[RELEASE] Pokemon Rising Sun and Waning Moon

Pokemon Rising Sun and Waning Moon
v 2.0
Works for both Pokemon Moon and Sun!
Download & Information:Google is your friend
Feedback is much appreciated and NEEDED
HOMEBREW IS REQUIRED
HOMEBREW INSTALLATION: http://smealum.github.io/3ds/
UPDATES POSTED HERE: https://twitter.com/KobeRobsahm
Download & Instructions: https://drive.google.com/drive/folders/0By0T413LWAPQaXpEZWpiS3hldlU
NOTICE:

It has come to my attention that my old download links and instructions were within the gbatemp rules. I am not linking any actual roms, or full romfs files. I am only linking the individual edited files required to play Rising Sun & Waning Moon. If this is threatened to be taken down once more, I ask that mods first look and tell me why the Nova Sun/Umbra Moon mods do the same and have remained up.


Please ask if you want to upload this elsewhere, or at least give credit back to this post or my twitter.
Lets start off with some context. Currently, pk3DS allows us to edit the trainers and move sets of pokemon within Pokemon Sun and Moon. I decided to go ahead and create a challenge mode of sorts, similar to that of Pokemon Blaze Black/Volt White. Currently editing wild encounters!

Changes:
  • Trial Captains and Kahunas now all have teams of 6 Pokemon.
  • Level curve greatly changed. Team should be in high 70s/low 80s by the end of the elite 4.
  • Trainers have Pokemon not usually seen in Alola.
  • Movesets of weaker Pokemon is finished.
  • Youngster Joey has a top percent Rattata.
  • Wild encounters up until the post game are finished! Have fun everyone!
  • Custom music for post game returning trainers.
  • Almost every Pokemon has access to their hidden ability.
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Video demonstrations:
A NOTE ABOUT INSTRUCTIONS:
THE EASIEST METHOD IS GETTING A CFW, DO IT WHILE YOU CAN.
Instructions: (CFW Required for this method. See other method below if you don't have a CFW) I also still need to make the method easier for Pokemon Sun users, sorry!

THINGS YOU NEED:
- Latest nightly build of luma. (Get this through the .cia updater)
- The hack's GARC files (the stuff that actually overwrites the original assets) Get it from the Google Drive link

New and Updated Instructions! About time!

Luma Game Patcher Method:
    • Create a folder named titles inside luma.
    • Create a folder with the game's title id as the name (0004000000164800 for Sun, 0004000000175E00 for Moon) inside titles.
  • Create a folder titled romfs within luma/titles/(titleID)
  • Place the "a" and "data" folders within the "romfs" folder.
  • Make sure "Enable Game Patcher" is checked in luma3ds setup.
  • Start Sun/Moon
Thats it! Easiest way to tell if its working is by starting a new game or checking your Trainer Passport.

FOR POKEMON SUN USERS: RENAME THE "3" FILE IN a\0\8\ TO "2"

Layeredfs: (These instructions only apply if you use the Layeredfs files)

The LayeredFS feature allows you to replace RomFS files with files on the SD card for most games. To use it:
  • Create a folder named titles inside luma.
  • Create a folder with the game's title id as the name (0004000000164800 for Sun, 0004000000175E00 for Moon) inside titles.
  • Create a folder called romfs in the game's folder.
  • Place the "a" and "data" folders within the "romfs" folder.
  • For example, to use LayeredFS with Pokémon™ Sun, make a folder named romfs , put your replacement files in it, then put romfs in 0004000000164800.
FOR POKEMON SUN USERS: RENAME THE "3" FILE IN a\0\8\ TO "2"

Todo:
  • Re balance according to feedback.
  • Re balance Pokemon move sets and stats once tools are available.
  • Add in last few Pokemon. (Some starters, legendaries, etc.)
  • Finish documentation on the various changes.

Credits:
  • Creators of the tools pk3DS, extract repack, etc.
  • Drayano, for being a cool guy that's better at hacking than I am
Sellout:
I'm a filthy sellout. Follow me on twitter to know when major updates for the romhack come out. https://twitter.com/KobeRobsahm
 
Last edited by Kobazco,

lolcanoe

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This works successfully in patched .cia format on o3DS with CFW, with v1.4 and also v1.5 of this hack. For anyone interested, process is as follows:

  • Obtain/dump Su/Mo rom and decrypt it (this may already be done after dumping).
  • Obtain Kobazco's GARC Files for this hack.
  • Obtain HackingToolkit3DS.
  • Run HackingToolkit3DS and extract the cia file. Do not decompress code.bin.
  • Once complete, there should be a lot of files/folders in the directory, one of which is the ExtractedRomFS folder.
  • Extract GARC files, inside should be two folders. You should see that these are named the same as some folders inside the ExtractedRomFS. Copy them over the top of these and override all.
  • Run HackingToolkit3DS and rebuild the cia.
Keep in mind you cannot install this concurrently with a non modded version of the same game, unless you change the title IDs. I attempted this quickly and was unsuccessful (would just black screen upon loading the .cia), but I didn't look too far into it and it is almost certainly possible.
 
Last edited by lolcanoe,
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MetalNight77

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This works successfully in patched .cia format on o3DS with CFW, with v1.4 and also v1.5 of this hack. For anyone interested, process is as follows:

  • Obtain/dump Su/Mo rom and decrypt it (this may already be done after dumping).
  • Obtain Kobazco's GARC Files for this hack.
  • Obtain HackingToolkit3DS.
  • Run HackingToolkit3DS and extract the cia file. Do not decompress code.bin.
  • Once complete, there should be a lot of files/folders in the directory, one of which is the ExtractedRomFS folder.
  • Extract GARC files, inside should be two folders. You should see that these are named the same as some folders inside the ExtractedRomFS. Copy them over the top of these and override all.
  • Run HackingToolkit3DS and rebuild the cia.
Keep in mind you cannot install this concurrently with a non modded version of the same game, unless you change the title IDs. I attempted this quickly and was unsuccessful (would just black screen upon loading the .cia), but I didn't look too far into it and it is almost certainly possible.
I have my game on Moon.cia and I want to patch Sun.cia, can I do it?
 

hotcar50

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@Kobazco when trying to rebuild the rom using Extract.dat, after filling in the name of my .bin file and the new name, it freezes after it says removing the first 0x1000bytes and this shows up in notepad

import sys
with open(sys.argv[1], "rb") as ifile:
with open(sys.argv[2], "wb") as ofile:
ifile.read(0x1000)
prev = None
while True:
chunk = ifile.read(4096)
if chunk:
if prev:
ofile.write(prev)
prev = chunk
else:
break
if prev:
ofile.write(prev)
 
Last edited by hotcar50,

lolcanoe

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I have my game on Moon.cia and I want to patch Sun.cia, can I do it?
Yes, you can have one version of moon and one of sun installed at any one time. You cannot have, for example: Moon (clean), Sun (clean), Sun (hacked) without altering one of the Sun keys.

Keep in mind that deleting Sun to install the hacked version will also delete your Sun save, so if you want to keep it or transfer, you need to back it up FIRST using an appropriate tool.
 
Last edited by lolcanoe,
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MetalNight77

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Yes, you can have one version of moon and one of sun installed at any one time. You cannot have, for example: Moon (clean), Sun (clean), Sun (hacked) without altering one of the Sun keys.

Keep in mind that deleting Sun to install the hacked version will also delete your Sun save, so if you want to keep it or transfer, you need to back it up FIRST using an appropriate tool.
No, I have not even started a game at Sun.cia. So I must follow the instructions that you indicated, right?
 

hotcar50

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does anyone has an idea why Hans freezes on "Invalidated Icache" i used another SD card( smaller one) with neo Y on it, and apparently it gives the same message, but still continues
 

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