[REQUEST] Can we ever record the Wii U wirelessly, like the 3DS?

Discussion in 'Wii U - Hacking & Backup Loaders' started by jailminer, Oct 31, 2016.

  1. jailminer
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    jailminer Joel? Are you up at 6 AM making a Custom Title?

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    I guess this is both a question and a request. Wouldn't it be cool to record Smash Bros or even Nintendo Land? Well i don't want to make it, i was just saying. Anyway, it sounds like a stretch, but i think it can be done, right?
     


  2. smileyhead

    smileyhead Bow ties are cool.

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    Not yet; maybe SOON™.
     
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  3. kprovost7314

    kprovost7314 GBAtemp's Official Bara Master

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    In that bara manga ( ͡° ͜ʖ ͡°)
    It's been stated multiple times that the Wii U is powerful enough to record on it's own and the dev that told me was waiting on the IOSU exploit since network was too slow.
     
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  4. jailminer
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    jailminer Joel? Are you up at 6 AM making a Custom Title?

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    Snap!
     
  5. RosaliinaDaHacker64

    RosaliinaDaHacker64 3DS font intermediate/expert

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    F:\gm9\out
    If it requires IOSU hax, then maybe ;)
     
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  6. jailminer
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    jailminer Joel? Are you up at 6 AM making a Custom Title?

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    Well, we have it.
     
  7. kyle9252

    kyle9252 Advanced Member

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    That sound nice. Maybe. Will the PC need a i5 or i7?
     
  8. jailminer
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    jailminer Joel? Are you up at 6 AM making a Custom Title?

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    Well someone said the wii u could do it by itself! I think that means record straight on the wii u
     
  9. cheuble

    cheuble Marieism™

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    Didn't someone already try this a long time ago?
     
  10. naddel81

    naddel81 GBAtemp Maniac

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    I heard failoverflow talking about the impressive (almost real-time) transfer method the wii U uses to get a fast signal to the gamepad. I am sure that this signal can be broadcasted to a PC aswell. It should be very bandwidth optimized. I guess the Wii U has its own compression method/cpu thread just for that.
    comparable to Nvidias GPUs that can shadowplay your game without a significant performance drop in realtime on every GPU since 6XX models from 2012.
     
    Last edited by naddel81, Oct 31, 2016
  11. Ashell

    Ashell Advanced Member

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    When you play games from the pad that's all a compressed stream as far as I know. Its probably just a matter of grabbing it out of the video buffer. I have been told the WiiU was designed to handle 2 game pads, so 2 stream @ 480p. I'm not sure if you could cap and stream the 1080p display, but I'm pretty sure the existing video hardware can do it no problem. Its probably only limited by wifi, so if you did it over a wired connection it should be fine.
     
  12. iAqua

    iAqua feel the... envy.

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    Do you know how big the files would be and how good internet you would need? Literally whoever has google fiber wouldn't get a 60FPS recording...
     
  13. N7Kopper

    N7Kopper Proud lover of a three-inch girlfriend

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    Intranet, not Internet. Your fancy ISP bandwidth doesn't matter one bit. Unless you're streaming.

    Saving directly to storage? I don't doubt that a dedicated second USB storage device could do the job.
     
  14. kprovost7314

    kprovost7314 GBAtemp's Official Bara Master

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    In that bara manga ( ͡° ͜ʖ ͡°)
    Using the network, but FPS was too slow. They were waiting for IOSU so the Wii U can record it itself.
     
  15. jailminer
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    jailminer Joel? Are you up at 6 AM making a Custom Title?

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    how close are we now? Can't i just port the 3ds NTR CFW to Wii U?
     
  16. TheVinAnator

    TheVinAnator GBATemp's Greatest Vin

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    Source is deleted.
     
  17. jailminer
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    jailminer Joel? Are you up at 6 AM making a Custom Title?

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    What if i some how acquired it, you know, those websites? Could i?
     
  18. iAqua

    iAqua feel the... envy.

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    NTR is closed source, I doubt the codes available at all, also the 3ds and Wii U are very different, it wouldn't be very easy to port.
     
    Last edited by iAqua, Nov 20, 2016
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  19. TheVinAnator

    TheVinAnator GBATemp's Greatest Vin

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    This and what do you mean those sites xD. Either way it's network is bad so it couldn't do this. You'd need to write a program that records to the Wii.U
     
  20. Red9419

    Red9419 GBAtemp Advanced Fan

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    It was closed source to begin with, and I don't think you can simply port over NTR
     
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