Rayman Adventuring To DSiWare

luke_c

Big Boss
OP
Member
Joined
Jun 16, 2008
Messages
3,587
Trophies
0
Age
29
Location
Land of England
Website
gbatemp.net
XP
925
Country
QUOTE said:
Image below doesn't represent the game in any way.
500x_rayman_dsi.jpg


Looks like Ubisoft is bringing more Rayman to the portable gaming arena, with a rating for Rayman for Nintendo's DSiWare recently levied by Germany's UnterhaltungssoftwareSelbstkontrolle ratings board. Man, that's a long word.

What else do we know about Rayman DSiWare? Nothing. But at least the listing indicates that Rayman, not those vile Rabbids, will be put back in a starring role.
Source.

Another reason for me to get a DSi
wink2.gif
 

omgpwn666

Guy gamer and proud!
Member
Joined
Jun 14, 2008
Messages
2,546
Trophies
0
Age
32
Location
Florida
XP
608
Country
United States
That's actually really cool,DSi Ware is the only way Nintendo gets my money,full games go on my Acekard,I know. I sound like a bitch but its true. XD
 

Maikel Steneker

M3 Fanboy
Member
Joined
May 16, 2007
Messages
3,394
Trophies
1
Age
33
Website
ndss.nl
XP
393
Country
Netherlands
DSiWare? I don't know, that probably means it will either be really short or a port. Still, nice to see rayman return without the rabbids. I mean, I like them, but we've seen enough of them for a while. They might as well return to the moon.
 

granville

GBAtemp Goat
Member
Joined
Aug 24, 2007
Messages
5,132
Trophies
1
Age
35
Location
Orlando, Florida
XP
3,248
Country
United States
Until we get some screens for the game, you should take that image out, luke_c. It makes it look like it's a port of the original Rayman game, where we don't actually know what it is yet. Might confuse some people, almost did confuse me until i looked on GoNintendo.

I'd love a port of the original Rayman though. One of my favorite games from yesteryear and a lovely one too! There was a GBA port, but it didn't sound quite the same and whatnot. Decent, but had its cutbacks. Except, I don't have a DSi, so I'm screwed in this respect.

Oh and Ubi Soft, give us the REAL Rayman 4!!!
 

BlackDave

Well-Known Member
Member
Joined
Aug 27, 2009
Messages
913
Trophies
0
Age
33
XP
156
Country
United States
Ugh...Rayman... I prefer Spyro even though I played almost all the Rayman Games (fun at first, boring after a while)
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • NinStar @ NinStar:
    there is a plugin that display them on the wii u menu, pretty sure it is enabled by default
  • crafthp434 @ crafthp434:
    so like it doesnt exist
  • crafthp434 @ crafthp434:
    yeah
    ?
  • NinStar @ NinStar:
    it doesn't exist, at least not for aroma
  • crafthp434 @ crafthp434:
    ohhhhh
  • NinStar @ NinStar:
    on tiramisu you can access it by opening mii maker
  • crafthp434 @ crafthp434:
    okay
  • NinStar @ NinStar:
    I don't have a wii u anymore to test it myself, but if homebrews are not visible on the wii u menu I think you can press L + R + minus to open the plugin menu, there should be an option called "homebrews on wii u menu" or something similar
  • crafthp434 @ crafthp434:
    nope
  • crafthp434 @ crafthp434:
    it is L+dpad down+ select
  • crafthp434 @ crafthp434:
    but homebrew is appearing in the home menu btw
  • NinStar @ NinStar:
    yes, now I remember it
  • NinStar @ NinStar:
    then it is working, I also don't like that they did this but it is the only option you have if you are using aroma
  • crafthp434 @ crafthp434:
    i just didint know the homebrew launcher didint exist in aroma
  • crafthp434 @ crafthp434:
    thanks btw
  • Xdqwerty @ Xdqwerty:
    Im downloading fallout 3 goty edition
    +1
  • BigOnYa @ BigOnYa:
    I'm downloading more ram for my hamster pc
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    New hamster PC, with anal operation and BT connectivity!
    +1
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, How do I make enemies respawn on gdevelop after
    the player dies?
  • Psionic Roshambo @ Psionic Roshambo:
    Carrying a PC or phone is so old school!
  • Psionic Roshambo @ Psionic Roshambo:
    Squeeze your cheeks twice to answer calls!
  • BigOnYa @ BigOnYa:
    @Xdqwerty you can use a "spawner" function on any object.
    +1
  • BigOnYa @ BigOnYa:
    Or when your player dies, you can say in code, if enemy exists, do nothing, but if enemy does not exist, then create enemy at certain spot. (This would be a pain tho for lots of emeies)
    +1
  • BigOnYa @ BigOnYa:
    Easiest, simple way would be just restart scene, but player would restart from beginning.
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, thx in advance
    +1
    Xdqwerty @ Xdqwerty: @BigOnYa, thx in advance +1