WiFi.does anyone know how the 3ds connects to an access point, im working on a theory.
WiFi.does anyone know how the 3ds connects to an access point, im working on a theory.
Probably not.Perhaps someone could make a .tmb file (for Colors 3D) than when put on the SD Card and loaded with Colors 3D, it freezes the system with buffer overflow?
………………………......…………………………………………………………………………...__,,,---~''¯'\,Probably not.Perhaps someone could make a .tmb file (for Colors 3D) than when put on the SD Card and loaded with Colors 3D, it freezes the system with buffer overflow?
If it wouldn't work with the camera, why would it work with Colors!?
Also @RaulPica it was true anyway.
Perhaps someone could make a .tmb file (for Colors 3D) than when put on the SD Card and loaded with Colors 3D, it freezes the system with buffer overflow?
Probably not.Perhaps someone could make a .tmb file (for Colors 3D) than when put on the SD Card and loaded with Colors 3D, it freezes the system with buffer overflow?
If it wouldn't work with the camera, why would it work with Colors!?
Also @RaulPica it was true anyway.
They run in DS Modethey did make R4 cards for the 3DS though
Um... try modifying the data (eg, creator name) and see if Colours 3D still loads it. If it does, there's probably no checksum. If it doesn't, there's probably a checksum, hash or some kind of file signature. You could also try sharing the file data with another 3DS owner. If it loads on their 3DS, then that makes it a viable target for an exploit if a vulnerability can be found.Looked into Colors 3D files... they look unencrypted, but don't they use the .drw extension (but still their own format)?
EDIT: After another very quick look I noticed this:
Magic ID: !loC
Header: Length: 0x159?
Header: Creator name offset: 0x40
Header: Creator name offset2: 0x80
Header: Drawing name offset: 0xC0
(Pixel?) Block: 4 bytes, usually starts with 0xFC, 0x10, or 0x01
I don't see any obvious checksums... unprotected?
Actually, it's called Colors! 3D.Um... try modifying the data (eg, creator name) and see if Colours 3D still loads it. If it does, there's probably no checksum. If it doesn't, there's probably a checksum, hash or some kind of file signature. You could also try sharing the file data with another 3DS owner. If it loads on their 3DS, then that makes it a viable target for an exploit if a vulnerability can be found.