i think the major problem currently is the layer priority/graphical glitches/missing bg and sprites thing... and roms bigger than 2mb don't work
PM Mbmax and let him know you want to help. I'm sure he would be glad to let you.Is there a list of things that need to be fixed/improved? I would take a look at it as long as its not too low-level related.
Yeah, i have to agree with you that once you know beautiful emulators like SnesGT Beta 7 with its sound quality and Kega Blargg's video filters, Zsnes video render and filters and sound shows its true poor quality. I have to agree too, that the current audio of SnemulDS reminds me a worst version of ZSnes'sOkay, but I still think the sound emulation sucks (it's too similar to Zsnes), but whatever.
Good to know you like to talk about this sorta stuff, and i'm gonna ask you something. But this one will probably be the last off-topic, i would appreciate if you show me a more appropriate thread here to keep up our conversation, my friend...SnesGT is my second favorite, but the SPC700 emulation is based off of Anomie's (I think) core, and Snes9x actually has slightly more accurate sound than SnesGT, since that uses Blaarg's SPC700/S-SMP core, making it perfect. In fact, Square Enix games (Lavos' scream in particular) are spot on. Too bad Snes emulators on the DS emulators will never achieve such levels of audio accuracy.