Emulation [RELEASE] Cemu - Wii U emulator

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Maximill_74

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How to add player 2?
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Last edited by Maximill_74,

Hadxmen

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TRIGGER FIX FOR XBOX CONTROLLER!!


Trigger fix: link in video (removed by bot in comment section)

Put files in CEMU root folder and set input settings again.

Fix was made in "XInputPlus Ver4.14.3" programm.

Works like charm in CEMU 1.7.2 and 1.7.3d (should work in any version without problems).
 

NiagA

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TRIGGER FIX FOR XBOX CONTROLLER!!


Trigger fix: link in video (removed by bot in comment section)

Put files in CEMU root folder and set input settings again.

Fix was made in "XInputPlus Ver4.14.3" programm.

Works like charm in CEMU 1.7.2 and 1.7.3d (should work in any version without problems).

worked here thanks.
 

Deleted member 388531

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TRIGGER FIX FOR XBOX CONTROLLER!!


Trigger fix: link in video (removed by bot in comment section)

Put files in CEMU root folder and set input settings again.

Fix was made in "XInputPlus Ver4.14.3" programm.

Works like charm in CEMU 1.7.2 and 1.7.3d (should work in any version without problems).

Holy shit,it actually worked thanks!
 

Kurt91

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Okay, after a bit of tinkering with it, here's what I've figured out.

I downloaded "New Super Mario Bros. U" using Wii U Helper. I also downloaded the update to get Pro Controllers to work. Wii U Helper also downloaded a version of Cemu 1.7.3d, so it should support updates. Whether I load Cemu through Wii U Helper or load it manually, it crashes at the title screen when pressing "A".

I manually downloaded a copy of Cemu 1.7.3d. If I start that one, and load the same version of the game that Wii U Helper installed, it does not recognize the update at all.

Is there a way for me to manually decrypt the update and apply it to the game? That's the only other solution that I can think of that might work. I think that Wii U Helper soft-updates the game (for lack of a better term, sort of how some emulators can soft-apply an IPS patch and let you play a hack without actually patching the ROM), and Cemu doesn't seem to like that very much.
 

CustomEyeBrows

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Stuttering at 60fps and dropping 1 -2 frames at random in MK8 (fully updated) at 1440p and 4k with 1.7.3 and complete shader cache downloaded from the usual place.

i2600k, GTX970, 12gb ram.

Anyone else getting this?
 

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