[Release] Dragon Quest Monsters - Joker 3 NTR Plugin

Discussion in '3DS - ROM Hacking, Translations and Utilities' started by ManCloud, Jan 5, 2018.

  1. ManCloud
    OP

    ManCloud Advanced Member

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    Oct 21, 2016
    Germany
    Brunswiek
    Hello my Friends ^^

    It's time for an update ^^

    The new CTRPluginFramework is AWESOME!
    It's not only you can manually add Gameshark codes bus you're also able to create a Plugin, like the ones i did before.
    And the feartures of memory manipulation, code searching... i simply love it!

    So I think it's no surprise the new Plugin is CTRPF based ;)

    REMARK 1: For Users already using my old version: This plugin works "WITHOUT NTR CFW". The only thing you need is the Luma3DS v9.1 Plugin Edition from @Nanquitas (see "How to Install this Plugin")
    REMARK 2: For now there is no BattleScope. It's WIP as i had to rework the whole code due to the changes from CTR to CTRPF.
    It's already functional but not fully implemented. And i also have some new ideas to make it even better than before ;)

    but first things fist:
    =============================================
    # How to use this plugin #
    =============================================
    Warning: Spoilers inside!

    =============================================
    # How to Install this plugin #
    =============================================
    Warning: Spoilers inside!
    =============================================
    # Cheats available in this plugin #
    =============================================
    Warning: Spoilers inside!
    =============================================
    # Howto use the cheats #
    =============================================
    Warning: Spoilers inside!

    -----------------------------------------------------------------------

    Downloads: see attachment
    V0.1.0 -
    Warning: Spoilers inside!

    -----------------------------------------------------------------------

    Tested with no problems on:
    HW: n3ds-xl
    FW: 11.9.0-42E
    CFW: Luma3DS v9.1 Plugin Edition by @Nanquitas
    Game Image: from "that iso site" (pre-translated) + sd-card files,
    md5: bd786b49d8d212be1ff9acbd285bcba4
    Updated to 1.1

    For old versions explanation see here:
    Warning: Spoilers inside!
    Credits

    Thanks @Nanquitas for his Plugin Base
    Thanks @ymyn for his codes
    Thanks @AR144 for his codes
    -----------------------------------------------------------------------
     

    Attached Files:

    Last edited by ManCloud, Jan 19, 2019
  2. DualBladedKirito

    DualBladedKirito The Black Swordsman

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    Sep 9, 2015
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    Is there a reason that these cheats revert the english translation when used?
     
  3. ManCloud
    OP

    ManCloud Advanced Member

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    Oct 21, 2016
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    Brunswiek
    I noticed this once while having two plugins running the same time.
    Are you using the plugin only or in combination with ntrpf?
    And which ntr-cwf are u using?
    Does it happen all the time?

    Gesendet von meinem E5823 mit Tapatalk
     
  4. DualBladedKirito

    DualBladedKirito The Black Swordsman

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    Sep 9, 2015
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    I am running only this plugin. I havent used ctrpf with this game.
    I am using ntr 3.6
    And yes it happens all the time
     
    Last edited by DualBladedKirito, Jan 8, 2018
  5. GameSystem

    GameSystem GBAtemp Fan

    Member
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    Sep 14, 2009
    United States
    I just completed the final Arena battle in post game, so I was about to put the game down for good. Now I can have fun again. Thanks a bunch.
    By the way, is it possible to add a cheat for network coins and % chance of getting special prize in disc machine?
    If you need a save that has network coins for messing around in, you can use mine. I have 10 platinum, 5 gold, 10 silver, and 10 bronze from beating arena battles.
     
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  6. LysergCooltyp

    LysergCooltyp I don't know why the microwave burns

    Member
    6
    Nov 4, 2011
    Thanks for the cheats, I got some of them to work however for example scouting and the exp multiplier don't seem to function. I set it to 16x but still get only 1 exp per kill and scouting can still fail.
     
    Last edited by LysergCooltyp, Jan 8, 2018
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  7. JulianSchmidt

    JulianSchmidt Advanced Member

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    Jan 5, 2017
    Germany
    hi @ManCloud if you release the next plugin , can you add a Infinite HP and a Infinite MP cheat ;)

    and if possible with translation an "selectable all skills by Fusion" :lol:

    that are my requests , i enjoy your work:D:)
     
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  8. ManCloud
    OP

    ManCloud Advanced Member

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    Oct 21, 2016
    Germany
    Brunswiek
    I don`t know whats wrong with your version.
    As already said it only happened to me once and never again.
    My System:
    HW: n3ds-xl
    FW: 11.6.0-39E
    CFW: Luma3DS v8.1.1
    BootNTR: 2.11
    NTR-CFW: 3.6
    Game-Version: 1.1

    What prizes can one get from disc machine? i'm still at the start of the game (was too busy writing the plugin xD).
    I can try to write a code for maipulating the coins. If i'll also be able to write a code which manipulates the % chance of getting rare rewards... i dont think so, sry.

    I rechecked the function and for me they work perfectly.
    If I scout a monster the scout meter is 100% and the scouting itself is only 1 hit.
    And the multiplier do also work for me.
    When did you activate the codes? After loading your savestate or in main menu?
    Infinitive HP/MP should be no problem.
    But I think an "instant kill" (damage taken higher than max HP) will still be possible.

    I saw the code from ymyn "all skills selectable" but didn't know what it does.
    If you could explain me, what's the purpose of this code I'll see, if I import it.
    But if it results in an illegal monster (like 6 skills in fusion) I won't (for now)

    Gesendet von meinem E5823 mit Tapatalk
     
    Last edited by ManCloud, Jan 8, 2018
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  9. LysergCooltyp

    LysergCooltyp I don't know why the microwave burns

    Member
    6
    Nov 4, 2011
    After loading my save state.
     
  10. JulianSchmidt

    JulianSchmidt Advanced Member

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    Jan 5, 2017
    Germany

    thx for fast answer ;)


    the all skills selectable cheat allow the monsters to learn any skill of the game.I will do an example as a newcomer:

    " you caught a slime and fuse it with another slime as example , normally its the slime skill available , but with the cheat you can select all skills (it does not generate illegal monsters the cheat only gives all skills to choose^_^, it doesnt give abilities)

    like:
    - 1slot large monster(3skills)
    - 2slot large monster(4skills)
    - 3slot large monster(5skills)
    - 4slot large monster(6skills)

    i hope i could describe it ,and i hope you understand the cheat ;) i would really appreciate it if you add the code:lol::)
     
    Last edited by JulianSchmidt, Jan 8, 2018
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  11. ManCloud
    OP

    ManCloud Advanced Member

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    Oct 21, 2016
    Germany
    Brunswiek
    hmm... how does the scout code work for you? are all monsters attacking or only one monster?
    And is the gauge immediately at 100% or does it fill with every attack?

    Ok sounds interesting.
    I'll see if the resulting monster is realy valid (the 6 skills code also resulted in "valid" monsters as long as the code was enabled) and then add it to the pool with the next release.
     
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  12. BORTZ

    BORTZ Switch Dawg

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    BORTZ is a Patron of GBAtemp and is helping us stay independent!

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    Dec 2, 2007
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    Thank you for this, I can't wait to play this game with your cheats and quality of life improvements.
     
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  13. GameSystem

    GameSystem GBAtemp Fan

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    Sep 14, 2009
    United States
    You can use network coins in the plaza to buy monsters and items. You get them from completing battles via wifi or offline Monster Arena GP in post-game.


    The prizes from the disc machine can be accessories, items, gold, exp, or monsters.
    When you make a disc, you set the level from 1-100. The higher the level the disc, the more money it costs to make and the more energy it uses. A level 100 disc costs 200,000 G and costs 100 energy to use. You start with 100 energy, then it goes to 200. In post game, you can pay 100,000 to get unlimited energy for a day, but until that point, you can only recharge after each use, or wait until if fills automatically.

    The higher the level a disc is, the higher % chance of getting a reward, or the higher the amount of exp/gold you get.
    When you get B rank or higher after completing the objective in a disc, the disc grows in level, raising the % chance of getting a reward, or increasing the amount of exp/gold you get. You can raise a level 1 disc to level 100.

    For monster reward discs, the reward is calculated by a set % chance (I think it is like .000625%), rank multiplier (S,A,B,C), and the level multiplier. The level bonus (for monster rewards at least) is the square of the level. Level 1 is 1 squared, or 1x multiplier, 10 is 100x, and 100 is 10000x multiplier.
    S rank (x10 multiplier I think) for level 100 (x10000 multiplier) monster disc caps at 62.50%.
     
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  14. LysergCooltyp

    LysergCooltyp I don't know why the microwave burns

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    Nov 4, 2011
    All monsters attack, fills normal and doesn't instantly go to 100%.
     
  15. ManCloud
    OP

    ManCloud Advanced Member

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    Oct 21, 2016
    Germany
    Brunswiek
    Okay that really sounds like it's not working @ all.
    I can't say what's the problem as it wasn't me who found the code. Ymyn found the code originally and it's working on game version 1.1.
    Can you say something about your setup?
    Which hardware, which cfw etc (like in the op)?
    Maybe I can then find out, what's the problem.

    Gesendet von meinem E5823 mit Tapatalk
     
  16. DualBladedKirito

    DualBladedKirito The Black Swordsman

    Member
    3
    Sep 9, 2015
    United States
    United States
    How did you setup your game installation? Im thinking i did it wrong. Does the cia of the game have to be xdelta patched in ADDITION to the luma sd files? Or can the game be a game downloaded from freeshop AS IS and just use luma patching? Cause i did the later.

    Edit: i used luma patch files from that iso site
    Edit 2:It seems to be the "keep monsters from dissappearing when fusing" code doing it. When i disabled that code, all the text went back to english. Im gonna test some more.
     
    Last edited by DualBladedKirito, Jan 8, 2018
  17. LysergCooltyp

    LysergCooltyp I don't know why the microwave burns

    Member
    6
    Nov 4, 2011
    HW: N3DS XL
    FW: Sys 11.6.0-39E
    CFW: Luma3DS 8.1.1
    BootNTR: latest, patched right before using the plugin
    NTR-CFW: 3.6
    Game Image: from "that iso site" + all-in-one to update it to 1.1
     
  18. DualBladedKirito

    DualBladedKirito The Black Swordsman

    Member
    3
    Sep 9, 2015
    United States
    United States
    @ManCloud It seems to be the "keep monsters when fusing" code doing it. When i disabled that code, all the text went back to english. Im gonna test some more.
     
    Last edited by DualBladedKirito, Jan 8, 2018 - Reason: Misnamed cheat
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  19. ManCloud
    OP

    ManCloud Advanced Member

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    Oct 21, 2016
    Germany
    Brunswiek
    Okay that's 100% my setup xD are you using other codes in combination? What if you just use the 100% scout code? Is it working then?

    Gesendet von meinem E5823 mit Tapatalk
     
  20. DualBladedKirito

    DualBladedKirito The Black Swordsman

    Member
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    Sep 9, 2015
    United States
    United States
    Yep ive tried all the others. Only that one is causing the issue.
     
    Last edited by DualBladedKirito, Jan 8, 2018 - Reason: Misnamed cheat
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