Howd that other poster get reshade to work with CEMU?
I keep getting a corrupted image when using it.
I keep getting a corrupted image when using it.
Why would you want to emulate an emulator?What changes are in how works Nintendo 64 Virtual Console games in lastest version?
Yeah, the stuttering is definitely there and it is annoying, especially in a racing game. So close though!I have to correct these two parts of my report. I do get shadows, just not on all tracks it seems.
And the tiny stutters are actually still there (but only in grand prix it seems and almost not noticible).
nope, you'll have it tonite!even if i become a patreon ill just receive patron build after one month (when it charged), thats right ?
really? that is interesting..., okay then. ThanksYeah, the stuttering is definitely there and it is annoying, especially in a racing game. So close though!
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nope, you'll have it tonite!
cemu 1.5.4 Patreon ver Mariokart 8 Play!
For me, loading times before a track are only about 20 seconds.
Use Interpreter for Rio 2016. Also go to Framebuffer 33 to see graphics.
Hmmm....
It seems like 1.5.4 doesn't have that much obvious improvements for the Mario games I have.
I think I'll just check back in September and see if 1.6.0 is out. Hopefully by then, SM3DW will completely loose the blurry-edged 3D objects and instead, have sharper/crisper 3D visuals.
Edit:
After watching videos of SM3DW, I think 1.5.4 somehow "broke" the game's translucent pipes. They now have an unsightly blackish tint.
Made a 1.5.4 improvements preview video
Someone please test The wonderful 101
And i discovered a way to get rid of the blur effect as of right now. With my laptop if i set it to display 2 only with hdmi out,cemu just gives up on bilnear filtering and uses nearest instead... somehow. And it looks much better sharper,leading me to believe cemu is using video filtering when it doesnt need to. Why does cemu even need video filtering of any kind atm?