ROM Hack [Release] .Net 3DS Toolkit - Extract and Repack 3DS ROMs (and CIAs)

evandixon

PMD Researcher
OP
Developer
Joined
May 29, 2009
Messages
1,725
Trophies
1
Website
projectpokemon.org
XP
2,331
Country
United States
The extract files is they are compatible to building whit this program: https://gbatemp.net/threads/release-3ds-builder.388858/ ?
My program can build ROMs by internally using 3DS Builder, the tool you linked to, and runs a little faster because the code.bin is not recompressed, and doesn't require as much manually searching for files.

Compared to Asia81's pack, my tool is a little easier to use and possibly a little faster, depending on your computer.
 
D

Deleted User

Guest
I don't know why. The input file is in desktop and I choose the output in desktop too. And then a pop up window show error, but I close it. Now my file is the desktop is lost, only program shortcuts remain.

I'm using GUI. Someone please help me, the file is important.
 

RustInPeace

Samurai Cop
Member
Joined
Oct 13, 2014
Messages
5,942
Trophies
1
Age
31
XP
5,157
Country
United States
Got this message, not sure what to make of it.

QJv74bh.png
 

evandixon

PMD Researcher
OP
Developer
Joined
May 29, 2009
Messages
1,725
Trophies
1
Website
projectpokemon.org
XP
2,331
Country
United States
  • Like
Reactions: RustInPeace

evandixon

PMD Researcher
OP
Developer
Joined
May 29, 2009
Messages
1,725
Trophies
1
Website
projectpokemon.org
XP
2,331
Country
United States
It doesn't even create a RawFiles directory, it just lists errors, no creating of any file.
Fixed it in 1.4.4.

Also the original error message you reported seems to have come back since my initial testing (or I did something wrong when testing), but it seems to be benign since I managed to get Moon running as both a CIA and 3DS.
 
  • Like
Reactions: RustInPeace

RustInPeace

Samurai Cop
Member
Joined
Oct 13, 2014
Messages
5,942
Trophies
1
Age
31
XP
5,157
Country
United States
Fixed it in 1.4.4.

Also the original error message you reported seems to have come back since my initial testing (or I did something wrong when testing), but it seems to be benign since I managed to get Moon running as both a CIA and 3DS.

Yeah the initial error came back, I'll take your word for it, thanks!
 

mattmc

Member
Newcomer
Joined
Aug 10, 2013
Messages
21
Trophies
0
Age
37
XP
130
Country
United States
When using the GUI, I had to change the file filter when I went to extract from a decrypted CIA to "All files (*.*)" because CIA files weren't included as a supported format.
 

Cha0tic

Well-Known Member
Member
Joined
Mar 14, 2013
Messages
733
Trophies
1
Age
30
XP
1,885
Country
United States
I get this error when extracting and choosing decrypt cia
Exception Details:
System.IO.FileNotFoundException: Could not find file 'C:\Users\ohloo\Desktop\New folder\ExeFS\banner.bnr'.
File name: 'C:\Users\ohloo\Desktop\New folder\ExeFS\banner.bnr'
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.File.InternalMove(String sourceFileName, String destFileName, Boolean checkHost)
at DotNet3dsToolkit.Converter._Closure$__62-0.VB$StateMachine___Lambda$__0.MoveNext() in D:\TeamCity\buildAgent\work\c024c1966f7da4c7\DotNet3dsToolkit\Converter.vb:line 242
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.ValidateEnd(Task task)
at DotNet3dsToolkit.Converter.VB$StateMachine_62_ExtractPartition0.MoveNext() in D:\TeamCity\buildAgent\work\c024c1966f7da4c7\DotNet3dsToolkit\Converter.vb:line 256
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at DotNet3dsToolkit.Converter.VB$StateMachine_82_ExtractCIA.MoveNext() in D:\TeamCity\buildAgent\work\c024c1966f7da4c7\DotNet3dsToolkit\Converter.vb:line 530
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at DotNet3dsToolkit.Converter.VB$StateMachine_81_ExtractCIA.MoveNext() in D:\TeamCity\buildAgent\work\c024c1966f7da4c7\DotNet3dsToolkit\Converter.vb:line 508
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at ToolkitForm.Form1.VB$StateMachine_23_btnExtract_Click.MoveNext() in D:\TeamCity\buildAgent\work\c024c1966f7da4c7\ToolkitForm\Form1.vb:line 142
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.AsyncMethodBuilderCore.<>c.<ThrowAsync>b__6_0(Object state)

Loaded Assemblies:
--------------------
mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
C:\Windows\Microsoft.NET\Framework\v4.0.30319\mscorlib.dll

ToolkitForm, Version=1.4.5.17, Culture=neutral, PublicKeyToken=null
C:\Users\ohloo\Desktop\net\ToolkitForm.exe

System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System\v4.0_4.0.0.0__b77a5c561934e089\System.dll

System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Windows.Forms\v4.0_4.0.0.0__b77a5c561934e089\System.Windows.Forms.dll

System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Drawing\v4.0_4.0.0.0__b03f5f7f11d50a3a\System.Drawing.dll

Microsoft.VisualBasic, Version=10.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\Microsoft.VisualBasic\v4.0_10.0.0.0__b03f5f7f11d50a3a\Microsoft.VisualBasic.dll

System.Configuration, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Configuration\v4.0_4.0.0.0__b03f5f7f11d50a3a\System.Configuration.dll

System.Core, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Core\v4.0_4.0.0.0__b77a5c561934e089\System.Core.dll

System.Xml, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Xml\v4.0_4.0.0.0__b77a5c561934e089\System.Xml.dll

Accessibility, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\Accessibility\v4.0_4.0.0.0__b03f5f7f11d50a3a\Accessibility.dll

DotNet3dsToolkit, Version=1.4.5.17, Culture=neutral, PublicKeyToken=null
C:\Users\ohloo\Desktop\net\DotNet3dsToolkit.dll

SkyEditor.Core, Version=4.0.7.1, Culture=neutral, PublicKeyToken=null
C:\Users\ohloo\Desktop\net\SkyEditor.Core.dll

System.Runtime, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Runtime\v4.0_4.0.0.0__b03f5f7f11d50a3a\System.Runtime.dll

--------------------
User Message:
An unhandled exception has occurred.
You can continue running the program, but please report this error.
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • K3Nv2 @ K3Nv2:
    Your honor he thinks he has white privilege
  • BigOnYa @ BigOnYa:
    If you rap it, its freedom of speech
  • K3Nv2 @ K3Nv2:
    Gray zone warfare looks kinda cool
  • Psionic Roshambo @ Psionic Roshambo:
    Ohhh on one episode they could use rings to summon Captain Criminal who is just Obama like a spoof of Captain Planet lol
    +1
  • BigOnYa @ BigOnYa:
    Does look good
  • Psionic Roshambo @ Psionic Roshambo:
    By your powers combined, hmmm where is Epstein?
  • K3Nv2 @ K3Nv2:
    Just another shit fps clone
  • K3Nv2 @ K3Nv2:
    Thought it was some warzone dlc bs
  • Psionic Roshambo @ Psionic Roshambo:
    Looks like an enhanced Far cry 1
  • K3Nv2 @ K3Nv2:
    That's a far cry from it
  • BigOnYa @ BigOnYa:
    Is it a free to play bs, pay to get any good weapon/gear
  • K3Nv2 @ K3Nv2:
    Not free to play but $35
  • K3Nv2 @ K3Nv2:
    Inb4 kiiwii gives it a 0/10
  • BigOnYa @ BigOnYa:
    6/10 rating on steam
  • Psionic Roshambo @ Psionic Roshambo:
    I would like a Predator game "Kill Team" it takes place in the Jungle of the first movie, your team is sent to hunt the predator, using current tech drones and a trained team. Set traps use strategy to hunt and trap or kill the predator.
  • BigOnYa @ BigOnYa:
    Ill stick with my Battlefield. Yea a predator hunting game like that would be cool. Esp if you can be Arnold and say "Get to da choppa"
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    Maybe Arnold could do a cameo voice acting, he is the one briefing you on the mission
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    Honestly surprised they didn't make a tie in game for Predators that movie was awesome
  • Psionic Roshambo @ Psionic Roshambo:
    I was kinda sad the Yakuza guy died sword fighting a predator lol
  • Psionic Roshambo @ Psionic Roshambo:
    The Russian guy went out like a boss
  • Psionic Roshambo @ Psionic Roshambo:
    Double claymores to the face definitely kill a predator lol
  • BigOnYa @ BigOnYa:
    I went today and looked at a motorcycle someone was selling. I get there and the battery on it was dead, so the guy grabbed a battery charger and hooked it up. He plugged it into the wall, and the motorcycle sparked and started smoking.
    BigOnYa @ BigOnYa: I went today and looked at a motorcycle someone was selling. I get there and the battery on it...