Suggestion Possible exploit? WiiU>Switch

Discussion in 'Switch - Exploits, Custom Firmwares & Soft Mods' started by SjorsMaster, Nov 16, 2017.

  1. SjorsMaster
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    SjorsMaster Ayy

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    Hey I tried to port over a Minecraft map from the WiiU to the Nintendo switch,
    which had hacked items in it.
    It seemed to work fine on the wii u,
    but keeps crashing on the switch.
    Is it possible to transfer code/data via this to launch something via the sd card?
     
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  2. Kubas_inko
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  3. SjorsMaster
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    SjorsMaster Ayy

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    I was wondering if we could execute codes/commands injected in wii u maps on the switch ver.
     
    Last edited by SjorsMaster, Nov 16, 2017
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  4. Maximilious

    Maximilious *whistles his distinct tune*

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    I think Kubas_inko was wondering how you ported the map over at all. Is there an option in game? Did you port it over via SD card? Currently, there's no way to alter save data (publicly) on the Switch.
     
  5. SjorsMaster
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    SjorsMaster Ayy

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    There is a "transfer map/world" option in game.
     
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  6. Kubas_inko
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  7. SjorsMaster
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    SjorsMaster Ayy

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    But you can on wii u. And worlds exists out of lines of code, what if we alter them, and then send them over?
     
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  8. Kubas_inko
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  9. SjorsMaster
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    SjorsMaster Ayy

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    You can't reach the switch's saves, but you can on the wii u's, before you send them over.

    An example would be the exploit on 3ds' RPG maker from source 3ds to target 3ds with RPG maker player.
     
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  10. Bladexdsl
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  11. Kubas_inko
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  12. nmkd

    nmkd GBAtemp Advanced Fan

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    Nah, he wants to alter stuff on WiiU then get it to Switch.
     
  13. Eastonator12

    Eastonator12 GBAtemp Advanced Fan

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    ok so In Minecraft Switch version is there a option to transfer maps?
     
  14. epickid37

    epickid37 ( ͡° ͜ʖ ͡°)

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    what he's wanting to know is if you can get a hacked save file on the wiiu, and transfer that hacked save file from the wiiu to the switch via minecrafts in-game map transfer option
     
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  15. Eastonator12

    Eastonator12 GBAtemp Advanced Fan

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    tbh this isn't a bad idea, and it could work. Unfortunately I don't have the skills for something like this
     
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  16. machinoman

    machinoman GBAtemp Fan

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    I think this is a really GOOD idea. I apologize for the negativity, try to ignore those posts. I suppose since the WiiU itself is hacked, perhaps a map could be edited to include (or perhaps just be) a payload, which could then be transferred to the Switch (as you said, you have ALREADY successfully transferred a save, it is just crashing the Switch if I understand correctly?). That is exactly how Ninjhax, OOTHax, BaseHax, and pretty much all the other ...Hax worked on 3DS, it is not a stretch to think something similar could be done on the Switch.
     
  17. Memoir

    Memoir Hi, I'm Cynical!

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    Long story short? No.

    — Posts automatically merged - Please don't double post! —

    What you're suggesting requires an entry point. Crashes don't exactly mean entry point or exploit.

    Seriously, don't read too much into it. It sounds like the switch just can't read the modified file.
     
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  18. Loko4

    Loko4 GBAtemp Regular

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    What a toxic community gbatemp is becoming, the guy only give a sugestion, if you believe not work use arguments and be polite.
     
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  19. B4rtj4h

    B4rtj4h Gaming addict #2 and some

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    I think it is possible as I have been playing around with this for a while. However, we would need to find an exploit in the code from Minecraft. And I don't know if anyone is skilled in doing that?

    And to all the haters in this post: Twilight Princess worked the same way!
     
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  20. robingilh
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  21. Beerus

    Beerus Gbatemp's God Of Destruction

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    cant wait for next theory :)
     
  22. PossiblyOne
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  23. sarkwalvein

    sarkwalvein There's hope for a Xenosaga port.

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    Quite sure there is a dosbox port for the iPhone.
     
  24. YamiZee

    YamiZee GBAtemp Regular

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    i agree people are being too negative. crashes have allowed for exploitation so for someone uninformed to suggest such a thing isn't stupid even if wrong.
     
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  25. adrifcastr

    adrifcastr GBAtemp Addict

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    There is a big difference about a game crashing because of being unable to read a file, and a game crashing because of a buffer overflow.
     
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  26. B4rtj4h

    B4rtj4h Gaming addict #2 and some

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    You really should learn to read. That is not at all what he is asking.
     
  27. kehkou

    kehkou does what Nintendon't

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    Not stupid at all, just curious. But look at it this way, a crash almost never means an exploit, so much as actual exploits, by function, just so happen to crash the system.
     
  28. machinoman

    machinoman GBAtemp Fan

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    Can nobody read here? We need a Hooked on Phonics thread.
     
  29. adrifcastr
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