ROM Hack Pokemon HeartGold and SoulSilver problems?

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Shady Guy Jose

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Kroatien99 said:
atenzor said:
Shady Guy Jose said:
Donixs said:
atenzor said:
Did anyone tried this (cause this is strange):

The US roms have two EXTRA files added:
\heartgold\data\a\2\6 - - 4
\heartgold\overlay\overlay_0128.bin

What happens if you remove them and re-pack the ROM? Does it fix the problems?
Can someone try or did someone try?
Already been tried, it failed.

Maybe try that and THEN apply Japanese AP patches?

Yes, maybe...

That will maybe work.
Has anybody tried it.

Anybode got around to trying this yet?
 

brett-big

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Delta517 said:
brett-big said:
atenzor said:
By hexing, I found out some nice stuff:

[SDK+NINTENDO:DWC2.2.30008.080630.1906_DWC_2_2_PLUS8]
[SDK+NINTENDO:BACKUP]
[SDK+Abiosso:libVCT 1.3.1]
[SDK+NINTENDO:WiFi2.1.30003.0709200229]
[SDK+UBIQUITOUS:CPS]
[SDK+UBIQUITOUS:SSL]

SSL and CPS, isn't that the encryption systems? Also, I think this Abiosso is the AP software... not sure.

After a quick google, Abiosso appears to be a network company.

It does mention WiFi right under it, so...false alarm?

it is wifi. look what I found...


This communication protocol stack is developed the on the basis of the
Ubiquitous TCP/IP and the Ubiquitous SSL, is offered to Nintendo Co.
for the ? ?????? DS ? as the library which is included in the game
software development kit.
 

baldymcbald

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Luna said:
Added in the code to my precious post:

Pokemon HeartGold (U) black screen fix code:
020DD9E4 E1A00000
020D3820 E1A00000

Pokemon Soul Silver (U) black screen fix code:
020DE16C E1A00000
020D3FA8 E1A00000

Test it please first x"D

I can't test it myself.
Do'nt have the latest nosgba.
this code has been posted already see the first page dnt post again.
is it just me or is every waiting for the old topic to be reopened
 

R1kk1

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brett-big said:
Delta517 said:
brett-big said:
atenzor said:
By hexing, I found out some nice stuff:

[SDK+NINTENDO:DWC2.2.30008.080630.1906_DWC_2_2_PLUS8]
[SDK+NINTENDO:BACKUP]
[SDK+Abiosso:libVCT 1.3.1]
[SDK+NINTENDO:WiFi2.1.30003.0709200229]
[SDK+UBIQUITOUS:CPS]
[SDK+UBIQUITOUS:SSL]

SSL and CPS, isn't that the encryption systems? Also, I think this Abiosso is the AP software... not sure.

After a quick google, Abiosso appears to be a network company.

It does mention WiFi right under it, so...false alarm?

it is wifi. look what I found...


This communication protocol stack is developed the on the basis of the
Ubiquitous TCP/IP and the Ubiquitous SSL, is offered to Nintendo Co.
for the ? ?????? DS ? as the library which is included in the game
software development kit.

People did say they were having trouble connecting to the WiFi, some battles just randomly cutting out on them. So maybe, whilst this isn't the prime cause, it could be related?
 

Kroatien99

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brett-big said:
Delta517 said:
brett-big said:
atenzor said:
By hexing, I found out some nice stuff:

[SDK+NINTENDO:DWC2.2.30008.080630.1906_DWC_2_2_PLUS8]
[SDK+NINTENDO:BACKUP]
[SDK+Abiosso:libVCT 1.3.1]
[SDK+NINTENDO:WiFi2.1.30003.0709200229]
[SDK+UBIQUITOUS:CPS]
[SDK+UBIQUITOUS:SSL]

SSL and CPS, isn't that the encryption systems? Also, I think this Abiosso is the AP software... not sure.

After a quick google, Abiosso appears to be a network company.

It does mention WiFi right under it, so...false alarm?

it is wifi. look what I found...


This communication protocol stack is developed the on the basis of the
Ubiquitous TCP/IP and the Ubiquitous SSL, is offered to Nintendo Co.
for the ? ?????? DS ? as the library which is included in the game
software development kit.
So atenzor has found something that will help us.
 

NRaider

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This is probably already mentioned, but if you freeze the 02260344 address to any value, the game will freeze in the next occuring event.
 

atenzor

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YOOOOOO, I FOUND SOMETHING NEW, remember this:

[SDK+NINTENDO:DWC2.2.30008.080630.1906_DWC_2_2_PLUS8]

NOW, there is a folder called DWC!!!! AND in that folder, the utility.bin file gives this:

QUOTE said:
eb2Ap.nsc.l
eb2HlAp.nsc.leb2HlWiFi.nsc.l
eb2Menu.nsc.leb3HlList1.nsc.leb3HlList2.nsc.leb3HlList3.nsc.l
eb3List.nsc.leb3ListBack.nsc.l eb3Way.nsc.leb4ApList.nsc.leb4Error.nsc.leb4HlDns0.nsc.leb4HlDns1.nsc.leb4H
Gateway.nsc.l
eb4HlIp.nsc.leb4HlMask.nsc.leb4HlSet1.nsc.leb4HlSet2.nsc.leb4HlSet3.nsc.leb
HlSsid.nsc.leb4HlUsb.nsc.leb4HlWep.nsc.l eb4Usb.nsc.leb5HlErase.nsc.leb5HlInfo.nsc.leb5HlMove.nsc.leb5HlOption.nsc.l
eb5Info.nsc.l
eb5Move.nsc.leb5OptMenu.nsc.l ebBgHl.ncg.lebBgOption.ncg.lebBgStep1.ncg.lebBgStep1.ncl.lebBgStep2.ncg.leb
gStep21.ncg.lebBgStep3.ncg.l ebMain.nce.lebObjMain.ncg.letBgMain.ncg.letBgMain.ncl.l etMain.nce.l etNull.nsc.letObjMain.ncg.letOption.nsc.l
etStep1.nsc.l
etStep2.nsc.l
etStep3.nsc.l
etTop.nsc.l
fb2Ap.nsc.l
fb2HlAp.nsc.lfb2HlWiFi.nsc.l
fb2Menu.nsc.lfb3HlList1.nsc.lfb3HlList2.nsc.lfb3HlList3.nsc.l
fb3List.nsc.lfb3ListBack.nsc.l fb3Way.nsc.lfb4ApList.nsc.lfb4Error.nsc.lfb4HlDns0.nsc.lfb4HlDns1.nsc.lfb4H
Gateway.nsc.l
fb4HlIp.nsc.lfb4HlMask.nsc.lfb4HlSet1.nsc.lfb4HlSet2.nsc.lfb4HlSet3.nsc.lfb
HlSsid.nsc.lfb4HlUsb.nsc.lfb4HlWep.nsc.l fb4Usb.nsc.lfb5HlErase.nsc.lfb5HlInfo.nsc.lfb5HlMove.nsc.lfb5HlOption.nsc.l
fb5Info.nsc.l
fb5Move.nsc.lfb5OptMenu.nsc.l fbBgHl.ncg.lfbBgOption.ncg.lfbBgStep1.ncg.lfbBgStep1.ncl.lfbBgStep2.ncg.lfb
gStep21.ncg.lfbBgStep3.ncg.l fbMain.nce.lfbObjMain.ncg.lftBgMain.ncg.lftBgMain.ncl.l ftMain.nce.l ftNull.nsc.lftObjMain.ncg.lftOption.nsc.l
ftStep1.nsc.l
ftStep2.nsc.l
ftStep3.nsc.l
ftTop.nsc.l
gb2Ap.nsc.l
gb2HlAp.nsc.lgb2HlWiFi.nsc.l
gb2Menu.nsc.lgb3HlList1.nsc.lgb3HlList2.nsc.lgb3HlList3.nsc.l
gb3List.nsc.lgb3ListBack.nsc.l gb3Way.nsc.lgb4ApList.nsc.lgb4Error.nsc.lgb4HlDns0.nsc.lgb4HlDns1.nsc.lgb4H
Gateway.nsc.l
gb4HlIp.nsc.lgb4HlMask.nsc.lgb4HlSet1.nsc.lgb4HlSet2.nsc.lgb4HlSet3.nsc.lgb
HlSsid.nsc.lgb4HlUsb.nsc.lgb4HlWep.nsc.l gb4Usb.nsc.lgb5HlErase.nsc.lgb5HlInfo.nsc.lgb5HlMove.nsc.lgb5HlOption.nsc.l
gb5Info.nsc.l
gb5Move.nsc.lgb5OptMenu.nsc.l gbBgHl.ncg.lgbBgOption.ncg.lgbBgStep1.ncg.lgbBgStep1.ncl.lgbBgStep2.ncg.lgb
gStep21.ncg.lgbBgStep3.ncg.l gbMain.nce.lgbObjMain.ncg.lgtBgMain.ncg.lgtBgMain.ncl.l gtMain.nce.l gtNull.nsc.lgtObjMain.ncg.lgtOption.nsc.l
gtStep1.nsc.l
gtStep2.nsc.l
gtStep3.nsc.l
gtTop.nsc.l
ib2Ap.nsc.l
ib2HlAp.nsc.lib2HlWiFi.nsc.l
ib2Menu.nsc.lib3HlList1.nsc.lib3HlList2.nsc.lib3HlList3.nsc.l
ib3List.nsc.lib3ListBack.nsc.l ib3Way.nsc.lib4ApList.nsc.lib4Error.nsc.lib4HlDns0.nsc.lib4HlDns1.nsc.lib4H
Gateway.nsc.l
ib4HlIp.nsc.lib4HlMask.nsc.lib4HlSet1.nsc.lib4HlSet2.nsc.lib4HlSet3.nsc.lib
HlSsid.nsc.lib4HlUsb.nsc.lib4HlWep.nsc.l ib4Usb.nsc.lib5HlErase.nsc.lib5HlInfo.nsc.lib5HlMove.nsc.lib5HlOption.nsc.l
ib5Info.nsc.l
ib5Move.nsc.lib5OptMenu.nsc.l ibBgHl.ncg.libBgOption.ncg.libBgStep1.ncg.libBgStep1.ncl.libBgStep2.ncg.lib
gStep21.ncg.libBgStep3.ncg.l ibMain.nce.libObjMain.ncg.litBgMain.ncg.litBgMain.ncl.l itMain.nce.l itNull.nsc.litObjMain.ncg.litOption.nsc.l
itStep1.nsc.l
itStep2.nsc.l
itStep3.nsc.l
itTop.nsc.l
jb2Ap.nsc.l
jb2HlAp.nsc.ljb2HlWiFi.nsc.l
jb2Menu.nsc.ljb3HlList1.nsc.ljb3HlList2.nsc.ljb3HlList3.nsc.l
jb3List.nsc.ljb3ListBack.nsc.l jb3Way.nsc.ljb4ApList.nsc.ljb4Error.nsc.ljb4HlDns0.nsc.ljb4HlDns1.nsc.ljb4H
Gateway.nsc.l
jb4HlIp.nsc.ljb4HlMask.nsc.ljb4HlSet1.nsc.ljb4HlSet2.nsc.ljb4HlSet3.nsc.ljb
HlSsid.nsc.ljb4HlUsb.nsc.ljb4HlWep.nsc.l jb4Usb.nsc.ljb5HlErase.nsc.ljb5HlInfo.nsc.ljb5HlMove.nsc.ljb5HlOption.nsc.l
jb5Info.nsc.l
jb5Move.nsc.ljb5Multi.nsc.ljb5OptMenu.nsc.l jbBgHl.ncg.ljbBgOption.ncg.ljbBgOption.ncl.ljbBgOption1.ncl.ljbBgStep1.ncg.l
jbBgStep1.ncl.ljbBgStep11.ncl.ljbBgStep2.ncg.ljbBgStep2.ncl.ljbBgStep21.ncg.
jbBgStep21.ncl.ljbBgStep3.ncg.ljbBgStep3.ncl.ljbBgStep31.ncl.l jbMain.nce.l
jbObjKb.ncl.ljbObjMain.ncg.ljbObjMain.ncl.ljbObjWay.ncl.ljtBgMain.ncg.ljtBg
ain.ncl.l jtMain.nce.l jtNull.nsc.ljtObjMain.ncg.ljtOption.nsc.l
jtStep1.nsc.l
jtStep2.nsc.l
jtStep3.nsc.l
jtTop.nsc.l
kb2Ap.nsc.l
kb2HlAp.nsc.lkb2HlWiFi.nsc.l
kb2Menu.nsc.lkb3HlList1.nsc.lkb3HlList2.nsc.lkb3HlList3.nsc.l
kb3List.nsc.lkb3ListBack.nsc.l kb3Way.nsc.lkb4ApList.nsc.lkb4Error.nsc.lkb4HlDns0.nsc.lkb4HlDns1.nsc.lkb4H
Gateway.nsc.l
kb4HlIp.nsc.lkb4HlMask.nsc.lkb4HlSet1.nsc.lkb4HlSet2.nsc.lkb4HlSet3.nsc.lkb
HlSsid.nsc.lkb4HlUsb.nsc.lkb4HlWep.nsc.l kb4Usb.nsc.lkb5HlErase.nsc.lkb5HlInfo.nsc.lkb5HlMove.nsc.lkb5HlOption.nsc.l
kb5Info.nsc.l
kb5Move.nsc.lkb5OptMenu.nsc.l kbBgHl.ncg.lkbBgOption.ncg.lkbBgStep1.ncg.lkbBgStep1.ncl.lkbBgStep2.ncg.lkb
gStep21.ncg.lkbBgStep3.ncg.l kbMain.nce.lkbObjMain.ncg.lktBgMain.ncg.lktBgMain.ncl.l ktMain.nce.l ktNull.nsc.lktObjMain.ncg.lktOption.nsc.l
ktStep1.nsc.l
ktStep2.nsc.l
ktStep3.nsc.l
ktTop.nsc.l
sb2Ap.nsc.l
sb2HlAp.nsc.lsb2HlWiFi.nsc.l
sb2Menu.nsc.lsb3HlList1.nsc.lsb3HlList2.nsc.lsb3HlList3.nsc.l
sb3List.nsc.lsb3ListBack.nsc.l sb3Way.nsc.lsb4ApList.nsc.lsb4Error.nsc.lsb4HlDns0.nsc.lsb4HlDns1.nsc.lsb4H
Gateway.nsc.l
sb4HlIp.nsc.lsb4HlMask.nsc.lsb4HlSet1.nsc.lsb4HlSet2.nsc.lsb4HlSet3.nsc.lsb
HlSsid.nsc.lsb4HlUsb.nsc.lsb4HlWep.nsc.l sb4Usb.nsc.lsb5HlErase.nsc.lsb5HlInfo.nsc.lsb5HlMove.nsc.lsb5HlOption.nsc.l
sb5Info.nsc.l
sb5Move.nsc.lsb5OptMenu.nsc.l sbBgHl.ncg.lsbBgOption.ncg.lsbBgStep1.ncg.lsbBgStep1.ncl.lsbBgStep2.ncg.lsb
gStep21.ncg.lsbBgStep3.ncg.l sbMain.nce.lsbObjMain.ncg.lstBgMain.ncg.lstBgMain.ncl.l stMain.nce.l stNull.nsc.lstObjMain.ncg.lstOption.nsc.l
stStep1.nsc.l
stStep2.nsc.l
stStep3.nsc.l
stTop.nsc.lxb3Multi.nsc.lxb4ApListBack.nsc.l
xb4Edit.nsc.lxb4EditAddr.nsc.lxb4Multi.nsc.l
xb4None.nsc.lxtObjMain.ncl.lyb5Multi.nsc.lybBgOption.ncl.lybBgOption1.ncl.l
bBgStep11.ncl.lybBgStep2.ncl.lybBgStep21.ncl.lybBgStep3.ncl.lybBgStep31.ncl.

ybObjKb.ncl.lybObjMain.ncl.lybObjWay.ncl.l
banner.char
banner.plt child.srl eng.bmg.l fre.bmg.l ger.bmg.l ita.bmg.l jap.bmg.l
kc_m.NFTR.l kor.bmg.l
lc_m.NFTR.l
lc_s.NFTR.l spa.bmg.l usa.bmg.l sound_data.sdat.l

anybody has a clue?
 

iAlex

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R1kk1 said:
brett-big said:
Delta517 said:
brett-big said:
atenzor said:
By hexing, I found out some nice stuff:

[SDK+NINTENDO:DWC2.2.30008.080630.1906_DWC_2_2_PLUS8]
[SDK+NINTENDO:BACKUP]
[SDK+Abiosso:libVCT 1.3.1]
[SDK+NINTENDO:WiFi2.1.30003.0709200229]
[SDK+UBIQUITOUS:CPS]
[SDK+UBIQUITOUS:SSL]

SSL and CPS, isn't that the encryption systems? Also, I think this Abiosso is the AP software... not sure.

After a quick google, Abiosso appears to be a network company.

It does mention WiFi right under it, so...false alarm?

it is wifi. look what I found...


This communication protocol stack is developed the on the basis of the
Ubiquitous TCP/IP and the Ubiquitous SSL, is offered to Nintendo Co.
for the ? ?????? DS ? as the library which is included in the game
software development kit.

People did say they were having trouble connecting to the WiFi, some battles just randomly cutting out on them. So maybe, whilst this isn't the prime cause, it could be related?
Speaking of WiFi related problems, when I wanted to go to the WiFi Plaza via the Pokémon Center, I got an error of some kind, I don't know what it was, but it didn't want me to connect to the Plaza, or so I think. The weird thing is, I did get my Friend Code after it disconnected from WiFi.
 

Flexibility

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About Wi-Fi yeah, is there a fix to get on Wi-Fi? Because when I'm about to connect my game freezes with a blue screen.
 

Risendevil

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atenzor said:
By hexing, I found out some nice stuff:

[SDK+NINTENDO:DWC2.2.30008.080630.1906_DWC_2_2_PLUS8]
[SDK+NINTENDO:BACKUP]
[SDK+Abiosso:libVCT 1.3.1]
[SDK+NINTENDO:WiFi2.1.30003.0709200229]
[SDK+UBIQUITOUS:CPS]
[SDK+UBIQUITOUS:SSL]

SSL and CPS, isn't that the encryption systems? Also, I think this Abiosso is the AP software... not sure.
When I saw this in the hex editor I knew something was wrong. =[
 

iAlex

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Flexibility said:
About Wi-Fi yeah, is there a fix to get on Wi-Fi? Because when I'm about to connect my game freezes with a blue screen.
Yeah, but, did you get your Friend Code, after the blue screen? Because my game said it could connect, everything was fine, but then I got the blue screen error.
 
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