I pretty much just put the 3 because every other K.K. Slider song in the list already had it set there so I wanted it to be like the rest
I haven't look into it personally, but he wanted me to pass the word along.The file, sound.msbt, contains a total of 2822 strings, but whenever Sm4shMusic creates a new one, it ends up removing the following 4 strings.
MsndN_Voice_3
MsndN_Voice_4
MsndN_Voice_5
MsndN_Voice_6
These four strings are used in the Voices category of the Sounds menu. Their presence is mandatory for figuring out which sound clips you're listening to, since without them, you're pretty much blind.
I personally keep the patch in a separate folder.I've been having some issues switching up from 0.04 to the latest build. Says my dt00, dt01, and ls files aren't where they need to be. I have it open and all the directories appear to be working just fine. I ripped the game and re-ripped the patch myself. My previous version of sm4shexplorer was working just fine and could find the files in question.
288 (the patch folder)
-code
-content
----dt00
----dt01
----ls
-meta
Thanks for the report. It's easy to fix Ill do it asap.I haven't look into it personally, but he wanted me to pass the word along.
Well, i just updated to sm4sh explorer 0.07.1. I still get the same zlib errors and now my game freezes on the splash screen. My game version is 288. it worked before on 0.06 but i got the zlib error randomly when building the mod and it has stayed ever since. the last thing i can remember adding to it was files for unrestricted camera movement. The game region is USA. Language English. I have the full dump and patch.
This is the error i got again just in case:
Error extracting 'data/param/ui/chara_make_param.bin', error: ZLib error -5: Not enough room in provided buffer
Error extracting 'data/param/ui/simple_diffi.bin', error: ZLib error -5: Not enough room in provided buffer
Error extracting 'data/param/ui/stage_make_set_param.bin', error: ZLib error -5: Not enough room in provided buffer
I don't see how that could be related to sm4shmusic considering that these files are not touched by sm4shmusic at all...
Quick answer: I don't know, if this was happening to more people Id consider it a bug, whereas right now I tend towards user error while setting your environment.
Longer answer: Most of us use the US region, latest version. This doesn't happen if your source if a clean game, clean patch 288, and environment is set up properly.
The must-know in order to help properly:
Label: Kind of title for the bug you're having
Sm4shexplorer version used: (0.04? 0.06? 0.07?) Very important. Also it's nice to mention if something that previously worked on a version is broken with a new one.
Game version: 208/244/288? Custom? Do you really use all the official files.
Game region: EUR/USA/JPN?
Language used: yes, it can make a huge difference
Environment setting: Do you only have the patch or do you have the full dump + patch. This is REALLY important as a LOT of problems have to do with people not setting up their environment as intended.
I just recently got into this modding scene. All i was able to accomplish was getting custom music on through loadiin.
What I REALLY wanna do is make custom textures for characters, and here I am.
I'm stuck with trying to open sm4shfileexplorer, mostly because it comes up as a Visual Studio File or a Visual C# project file, and according to other tutorials as well as this one, I have to activate it.
Can someone please tell me what i'm doing wrong?View attachment 51962 View attachment 51961 View attachment 51963
How do i give them to you? Sorry i am new. lolThanks for the report. It's easy to fix Ill do it asap.
For those having the dt issues, please read the OP, there are additional checks starting v0.06.
--------------------- MERGED ---------------------------
Can you please give me the crc32 you get in your official patch with data/param/packed (or data/param/ui/packed i forgot) as well as the crc32 of your resource files (resource and resource(us_en) at least.
You downloaded the source code, not the executable.
Check the attached files under the first post of this thread.
is this only for loadiine smash bros? dose it work on retail disk via SDCafiine?
but ill have to dump this huge game?Yea the way you boot it doesn't matter