Emulation [RELEASE] Cemu - Wii U emulator

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EmulationChannel

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Cemu 1.16.0 WIP 1 (Vulkan) | New Super Mario Bros U Gameplay


Cemu 1.16.0 WIP 1 (Vulkan) | Super Mario 3D World GamePlay


Cemu 1.16.0 WIP 1 (Vulkan) |The Legend of Zelda: Breath of the Wild GamePlay


Cemu 1.16.0 WIP 3 (Vulkan) |The Legend of Zelda: Breath of the Wild Crash Nvidia Drive 435.27
 

EmulationChannel

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Cemu 1.16.0 WIP 3 [Vulkan] Mario Kart 8


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Cemu 1.16.0 WIP 3 [Vulkan] |The Legend of Zelda: Twilight Princess HD
 

BaamAlex

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Sorry i was thinking about Footprint mode which is something in the DLC. I don't know anything for what you want
What you mean is the path of the hero. And what @robinpup meant is a graphic pack. They can be downloaded via the emulator. Correct me if i'm wrong.

EDIT: It is called ReShade. I googled it a bit. And it is a shader effect. Here is a video for setting it up.
 
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robinpup

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yes i know is reshade and i got a gtx 1080! i do everything like the video, some shaders like luma sharpen, clarity and fake hdr works ok, but i can't set up path tracing "ray tracing" thanks!
 
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I cannot get over 20.00 fps in BotW. I have a Ryzen 7 1700X CPU, GTX 1080, and 32 GB of RAM. Is this normal? It seems like a hard limit because it's almost always right at 20.00. I updated to 1.16.0 and switched to the Vulkan backend and there's no change. I have Cemuhook installed.
 
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Retronics

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I cannot get over 20.00 fps in BotW. I have a Ryzen 7 1700X CPU, GTX 1080, and 32 GB of RAM. Is this normal? It seems like a hard limit because it's almost always right at 20.00. I updated to 1.16.0 and switched to the Vulkan backend and there's no change. I have Cemuhook installed.

I have the same hardware and also couldn't get more than 20fps until today when I finally decided to play around with the settings. After changing the CPU mode to Triplecore-recompiler in the game profile options, unchecking Full sync at G2XDrawDone() in the graphics settings, and then checking all the FPS++ graphic packs I now get an almost constant silky smooth 60 fps. Even after turning on the Resolution graphics pack and setting it to 2560x1440 I still get 60fps. I'm also using OpenGL, not sure if vulkan is faster now for nvidia but I thought only AMD benefited from that currently.

Unrelated to performance but has anyone had any game list issues after updating to 1.17.3? At first the botw icon disappeared so I refreshed the game list and it removed the listing completely even though I could still load the game manually. I tried doing a fresh install but that didn't work so I went back to 1.17.0 and the game magically showed up again.
 
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Ulieq

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Anyone know why the graphic packs have not been updated in 3 months?

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I cannot get over 20.00 fps in BotW. I have a Ryzen 7 1700X CPU, GTX 1080, and 32 GB of RAM. Is this normal? It seems like a hard limit because it's almost always right at 20.00. I updated to 1.16.0 and switched to the Vulkan backend and there's no change. I have Cemuhook installed.
Not it's not. Make sure you are using graphic pack option with variable framerate, that should fix it.
 

Retronics

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Figured out my games list issue - I was using the base game with the update merged on top which the change log for 1.17.3 calls out not to do. After redumping the disc and installing the update with cemu it's fixed.
 

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