ROM Hack [Release] Dragon Quest Monsters - Joker 3 NTR Plugin

ManCloud

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Hello my Friends ^^

It's time for an update ^^

The new CTRPluginFramework is AWESOME!
It's not only you can manually add Gameshark codes bus you're also able to create a Plugin, like the ones i did before.
And the feartures of memory manipulation, code searching... i simply love it!

So I think it's no surprise the new Plugin is CTRPF based ;)

REMARK 1: For Users already using my old version: This plugin works "WITHOUT NTR CFW". The only thing you need is the Luma3DS v9.1 Plugin Edition from @Nanquitas (see "How to Install this Plugin")
REMARK 2: For now there is no BattleScope. It's WIP as i had to rework the whole code due to the changes from CTR to CTRPF.
It's already functional but not fully implemented. And i also have some new ideas to make it even better than before ;)

but first things fist:
=============================================
# How to use this plugin #
=============================================
1- Press [Select] to shows up the menu
--> You can navigate in the menu with the DPAD Key UP and DOWN
--> Press A to activate / de-activate a cheat or to enter a sub-Folder
--> Press B or SELECT to exit the menu and return to the game

=============================================
# How to Install this plugin #
=============================================
Prerequirements:
- The regular Luma3DS version is not compatible with this Plugin!
Therefore you need the Plugin Edition by @Nanquitas
get it here.

As it's Luma v9.1 there should be no problems in using this version ;)

Installation / Activation:
Easy ;)

Just copy the contents of the zip file to your sdcards root.
You should then have a "plugin/{GAMEID}" Folder inside of your luma folder.

After that ensure the "plugin loader" inside of rosalina is activated (Press "L + Select + Down" to enter Rosalina menu)

Once everything's done go to the home menu and open Dragon Quest Monsters

Done
=============================================
# Cheats available in this plugin #
=============================================
- Battle Codes
- EXP Multiplier
- Gold Multiplier
- 100% Scouting rate
- Monster Drop
- Always preemptive attack
- Always critical attack
- Same EXP for Standby
- Same EXP for Deposit​
- Inventory Codes
- All Items MAX
- 999 of each WiFi-Coin
- 999.999 G in Pocket
- 999.999.999 G in Bank​
- Misc Codes
- Monster Lib 100%
- Monster Size = 1
- No Material for Accessory
- Min Fusion Lv = 1
- Keep Fusion Monsters​
- Movement Modifier Codes
- Movement Speed
- Jumping Height
- Infinite Air Jump
- Auto Item Pickup​
=============================================
# Howto use the cheats #
=============================================
EXP Multiplier:
This Code multiplies the gained EXP per enemy with the entered one.
The max value is 64.

Gold Multiplier:
This Code multiplies the gained Gold per enemy with the entered one.
The max value is 64.

Monster Lib 100%
Just scout one monster to fill the whole library.

Monster Drop
Monsters will always drop a chest.

-----------------------------------------------------------------------

Downloads: see attachment
V0.1.0 -
- initial CTRPF based release

-----------------------------------------------------------------------

Tested with no problems on:
HW: n3ds-xl
FW: 11.9.0-42E
CFW: Luma3DS v9.1 Plugin Edition by @Nanquitas
Game Image: from "that iso site" (pre-translated) + sd-card files,
md5: bd786b49d8d212be1ff9acbd285bcba4
Updated to 1.1

For old versions explanation see here:
it's time for me to share my next NTR-Plugin with you.

There was a whole lot of memory searching to do this time, what took this plugin so long...
The other reason, why it took so long is the "Battle Scope" (see below for more info).

i'm afraid i have to say, that there is still nothing like "the ignorance method" on DQMJ3
but i hope that someone will get it to work some day ^^

And on the other side there are so much more codes this time than in the last game
so i think that will be enough for the "first release" ^^

=============================================
# How to use this plugin #
=============================================
1- Press [Select] to shows up the menu
--> You can navigate in the menu with the DPAD Key UP and DOWN
--> Press A to activate / de-activate a cheat
--> Press B to exit the menu and return to the game
--> You can change the hotkey for showing up the menu by pressing [Start] in the menu
--> You can adjust the speed of the cheats execution by pressing [Select] in the menu
Tip:
-- You can easily navigate in a spoiler with those keys:
--> DPAD Key Left: Go back to the upper line of the spoiler
--> DPAD Key Right: Go to the last line of the spoiler

Unbenannt-1.png
=============================================
# How to Install this plugin #
=============================================
Extract the zip to your 3DS system's "plugin" folder

Open bootNTR Selector and let it do it's thing

Once you're back at the home menu open Dragon Quest Monsters

Done
=============================================
# Cheats available in this plugin #
=============================================
- Battle Scope
- Battle Codes
- 100% Scouting rate
- 1-Hit KO
- Monster Drop
- Always preemptive attack
- Always critical attack
- Same EXP for Standby
- Same EXP for Deposit
- EXP Multiplier
- Gold Multiplier​
- Inventory Codes
- All Items MAX
- Max Money in Pocket​
- Misc Codes
- Monster Lib 100%
- Monster Size = 1
- Infinitive Air Jump
- No Material for Accessory
- Min Fusion Lv = 1
- Auto Item Pickup
- Keep Fusion Monsters​
=============================================
# Howto use the cheats #
=============================================

Battle Scope
This "code" takes effect only in battles (obvious) and needs at least NTR-CFW 3.4.
This is caused by the Overlay-Plugin.

After Battle start, there will be a little button in the left bottom corner of the bottom display.

battleScope_disabled.png

after touching it the Battle Scope menu opens and you have the options, to see all stats of your team/standby or the enemy monsters.
Simply by touching the "?" buttons you choose the corresponding monster.
The Stats will be shown on the top screen, page-by-page.
1st Page: General Stats as HP, MP, ATK etc.

battlescope_enabled.png

Following Page(s): Skill pages with 26 Skills @ max (27 Skills result in 2 pages etc...)

battlescope_skills.png

Following Page(2): Treat pages with 26 Treats @ max (27 Treats result in 2 pages etc...)

battlescope_traits.png

EXP Multiplier:
This Code multiplies the gained EXP per enemy with the entered one.
The max value is 256.

Monster Lib 100%
Just scout one monster to fill the whole library.

Monster Drop
Monsters will always drop a chest.
-----------------------------------------------------------------------

Downloads: see attachment
V0.9.9 -
- initial Release
-----------------------------------------------------------------------

Tested with no problems on:
HW: n3ds-xl
FW: 11.6.0-39E
CFW: Luma3DS v8.1.1
BootNTR: 2.11
NTR-CFW: 3.6
Game Image: from "that iso site" (pre-translated) + sd-card files,
md5: bd786b49d8d212be1ff9acbd285bcba4
Updated to 1.1
-----------------------------------------------------------------------
Credits

Thanks @Nanquitas for his Plugin Base
Thanks @ymyn for his codes
Thanks @AR144 for his codes
-----------------------------------------------------------------------
 

Attachments

  • DQMJ3-NTR_0.9.9.zip
    86.6 KB · Views: 2,107
  • DQMJ3_CTRPF_0.1.0.ZIP
    214.9 KB · Views: 1,083
Last edited by ManCloud,

ManCloud

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Is there a reason that these cheats revert the english translation when used?
I noticed this once while having two plugins running the same time.
Are you using the plugin only or in combination with ntrpf?
And which ntr-cwf are u using?
Does it happen all the time?

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DualBladedKirito

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I noticed this once while having two plugins running the same time.
Are you using the plugin only or in combination with ntrpf?
And which ntr-cwf are u using?
Does it happen all the time?

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I am running only this plugin. I havent used ctrpf with this game.
I am using ntr 3.6
And yes it happens all the time
 
Last edited by DualBladedKirito,

GameSystem

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I just completed the final Arena battle in post game, so I was about to put the game down for good. Now I can have fun again. Thanks a bunch.
By the way, is it possible to add a cheat for network coins and % chance of getting special prize in disc machine?
If you need a save that has network coins for messing around in, you can use mine. I have 10 platinum, 5 gold, 10 silver, and 10 bronze from beating arena battles.
 
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LysergCooltyp

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Thanks for the cheats, I got some of them to work however for example scouting and the exp multiplier don't seem to function. I set it to 16x but still get only 1 exp per kill and scouting can still fail.
 
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JulianSchmidt

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hi @ManCloud if you release the next plugin , can you add a Infinite HP and a Infinite MP cheat ;)

and if possible with translation an "selectable all skills by Fusion" :lol:

that are my requests , i enjoy your work:D:)
 
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ManCloud

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I am running only this plugin. I havent used ctrpf with this game.
I am using ntr 3.6
And yes it happens all the time

I don`t know whats wrong with your version.
As already said it only happened to me once and never again.
My System:
HW: n3ds-xl
FW: 11.6.0-39E
CFW: Luma3DS v8.1.1
BootNTR: 2.11
NTR-CFW: 3.6
Game-Version: 1.1

I just completed the final Arena battle in post game, so I was about to put the game down for good. Now I can have fun again. Thanks a bunch.
By the way, is it possible to add a cheat for network coins and % chance of getting special prize in disc machine?
If you need a save that has network coins for messing around in, you can use mine. I have 10 platinum, 5 gold, 10 silver, and 10 bronze from beating arena battles.

What prizes can one get from disc machine? i'm still at the start of the game (was too busy writing the plugin xD).
I can try to write a code for maipulating the coins. If i'll also be able to write a code which manipulates the % chance of getting rare rewards... i dont think so, sry.

Thanks for the cheats, I got some of them to work however for example scouting and the exp multiplier don't seem to function. I set it to 16x but still get only 1 exp per kill and scouting can still fail.
I rechecked the function and for me they work perfectly.
If I scout a monster the scout meter is 100% and the scouting itself is only 1 hit.
And the multiplier do also work for me.
When did you activate the codes? After loading your savestate or in main menu?
hi @ManCloud if you release the next plugin , can you add a Infinite HP and a Infinite MP cheat ;)

and if possible with translation an "selectable all skills by Fusion" [emoji38]

that are my requests , i enjoy your work:D:)
Infinitive HP/MP should be no problem.
But I think an "instant kill" (damage taken higher than max HP) will still be possible.

I saw the code from ymyn "all skills selectable" but didn't know what it does.
If you could explain me, what's the purpose of this code I'll see, if I import it.
But if it results in an illegal monster (like 6 skills in fusion) I won't (for now)

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LysergCooltyp

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I rechecked the function and for me they work perfectly.
If I scout a monster the scout meter is 100% and the scouting itself is only 1 hit.
And the multiplier do also work for me.
When did you activate the codes? After loading your savestate or in main menu?Infinitive HP/MP should be no problem.
After loading my save state.
 

JulianSchmidt

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I rechecked the function and for me they work perfectly.
If I scout a monster the scout meter is 100% and the scouting itself is only 1 hit.
And the multiplier do also work for me.
When did you activate the codes? After loading your savestate or in main menu?Infinitive HP/MP should be no problem.
But I think an "instant kill" (damage taken higher than max HP) will still be possible.

I saw the code from ymyn "all skills selectable" but didn't know what it does.
If you could explain me, what's the purpose of this code I'll see, if I import it.
But if it results in an illegal monster (like 6 skills in fusion) I won't (for now)

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thx for fast answer ;)


the all skills selectable cheat allow the monsters to learn any skill of the game.I will do an example as a newcomer:

" you caught a slime and fuse it with another slime as example , normally its the slime skill available , but with the cheat you can select all skills (it does not generate illegal monsters the cheat only gives all skills to choose^_^, it doesnt give abilities)

like:
- 1slot large monster(3skills)
- 2slot large monster(4skills)
- 3slot large monster(5skills)
- 4slot large monster(6skills)

i hope i could describe it ,and i hope you understand the cheat ;) i would really appreciate it if you add the code:lol::)
 
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ManCloud

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After loading my save state.

hmm... how does the scout code work for you? are all monsters attacking or only one monster?
And is the gauge immediately at 100% or does it fill with every attack?

thx for fast answer ;)


the all skills selectable cheat allow the monsters to learn any skill of the game.I will do an example as a newcomer:

" you caught a slime and fuse it with another slime as example , normally its the slime skill available , but with the cheat you can select all skills (it does not generate illegal monsters the cheat only gives all skills to choose^_^, it doesnt give abilities)

like:
- 1slot large monster(3skills)
- 2slot large monster(4skills)
- 3slot large monster(5skills)
- 4slot large monster(6skills)

i hope i could describe it ,and i hope you understand the cheat ;) i would really appreciate it if you add the code:lol::)

Ok sounds interesting.
I'll see if the resulting monster is realy valid (the 6 skills code also resulted in "valid" monsters as long as the code was enabled) and then add it to the pool with the next release.
 
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GameSystem

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What prizes can one get from disc machine? i'm still at the start of the game (was too busy writing the plugin xD).
I can try to write a code for maipulating the coins. If i'll also be able to write a code which manipulates the % chance of getting rare rewards... i dont think so, sry.
You can use network coins in the plaza to buy monsters and items. You get them from completing battles via wifi or offline Monster Arena GP in post-game.


The prizes from the disc machine can be accessories, items, gold, exp, or monsters.
When you make a disc, you set the level from 1-100. The higher the level the disc, the more money it costs to make and the more energy it uses. A level 100 disc costs 200,000 G and costs 100 energy to use. You start with 100 energy, then it goes to 200. In post game, you can pay 100,000 to get unlimited energy for a day, but until that point, you can only recharge after each use, or wait until if fills automatically.

The higher the level a disc is, the higher % chance of getting a reward, or the higher the amount of exp/gold you get.
When you get B rank or higher after completing the objective in a disc, the disc grows in level, raising the % chance of getting a reward, or increasing the amount of exp/gold you get. You can raise a level 1 disc to level 100.

For monster reward discs, the reward is calculated by a set % chance (I think it is like .000625%), rank multiplier (S,A,B,C), and the level multiplier. The level bonus (for monster rewards at least) is the square of the level. Level 1 is 1 squared, or 1x multiplier, 10 is 100x, and 100 is 10000x multiplier.
S rank (x10 multiplier I think) for level 100 (x10000 multiplier) monster disc caps at 62.50%.
 
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All monsters attack, fills normal and doesn't instantly go to 100%.
Okay that really sounds like it's not working @ all.
I can't say what's the problem as it wasn't me who found the code. Ymyn found the code originally and it's working on game version 1.1.
Can you say something about your setup?
Which hardware, which cfw etc (like in the op)?
Maybe I can then find out, what's the problem.

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DualBladedKirito

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don`t know whats wrong with your version.
As already said it only happened to me once and never again.
My System:
HW: n3ds-xl
FW: 11.6.0-39E
CFW: Luma3DS v8.1.1
BootNTR: 2.11
NTR-CFW: 3.6
How did you setup your game installation? Im thinking i did it wrong. Does the cia of the game have to be xdelta patched in ADDITION to the luma sd files? Or can the game be a game downloaded from freeshop AS IS and just use luma patching? Cause i did the later.

Edit: i used luma patch files from that iso site
Edit 2:It seems to be the "keep monsters from dissappearing when fusing" code doing it. When i disabled that code, all the text went back to english. Im gonna test some more.
 
Last edited by DualBladedKirito,

LysergCooltyp

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Okay that really sounds like it's not working @ all.
I can't say what's the problem as it wasn't me who found the code. Ymyn found the code originally and it's working on game version 1.1.
Can you say something about your setup?
Which hardware, which cfw etc (like in the op)?
Maybe I can then find out, what's the problem.

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HW: N3DS XL
FW: Sys 11.6.0-39E
CFW: Luma3DS 8.1.1
BootNTR: latest, patched right before using the plugin
NTR-CFW: 3.6
Game Image: from "that iso site" + all-in-one to update it to 1.1
 

ManCloud

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HW: N3DS XL
FW: Sys 11.6.0-39E
CFW: Luma3DS 8.1.1
BootNTR: latest, patched right before using the plugin
NTR-CFW: 3.6
Game Image: from "that iso site" + all-in-one to update it to 1.1
Okay that's 100% my setup xD are you using other codes in combination? What if you just use the 100% scout code? Is it working then?

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DualBladedKirito

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@ManCloud It seems to be the "keep monsters when fusing" code doing it. When i disabled that code, all the text went back to english. Im gonna test some more.
Yep ive tried all the others. Only that one is causing the issue.
 
Last edited by DualBladedKirito, , Reason: Misnamed cheat
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