ROM Hack [RELEASED] Nanashi no Game: Me

  • Thread starter Thread starter Nagato
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@Nagato
The font looks quite standard. Have you tried comparing it to other games' fonts? If you find the same looking font file (ex. nftr file that you can extract table) you can do dot-per-dot or byte-per-byte comparison between your glyph and the nftr glyph. Then if match found, convert it to a Japanese letter based on the table from nftr font file. (It probably takes time to run, but you only need to do that once per file when you extract the script.)

Edited: It looks like a standard LCfont 12.
 
Last edited by jjjewel,
In case you still need tables for some of the text, here they are;
https://www.dropbox.com/s/qy8yl5db15vz9fg/NanashiMeTables.zip?dl=0
They are for files starting with ev and msg. I don't think these are the main dialog scripts, though.

*For some tables, you have to replace ┼ with 十 and ― with 一. (I forgot to fix them.)
 
Last edited by jjjewel,
@Nagato, I also thought you might not want it. I was just bored so I felt like doing something. :P
Here's a zip file for tables in files starting with mail, in case anyone wants to mess with it for fun.
https://www.dropbox.com/s/5zqt5qporm1186r/NanashiMeMailTables.zip?dl=0
I'm not good with horror game so I probably won't play it anyway. (I got scared and stopped playing the first game halfway. ^_^")
 
If I can convince some friends to play it, I'll watch when they play. But it's too scary to play it myself.
Anyway, I know a lot of people who'll be happy to play this game when it's done. :D

There aren't many ongoing projects that interest me lately, so I'm glad you started this project. At least I have something to look forward to when I visit GBATemp. ^_^
 
That's a shame. I think the second game was mechanically more sound and potentially scarier (especially the end). The controls are slightly different compared to the first since now if you press left or right it'll strafe instead of turn. It makes it easier to control in my opinion, which was a complaint of mine from the first. And there's also story branching on days 2, 3, and 4 whereas the first game was entirely linear.
Wait, scarier than the controls on the spiral stairs at the end of the first game?
...perhaps it is a different kind of scary...
 

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