overall, this is pretty nice. sound effects are lagging a tad bit more than i like, but otherwise, its good to see something making snes on o3ds work.
tried tiny toons buster busts loose. title screen graphic seems somewhat scrambled, but it worked fine at 49,9 frames (eu version i guess) till the mode 7 bonus level select where it crashed.
then moved on to demons crest. apart from some effects dipping the frames to 55 or 50, it runs fine, even on the overworld. and unlike blargsnes, you can enter areas on this. a few minor sound effect issues. the earth gargoyles fire breath and the grabbing on to the wall sound are kinda high pitched and weird. but playable so far.
moved on to castlevania, vampires kiss and fzero. both have terrible sound issues, as expected, fzero doesnt run well.
final fight 3 runs perfect as far as i played it, but had sound issues as well. it was at this point that i realized loading a second or third game seems to sometimes mess with the sound, but closing the 3ds lid fixes that, so scratch the sound issue thing from before.
then tried the translated Live a Live and it runs, albeit with scratchy sound effects in some places (like when there's wind sound effects playing, its just a scratchfest)
super surpised magical pop'n worked so perfectly, its almost too fast. and the soundbytes work normally too. the psp had trouble doing this one without graphic issues.
personally, i can live with out of sync sound, if the scratchy stuff gets fixed eventually.
wonder if it would be possible to put the fps display to the top screen as well, allowing the bottom screen to be powered off entirely during gameplay? not actually sure if the 3ds supports doing that, but if it does, that would be nice
--------------------- MERGED ---------------------------
yea, I've seen that for all them pretty much except gpsp. works fine, practically full speed for my games at least
whuat? which gpsp on 3ds and what games did you find that run practically full speed?