empty point that doesn't support anything you've said or realize that you were proven wrong.
Even if we only take 10% of the 10% that deepsee has, that would still be 88 people, that's still far more people then I got from your document in the time frame since december 2018, that got banned from the eshop without doing something that is known to lead to bans. So only ~15% of those need to get banned and report their ban to create those numbers.
Those 88 people are also only from the newest version, if we take in account all big AIO packages over time and all versions of them since you started collecting bans, then we will get a lot more people.
Why ignore the people after the implementation? I can't believe I'm helping you but that would make a better case of whether or not homebrew is banning people. Without even looking at the spreadsheet, I know there have been bans after the fact. I even announced one a few months ago so clearly, even that implementation is not enough to deter a ban.
I didn't ignore the people from after, I ignored the people from before the implementation of fatal, since thats a known easy to trigger homebrew only ban source from 2018. I also removed everyone that said they did something that wasn't safe and only kept the once since fatal, that didn't report doing somthing directly problematic, at least according to your spreadsheet.
And as mentioned, even then most of them still used layered fs (10 out of 13).
And even if we missed something, it would still not be just using CFW, and instead be doing something specific unknown, or having something specific but unknown happen.
I also find it unlikely that just CFW leads to bans, since not a single of all the modded switches I know got banned after 2-6 years of CFW usage while going online. If Nintendo had a way to detect just cfw and homebrew and also cared enough to ban for that, its unlikely they would keep them online for that long, since that would mean to keep people online they don't want online.
Cheats are not asked for 2 reasons. One is because they were implemented way after most bans were caught so if you were banned once they were available, its kind of obvious why you were banned. And that is the second reason; cheats have always been a reason for a ban, outside of just Nintendo. Cheating is accepted as a bannable offense to noobs and pros alike. Not to mention there are opinions when it comes to cheating. Just as an example, you can generate Pokemon but you can make it look tournament legal. In fact, its a rampant issue in the competitive scene. The point is what someone would consider a cheat can be subjective because even objective cases of it are not always spotted.
They got added 2019, so since then they are still relevant and should probably be added to the survey.
Someone might still report their bans, and not mention cheats unless they are actually asked directly for them. In this case its important, even if its obvious for most, since otherwise the data might be interpreted wrong. Also for the user its not always obvious, e.g. something like a 60 FPS cheat might lead to a ban depending on the game, but not be seen as problematic.
And yeah, the same is also relevant for save game modification, which depending on the game and how its modified can also lead to bans. Both are things that should be added to the survey.
You're going to need numbers to factually prove your sample size is larger than mine. Now you're just sounding like ReSwitched. I also still don't understand your obsession with believing ReSwitched at face value. This makes me think that you have a big bias for ReSwitched, instead of just being critical of them, otherwise you would not be so focused on stuff like that, that's just normal. ReSwitched is not gospel nor do they hold a favorable opinion in the community, myself notwithstanding. Just because they make Atmosphere doesn't mean we have to like them or accept everything they say is true.
My sample size of switches that are online for at least 2 years (with many being modded since 2018) in a homebrew only online setup is only 7, which is double of what I got from your survey results for people claiming not to do anything that could potentially lead to bans, or around half of what I got if we include layered fs mods.
I'm also not blindly trusting them, but first they reimplemented core parts of the system and reversed even more, which makes them a good source of the technical part of the system. Second, I haven't really seen people with knowledge of the system disagreeing with reswitched on technical level, only on non technical stuff. Still you are free to give me examples.

This also reminds me of a moderator of one of the pokemon wikis, who didn't trust data someone got from reverse engineering ORAS, because it didn't perfectly match the publicly sourced data. Even through this person previously worked on the cheat plugin, later also released an exploit for oras and was ready to propperly explain the assembly. Crowd sourced data brings us close to the truth, but unless you have ways to take and verify data directly, there is always an error rate.
Also its obvious anyone with an ounce of technological knowledge can figure out what makes SX OS' modchip tick. If they're not confident about their information, then they should just shut their mouth. Its their arrogance that makes them at odds with the public and it shows at various levels. This is where the distrust originates from and you cannot see it because you blindly follow them.
Whats the problem with theorizing? People do it all the time, even you, when you say nintendo might ban at random and just cfw usage. Important is that is also communicated as just that, a theory, and that's what they did. They never claimed to exactly know how the chip worked, until they actually knew it. And while annoying, arrogance would still not make the info necesarilly wrong.
Also as mentioned, you are also still free to show me any person outside of reswitched group thats reversing the system, claiming reswitcheds technical info about the system might be wrong.
 
Another question regarding my storage. I have an OLED Switch.

When I view my System Memory available under SYSMMC I see 54.5GB, however when I view the same thing under EMUMMC I see 8.9GB. (See attached photos)

Why is this the case? Should I be worried my System memory is only showing 8.9GB under the EMUMMC? I have a 512GB MicroSD Card and am planning to use it for all storage needs but just making sure.

I would guess that is your partition size for some reason.
 
Issue today updating to latest atmosphere and fw on my OLED, using the rentry guide/AIO method. After it got to the reboot step, I got that "fatal error occurred.....incorrect fusee version."
Replaced the old fusee manually, as well as replacing the payloads.ini file in the bootloader folder.

Now the only thing that happens is the hwfly chip pulses purple for about 20 seconds, then turns to solid green for about two seconds and then no lights show, as well as screen is black.
I then have to hold down the power button about 10 seconds to ensure the system is off, because I can't get the chip to flash anymore until then.
If I take out the SD card and power it on, it flashes purple for a few seconds and then stays green and shows the "no SD" logo on the screen.
I've never seen this before where screwing up the fusee file or bootloader resulted in a completely black screen, but I guess it's not impossible? I'm hoping there's nothing actually wrong beyond some mismatch in the atmosphere files or such. Any ideas what I should do to try to get it straightened out?
 
Installed Atmosphere using Hekate twice now (first a bad setup, now the Rentry guide). What i did:
Followed the installation.
Installed on EMMC (partition)
setup Exosphere and DNS MITM.

It works, but when i use airplane mode i get "turn off airplane mode" followed by "checking cloud save" errors. And i can't get rid of those errors. I tried unlinking an account using Goldleaf but it still happens. I didn't have an active Nintendo Online subscription so i couldn't even turn off cloudsaves.

If i connect to wifi i get the errors: 2123-0011 (reboot the system error) followed by the "couldn't check cloud saves".
If i use the 90DNS testing utility (i don't have 90dns installed, just the utitily to check) it does say everything is blocked.

Can i get rid of those messages? Or is this normal behavior?
 
Last edited by Tharealmb,
Installed Atmosphere using Hekate twice now (first a bad setup, now the Rentry guide). What i did:
Followed the installation.
Installed on EMMC (partition)
setup Exosphere and DNS MITM.

It works, but when i use airplane mode i get "turn off airplane mode" followed by "checking cloud save" errors. And i can't get rid of those errors. I tried unlinking an account using Goldleaf but it still happens. I didn't have an active Nintendo Online subscription so i couldn't even turn off cloudsaves.

If i connect to wifi i get the errors: 2123-0011 (reboot the system error) followed by the "couldn't check cloud saves".
If i use the 90DNS testing utility (i don't have 90dns installed, just the utitily to check) it does say everything is blocked.

Can i get rid of those messages? Or is this normal behavior?
Which game are you trying to play? Do you have sys-patch installed? 2123-0011 should be normal if you're using DNS MITM as that's blocking Nintendo servers on your console.
 
It does it with all games. Even stuff like tinfoil it will give me the errors. I've copied the contents of the sys-patch you mentioned just now, rebooted the switch but the same errors.

it's not preventing me from using things, but it's annoying that it keeps popping up the messages.
 
I've copied the contents of the sys-patch you mentioned just now, rebooted the switch but the same errors.
Can you install Tesla + nx-ovlloader as well so that you can see whether sys-patch is working properly, after you press L + D-pad Down + R (Stick) combo, select sys-patch, followed by Log, Also, make sure that under Options (or something like that) Patch sysMMC / emuMMC is set to On as well, depending on whether you're using sysMMC or emuMMC CFW. Make sure to reboot afterwards as well.

it's not preventing me from using things, but it's annoying that it keeps popping up the messages.
Can you check somewhere in settings whether the share data or sending error reports is turned off or something like that?
 
Installed it and under logs it says Patched for all. The last one (nifm) is blue the rest is orange but all say Patched.

noncasigchk_new2
ncntchk_new
noacidsigchk
es7
ctest

log stats:
version: 1.5.2-
buid_date: 11.06.2024 17:18:47
ams_version: 1.7.1
ams_target_version: 1.0.0
ams_keygen: 17
is_emummc: 1

---------------
Share Data and Sending Error Reports was on. Turning them off hasn't changed anything yet.
 
I've been told that now that flashcards exist for the console buying second hand games is risky and could ban your console. Is that true?
 
I've been told that now that flashcards exist for the console buying second hand games is risky and could ban your console. Is that true?
Technically, yes. They could dump the game, and if you would play the game at the same time, you'd be banned.

BUT, point is: The other guy would also get a ban as far as i've understood. So i don't think there is a really big risk...
 
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Installed it and under logs it says Patched for all. The last one (nifm) is blue the rest is orange but all say Patched.

noncasigchk_new2
ncntchk_new
noacidsigchk
es7
ctest

log stats:
version: 1.5.2-
buid_date: 11.06.2024 17:18:47
ams_version: 1.7.1
ams_target_version: 1.0.0
ams_keygen: 17
is_emummc: 1

---------------
Share Data and Sending Error Reports was on. Turning them off hasn't changed anything yet.
I guess I've run out of things for you to check if they fix the issue. Will reply back if I dig anything else.

I've been told that now that flashcards exist for the console buying second hand games is risky and could ban your console. Is that true?
Probably, yeah. Your best bet would be to ask the seller whether he bought the game new and if it was dumped at any point afterwards and, hopefully, they'll be honest about it. Nothing else you can do about it, I guess. Not sure if it's possible to check whether the game was dumped before or not.
 
I guess I've run out of things for you to check if they fix the issue. Will reply back if I dig anything else.
I'll do a full format and reinstall using the rentry guide again. See if that fixes the issue. I';ll just read extra carefully

@Blythe93 third time's the charm! now working as expected.
 
Last edited by Tharealmb,
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Technically, yes. They could dump the game, and if you would play the game at the same time, you'd be banned.

BUT, point is: The other guy would also get a ban as far as i've understood. So i don't think there is a really big risk...

Probably, yeah. Your best bet would be to ask the seller whether he bought the game new and if it was dumped at any point afterwards and, hopefully, they'll be honest about it. Nothing else you can do about it, I guess. Not sure if it's possible to check whether the game was dumped before or not.

Thanks you guys :) I ended up finding a copy of the game that was still under the nintendo branded film!! Considering most people don't really know about being careful with second hand copies especially in my country I don't think it would be a faked one so I ordered it :)
 
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I bought a replacement switch as my old one suffered multiple hardware issues and a corrupt NAND (some pages back).

Once I've modded the new device is it possible to rescue my saves from my old switch's SD card (which had a partitioned emmumc) and if so how? Is there a specific folder all my saves are kept in or are they stuck on my old switch? Do I setup my existing Nintendo accounts on my new switch also?

Thanks
 

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