I've never even heard of Stealth, Inc, so I guess this news sorta snuck up on me.
The joke is that it has to do with stealth or something.
They're making a game for the Wii U because there's a lack of games for the Wii U, but if they keep making games for the Wii U then there will be games for the Wii U and then there won't be the lack of games for the Wii U that drove them to make games for the Wii U and- oh dear, I've gone cross-eyed.
I'm not sure how the series is, but this should hopefully be a treat for Wii U fans. God knows you guys need one.
The joke is that it has to do with stealth or something.
CVGStealth Inc 2, a sequel to the cult 2D infiltration game, is scheduled for release on Wii U at some stage in 2014. The game will be self-published, though other terms of the deal with Nintendo have not been disclosed.
The news comes despite Curve's growing distinction as a PlayStation indie publisher, having already ported several titles (including Thomas Was Alone and Proteus) to Vita, PS3 and PS4. The studio has also taken a public stance on why it is backing PS4 over Microsoft's Xbox One.
Jason Perkins, managing director at Curve, takes a different view of the Wii U's market share and slender games library.
"There isn't much competition on Nintendo's store, so we thought that commercially it's a really good opportunity for us," he tells CVG in a newly published interview.
They're making a game for the Wii U because there's a lack of games for the Wii U, but if they keep making games for the Wii U then there will be games for the Wii U and then there won't be the lack of games for the Wii U that drove them to make games for the Wii U and- oh dear, I've gone cross-eyed.
I'm not sure how the series is, but this should hopefully be a treat for Wii U fans. God knows you guys need one.