Emulation [RELEASE] Cemu - Wii U emulator

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ned

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  • Model Exporter, Custom Textures - Seems the most likely given we can already dump them.
  • Cheat Engine / Debugger
 
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stelvia

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Probably one of these:
  • MSAA/Antialiasing
  • Tesselation
  • Conditional Render Queries
  • Shader Storage Buffer Objects (SSBO)
  • Compute Shaders
  • Save States
  • Custom textures
  • Networking (lol)
the support of second CPU core - would be much much cooler ;)
as not all have CPU 4Ghz or faster
 
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ned

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It already does to a certain extent otherwise cores would be parked in resource monitor.
Cpu1 doesn't seem to get used though idling around 25-30% whilst Cpu0,2,3 ramp up to 80%
 

Dudewhere5000

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Probably one of these:
  • MSAA/Antialiasing
  • Tesselation
  • Conditional Render Queries
  • Shader Storage Buffer Objects (SSBO)
  • Compute Shaders
  • Save States
  • Custom textures
  • Networking (lol)
Emu not crashing 100% of the time after 15 seconds since 1.6.3 would be a nice feature.
 

stelvia

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I sent my crash logs twice already. Hopefully Exzap can look into this when he has time. Again, not sure how widespread the issue is. Everything was fine until 1.6.3.
i remember the one problem actually from 1.6.3 version

smth like .. videodriver stopped work and was restored
so it was easy to fix, as it's not direct issue of Cemu
 

blazed1979

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Probably one of these:
  • MSAA/Antialiasing
  • Tesselation
  • Conditional Render Queries
  • Shader Storage Buffer Objects (SSBO)
  • Compute Shaders
  • Save States
  • Custom textures
  • Networking (lol)



According to this video, the new feature is texture caching files that can be transferred from older CEMU versions or that can be downloaded in advance.
I'm not sure if one of those fits your description, and I don't know how this guy would know this, so take it with a grain of salt.

I was actually hoping it would be anti-aliasing or modifiable resolutions, but hopefully those are coming at some point too.
 
Last edited by blazed1979,

emmauss

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According to this video, the new feature is texture caching files that can be transferred from older CEMU versions or that can be downloaded in advance.
I'm not sure if one of those fits your description, and I don't know how this guy would know this, so take it with a grain of salt.

I was actually hoping it would be anti-aliasing or modifiable resolutions, but hopefully those are coming at some point too.

the caching feature was already announced last week as one of the features, but not as the surprise feature. also you shouldnt take rumors from CLICKBAITS seriously, especially ones which actually seem to be screaming "hey listen. click me'
 
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Slashㅤ

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i'm hoping that the surprise feature will be either an addition to audio emulation (hoping for audio stretching) or an addition to graphics emulation (hoping for anti aliasing)
 
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shideravan

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I think that the surprise feature will be tesselation or DLC support
Also... I think that the next version will be 1.7.0 rather than 1.6.5
 
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JaceCearK1

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I think that the surprise feature will be tesselation or DLC support
Also... I think that the next version will be 1.7.0 rather than 1.6.5
Doesn't really matter since it's just an artificial number used by the devs!
Imo they should have called the first public version sth like 0.1.0, similar to what is done with mGBA, but that's just me! ^^
 

lucianobugalu

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Isn't DLC support already included? I've been playing mario kart dlc for months now on cemu.
What madness, you have played a game in which they took it the DLC and replace it the clues of the original game, but you can not play the original and the dlc same time, Cemu does not have downloads support.
 

shideravan

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The only way to use DLC tracks is changing normal track for DLC ones... That's a ugly desperate way to run those tracks, it's not a DLC support

Anyway, that's a single case... only "works" for this game... for MOST of games there's not even a ugly quick fix right now... (trivia: SSB is the other game which have a quickfix)

But Exzap already stated that someday a proper DLC support may come :)
 
Last edited by shideravan,

dimdimak1

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i want to ask you something about super mario maker on cemu. When i open super mario maker after the title screen the cemu becomes white and don't load the game just a white scree. Can you help me pls?
 

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