Hi, it has been a long time since I spoke here, but I wanted to wait a couple of updates to see if ripping textures from Paper Mario Sticker Star was any better.
Unfortunately, it's not. I don;t know why due to this being inconsistent through the files, but several .bcrez files (it's basically bcres with backward lz compressed files) will open successfully with their data, but several others just refuses to open with a very cryptic error message:
I tried the batch script you provided several pages back in this thread and it pretty much work until it encounters one of these not working files. The inconvenience is it just stops making basically batch processing a bit harder than it should, not to mention that I'm pretty sure there's lots of meaningful data in these files if I check their names.
It is not because of the compression as I actually did uncompressed every files that had the compression so, it won't look odd in an hexedit (it actually looks to be a good files).
Again, several files were able to be opened, but I really wonder why the data isn't read properly.
To make your debugging easier, I made a zip containing 5 files that outpout the same error, but I picked them from different location in the ROM (so, one being UI related, one being an enemy, one being an effect related, etc...).
https://www.dropbox.com/s/3zvkwywg1qr5dg4/not working.zip?dl=0
Btw, I already decompressed the files.
I know some textures were ripped on vg resources, but it;s clearly a fraction of what can be ripped and I actually already found interesting stuff with what I could rip. I really want to know if it's even possible to open these files.
Thanks