USA and wux.Are you using EUR or USA version? And what kind of file are you loading (Rpx, wux, wud)?
Edit- To anyone who was using the AMD workaround in Cemu 1.4.0c, please make sure to remove the 4 dll files seen here.
Last edited by Darkemaste,
USA and wux.Are you using EUR or USA version? And what kind of file are you loading (Rpx, wux, wud)?
Edit- Hmm, if you were using the AMD opengl 16.2.1 dll workaround in Cemu 1.4.0c, when you extracted Cemu 1.4.1 did you use the same folder and/or remove the 16.2.1 dlls?
USA and wux.
Edit- To anyone who was using the AMD workaround in Cemu 1.4.0c, please make sure to remove the 4 dll files seen here.
As I already reported a page or so ago, I can get around this by disabling vertex caching whilst the first map is loading.
Disabled vertex cache still same. I tried USA WUD, Wux and rpx fomat same result on all. And I am not using AMD OpenGL Driver files cuz I am already using AMD 16.2.1 Beta drivers.Tbqh I'm really not sure if it's an issue with AMD GPUs, I haven't messed with any extra steps this time around and I'm using 16.4.1 when I made the various MK8 videos in my sig. The only difference being that with 1.4.1 I don't need to use the AMD 16.2.1 opengl dll workaround.
Edit- Hmm, if you were using the AMD opengl 16.2.1 dll workaround in Cemu 1.4.0c, when you extracted Cemu 1.4.1 did you use the same folder and/or remove the 16.2.1 dlls?
It wasn't really specific to MK8, the AMD workaround in 1.4.0c was required to get Cemu to work properly, otherwise AMD users would only get a black screen with audio regardless of the game. (unless they used an older AMD version altogether)I didn't play Mario Kart 8 in 1.4.0c so I didn't download anything else. I'll try updating my drivers.
This is what I think the issue may be; using AMD 16.2.1 for Cemu 1.4.1. Try updating to current drivers if you weren't using the workaround instead and please get back to me.Disabled vertex cache still same. I tried USA WUD, Wux and rpx fomat same result on all. And I am not using AMD OpenGL Driver files cuz I am already using AMD 16.2.1 Beta drivers.
Oh well, at least we tried.
Does anything else recognize the controller?
I already have it updated, still crashes (Please take a note, this only happens with Mario Kart 8)it wasn't really specific to MK8, the AMD workaround in 1.4.0c was required to get Cemu to work properly, otherwise AMD users would only get a black screen with audio regardless of the game. (unless they used an older AMD version altogether)
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This is what I think the issue may be; using AMD 16.2.1 for Cemu 1.4.1. Try updating to current drivers if you weren't using the workaround instead and please get back to me.
Can't Update to AMD 16.4.1 or anything above 16.2.1 beta because my GPU isn't supposed.It wasn't really specific to MK8, the AMD workaround in 1.4.0c was required to get Cemu to work properly, otherwise AMD users would only get a black screen with audio regardless of the game. (unless they used an older AMD version altogether)
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This is what I think the issue may be; using AMD 16.2.1 for Cemu 1.4.1. Try updating to current drivers if you weren't using the workaround instead and please get back to me.
Windows does, as well as pretty much all my other emulators.
Does this game ever worked on your computer? If not, the only thing that's left is that it's a bad dump.I already have it updated, still crashes (Please take a note, this only happens with Mario Kart 8)
Worked fine on Windows 7, i upgraded to Windows 10 few days ago.Does this game ever worked on your computer? If not, the only thing that's left is that it's a bad dump.
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I also have AMD GPU, so it's not normal issue on AMD cards.
Wat is your pc ram?I updated my drivers to 16.3.2, and still crashing while loading (Mario Kart 8). I updated the game too and still crashing.
I used wux, wud and rpx in this case. Still crashing.
The other games runs perfectly, but MK8 doesn't.
R7 250
I think you mean CPU, there's no Intel Core 4 anyway.Wat is your pc ram?
My ram is 4GB
And gpu Intel core 4
I have 16.3.1 but still doesn't work even disabling Vertex Cache. So is this a known issue with AMD...
12 GB Ram, (A5600K, @ 3.8GHzWat is your pc ram?
My ram is 4GB
And gpu Intel core 4
I disabled that from the beginning. Going to try that (while loading).16.3.2 here on an R9 280X, and works fine when I flick Vertex Caching off just whilst loading the first map.
whatever...WOW! 20 fps in SM3DW start screen?(well that's fine)
Waw good ram12 GB Ram, (A5600K, @ 3..
EDIT: Tried it, still crashing.
