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PacBunnyXV07

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If you find the differences between the original scale2x and this scale2xEX, maybe I can derive a version in C. I have never seen a description of scale2xEX.
Couple of years ago I talk about this on the Snes9x Mushroom post and Extrem posted a link to the code for Scale2xEx.
"The relevant code is available here:
You'll need to compile with https://github.com/extremscorner/libogc2 due to libogc bugs."
 

Hyllian

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Couple of years ago I talk about this on the Snes9x Mushroom post and Extrem posted a link to the code for Scale2xEx.
"The relevant code is available here:
You'll need to compile with https://github.com/extremscorner/libogc2 due to libogc bugs."
As I said before, It uses some TEV unit and I don't have a clue how it works. I had already found where Scale2xEx function is defined:

https://github.com/extremscorner/emgba/blob/main/source/gx_planar.c#L282

I can't understand the implementation done there. I need a pseudo algorithm code to know what's the difference between scale2xEx and scale2x. Scale2x is very simple and I know what it does.
 

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