Super Mario All Stars from Nintendo(you know 25th thingy.)

Discussion in 'Wii - Emulation and Homebrew' started by Langin, Nov 27, 2010.

  1. Langin
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    Langin GBAtemp's kpop addict

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    Well after some time I finally got my backup of Mario All stars working trough my CFG. But after I started SMB 1 it felt like it was slow compared to my snes and PSP! I thought wtf, I tested every game and yeah it has MAYOR slowdowns the WHOLE time!?

    Yeah I thought, jup Ninty will emulate it perfect! Is it me or is it crap? [​IMG]

    I want to know, is this an issue with the game itself? Or is it Nintendo´s work thats crap this time.

    I am hyped, I gonna but it but if the emu is crap then, I dunno what to do. I really want to have those funny extra´s that are included. [​IMG]
     
  2. Juanmatron

    Juanmatron Slater Color

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    On Snes9x all SMB. games works perfectly.

    I don't know why you want to play this. You can play it perfectly via emulation.
     
  3. Langin
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    Langin GBAtemp's kpop addict

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    Yeah I know LOL. But I want to buy it for real for the wii when it comes out. I KNOW I can emulate it(I have it on my PSP) but I wanna have the extra´s too! [​IMG]
     
  4. Gaiaknight

    Gaiaknight GBAtemp Advanced Fan

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    seems just as fast as it was on my snes years ago.
     
  5. Langin
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    Langin GBAtemp's kpop addict

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    Ow okay then its just my wii! [​IMG]
     
  6. Juanmatron

    Juanmatron Slater Color

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    That "extra" just looks boring. You can get all that separately.

    Try put the game again in the HDD, try another loader and another cIOS.
     
  7. Langin
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    Langin GBAtemp's kpop addict

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    Ah thats the problem! Thanks xD Stupid me.
     
  8. RupeeClock

    RupeeClock Colors 3D Snivy!

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    FYI, back then on the SNES, EU/PAL region games played at 50FPS opposed to the regular 60FPS in america.

    This actually meant that all EU SNES games played slower than American counterparts.

    And you know what? Nintendo still do that in their virtual console games, it's total bullshit.
     
  9. koji2009

    koji2009 GBAtemp Maniac

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    Rupee it's about consistancy... You can't have a true nostalgic experience if european games played faster now than many remembered.

    Also it's a matter of just how the system was programmed. You can't magically make a 50hz PAL snes game play faster, you'd have to completely reprogram the game... The only other solution would be to put the NTSC games, but then you have to force NTSC or PAL60 which would also cause issues for backwards compatibility for older TVs.
     
  10. churkus

    churkus Member

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    Are you referring to the SUper MArio 25th Anniversary game out recently?. IF so, I agree 100%, it looks a pretty bad emulation at best. The scrolling is jerky, even the gfx look washed out. Im surprised they released it like this. They would have been better off using snes9x as its core.
     
  11. Langin
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    Langin GBAtemp's kpop addict

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    NO its good! Pretty good! I play it at full speed xD Maybe its your tv, but on mine it look very well you know. [​IMG]
     
  12. DarkMatterCore

    DarkMatterCore I like turtles.

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    Because it is solely the SNES ROM + the emulator (the main.dol on the ISO). Nothing new.
     
  13. Bladexdsl

    Bladexdsl ZOMG my posts...it's over 9000!!!

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    waste of $ your not buying the game your buying a book, an OST and a rom! 2 of these you can get for free [​IMG]
     
  14. Knyaz Vladimir

    Knyaz Vladimir 3DS Hacker

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    And, there's more! The ROM available online also is +World, too. I want the OST, but I want the dev notes more.
     
  15. koji2009

    koji2009 GBAtemp Maniac

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    The way I see it... the point of a collector's edition is to be... well.... collectible. Download content will never be truly collectible. As for me, the wife is buying me it for christmas and it's staying boxed and collectible like a good collectible should.
     
  16. chop

    chop GBAtemp Fan

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    You can have a 50hz PAL game run in full screen at 60hz, my SNES does exactly that after I had it modded.
     
  17. flower2

    flower2 Newbie

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    I hope this is the right place for this question:

    Is anyone else having the same trouble that I am playing Super Mario All-Stars through snes9x?

    My problem is that the countdown timers in each game run too fast.

    I've checked the image out with uCON64 and it's NTSC for sure, same as my Wii system. I've also tried running it through snes9x and zsnes on Windows 7 and I get the exact same fast timer action there too.

    The games play exactly like they do on my cartridge version except for the timer issue.

    Any ideas?
     
  18. Clarky

    Clarky Don't you know who I think I am?

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    too fast i would think you had been playing on the pal version and had got used to it but looks like you are canadian so you should be ntsc, which dont make a lot of sence, unless you found some special rom hack or something
     
  19. flower2

    flower2 Newbie

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    I've got the NTSC cartridge and a real SNES for comparison, and also two roms that came from different locations.

    The first rom came from a friend and was on a disc labeled "NTSC SNES/NES/GENESIS Games for Wii" and the whole thing runs in GC mode. This disc was given to me over 3 years ago.

    The second rom was downloaded just yesterday.

    Both roms are identical; I ran a binary compare on both and they match up bit for bit. uCON64 reports them as being U.S.A. dumps, but they still have the timer issue I mentioned above.

    I'm sure neither of them are hacks.

    But, I suspect there might be something wrong with my SNES....

    I checked a few YouTube videos of actual All-Stars game play recorded on an actual SNES and it looks as if the timers run exactly at the same speed that they do on my emulator through the Homebrew Channel.

    Hmmmmmm...... now I need to find another SNES to see what's up with mine..
     
  20. Bladexdsl

    Bladexdsl ZOMG my posts...it's over 9000!!!

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    PLUS with 2xSal on makes it look amazing and it plays in 480p [​IMG]