Required to be logged in?!?

FreddeX

Member
OP
Newcomer
Joined
Aug 20, 2006
Messages
22
Trophies
0
Website
Visit site
XP
189
Country
I just built a new computer and when I go to gbatemp.net it says "board adminstrators requires all members to login" - since when is this a requirement and how come I can see there are 400ish visitors (=not logged in) on the site. Okey I've logged in now, but I actually thought this was some "phishing front" (so I refused to do so yesterday).

I guess I was logged in (and remembered) with my old computer for a long time, so this maybe isn't new, but I couldn't see anything about this on the forums ... and again, how can there be 400 visitors (and 600 logged in users)?

Just asking ... anyone care to mention why?
 

Costello

Headmaster
Administrator
Joined
Oct 24, 2002
Messages
14,219
Trophies
4
XP
19,990
Even though they can't view the board, visitors are still counted.
We require all visitors to log in because we cannot withstand the huge amount of traffic generated by the near release of the Super Smash Bros Brawl wii game.
 

pelago

Member
Member
Joined
Feb 20, 2006
Messages
1,019
Trophies
0
XP
566
Country
On the page that you see when you're not logged in, there is the text:
QUOTE said:
If you only wish to check if SSBB has been released, you might aswell use our Wii Releases RSS feed: click here.
with a link to http://gbatemp.net/rss.php?show=00010. However, you cannot reach that link without logging in, even though the wording suggests that you should be able to get to it without logging in. Is that correct?
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • NinStar @ NinStar:
    you have to launch your homebrews directly from the wii u menu
  • NinStar @ NinStar:
    there is a plugin that display them on the wii u menu, pretty sure it is enabled by default
  • crafthp434 @ crafthp434:
    so like it doesnt exist
  • crafthp434 @ crafthp434:
    yeah
    ?
  • NinStar @ NinStar:
    it doesn't exist, at least not for aroma
  • crafthp434 @ crafthp434:
    ohhhhh
  • NinStar @ NinStar:
    on tiramisu you can access it by opening mii maker
  • crafthp434 @ crafthp434:
    okay
  • NinStar @ NinStar:
    I don't have a wii u anymore to test it myself, but if homebrews are not visible on the wii u menu I think you can press L + R + minus to open the plugin menu, there should be an option called "homebrews on wii u menu" or something similar
  • crafthp434 @ crafthp434:
    nope
  • crafthp434 @ crafthp434:
    it is L+dpad down+ select
  • crafthp434 @ crafthp434:
    but homebrew is appearing in the home menu btw
  • NinStar @ NinStar:
    yes, now I remember it
  • NinStar @ NinStar:
    then it is working, I also don't like that they did this but it is the only option you have if you are using aroma
  • crafthp434 @ crafthp434:
    i just didint know the homebrew launcher didint exist in aroma
  • crafthp434 @ crafthp434:
    thanks btw
  • Xdqwerty @ Xdqwerty:
    Im downloading fallout 3 goty edition
    +1
  • BigOnYa @ BigOnYa:
    I'm downloading more ram for my hamster pc
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    New hamster PC, with anal operation and BT connectivity!
    +1
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, How do I make enemies respawn on gdevelop after
    the player dies?
  • Psionic Roshambo @ Psionic Roshambo:
    Carrying a PC or phone is so old school!
  • Psionic Roshambo @ Psionic Roshambo:
    Squeeze your cheeks twice to answer calls!
  • BigOnYa @ BigOnYa:
    @Xdqwerty you can use a "spawner" function on any object.
  • BigOnYa @ BigOnYa:
    Or when your player dies, you can say in code, if enemy exists, do nothing, but if enemy does not exist, then create enemy at certain spot. (This would be a pain tho for lots of emeies)
    BigOnYa @ BigOnYa: Or when your player dies, you can say in code, if enemy exists, do nothing, but if enemy does...