Probably won't work.Have we tried brute forcing the EGGS-SGGE header if it's the same for every game, or is it not the same?
Probably won't work.Have we tried brute forcing the EGGS-SGGE header if it's the same for every game, or is it not the same?
Well, if it's our easiest option, why not try it?Probably won't work.
Yes but with some organization we could reduce time and improve luckYou can't talk about the easiest way. Brute forcing needs time and luck.
https://gbatemp.net/threads/hai-wii-vc-cmpt-hacking-thread.454557/Have we tried brute forcing the EGGS-SGGE header if it's the same for every game, or is it not the same?
I was just reading this, does this actually work for some injected Wii ISOs?Note:
This does not mean that Wii VC injection is working! There is still an 8 byte part of the EGGS header, which is unknown. This program fills this part just with zeros. However, @JaGoTu10 hasn't found any code in the WiiVC's fw.img that checks those 8 bytes, so setting them all zero *might* work.
The problem with custom games is that they aren't working. We still haven't reverse engineered the EGGS header of the NFS files properly therefore we cannot run these NFS files converted with this program yet.dunno if anyone has figured this out already, but here's my modified NUSPacker that properly sets the entry type for Wii games (specifically, files ending in "nfs"). I tested this with an existing Wii VC title and the repacked title worked after installing. I did not seem to get a custom game working though but I probably just did it wrong.
https://github.com/ihaveamac/nuspacker/commit/797b84af32e5bb0c353577a7a3f67e236f7b7ee3
binary: NUSPacker.jar
it sets the file type for the nfs files to 0x02, as you can see here (file-list below): https://gist.github.com/ihaveamac/86aa17d368adc9c79ee8594d5923ae80
directories are 0x01, files are 0x00, deleted entries are 0x80 (probably for updates that remove files). but notice how the nfs files are 0x02. that was all that was needed to get a repacked existing game running.
I know custom games aren't working, but I know the other issue was trying to properly pack the titles so they ran at all (including games already in "EGGS" format).The problem with custom games is that they aren't working. We still haven't reverse engineered the EGGS header of the NFS files properly therefore we cannot run these NFS files converted with this program yet.
Seems like it to me!Wow, so all that's left is to figure out the header?
Of course, no one here has the ability or has at least tried to decrypt the header. I know I don't know how.Seems like it to me!
well I figured posting this would help those trying to figure out the header, since they'd be able to test their changes on console. ¯\_(ツ)_/¯Of course, no one here has the ability or has at least tried to decrypt the header. I know I don't know how.
I tried repacking Xenoblade and it didn't work. All I got was a blackscreen.dunno if anyone has figured this out already, but here's my modified NUSPacker that properly sets the entry type for Wii games (specifically, files ending in "nfs"). I tested this with an existing Wii VC title and the repacked title worked after installing. I did not seem to get a custom game working though but I probably just did it wrong.
https://github.com/ihaveamac/nuspacker/commit/797b84af32e5bb0c353577a7a3f67e236f7b7ee3
binary: NUSPacker.jar
it sets the file type for the nfs files to 0x02, as you can see here (file-list below): https://gist.github.com/ihaveamac/86aa17d368adc9c79ee8594d5923ae80
directories are 0x01, files are 0x00, deleted entries are 0x80 (probably for updates that remove files). but notice how the nfs files are 0x02. that was all that was needed to get a repacked existing game running.
How come you got bluescreen?I tried repacking Xenoblade and it didn't work. All I got was a blackscreen.
did you repack the existing version from eshop, or a custom-made nfs? the latter still doesn't work afaik.I tried repacking Xenoblade and it didn't work. All I got was a blackscreen.
just extracted and repacked the eshop version without modifications.did you repack the existing version from eshop, or a custom-made nfs? the latter still doesn't work afaik.
How come you got bluescreen?
All I got was a blackscreen.
I got a redscreen :^)How come you got bluescreen?
I wasn't using my brain ;o;I got a redscreen :^)