Okey, Mr. @Zopenko. My results:
- Beta 1/2/3 will generate a settings.xml file in their respective App folder, but none of the Beta versions load them. It must be something in the new folder saving code?
A curious trick:
- Load any of the previously working builds. I am currently using the last Askot mod, which was numbered 4.3.6.
- Change the settings to your liking. Exit the emulator.
- Load one of the new Betas. I used 4.3.6 Beta 3 for this example.
- Settings will load correctly. However, if you exit the emulator and load it again, settings will be lost again, even if you change nothing.
It seems it is still momentarily reading the xml file from sd:/snes9xgx and ignoring the xml in the app folder.
For the moment, maybe you could revert the folder saving feature, re-add the features planned for the Beta and make a solid 4.3.6 build. I guess 4.3.7 could be the one for nailing the save bug, add the artwork folder, 1 frame lag fix, etc., in separate Betas, even.
As always, thanks for your work =D
- Beta 1/2/3 will generate a settings.xml file in their respective App folder, but none of the Beta versions load them. It must be something in the new folder saving code?
A curious trick:
- Load any of the previously working builds. I am currently using the last Askot mod, which was numbered 4.3.6.
- Change the settings to your liking. Exit the emulator.
- Load one of the new Betas. I used 4.3.6 Beta 3 for this example.
- Settings will load correctly. However, if you exit the emulator and load it again, settings will be lost again, even if you change nothing.
It seems it is still momentarily reading the xml file from sd:/snes9xgx and ignoring the xml in the app folder.
For the moment, maybe you could revert the folder saving feature, re-add the features planned for the Beta and make a solid 4.3.6 build. I guess 4.3.7 could be the one for nailing the save bug, add the artwork folder, 1 frame lag fix, etc., in separate Betas, even.
As always, thanks for your work =D
Last edited by niuus,