ROM Hack Pokémon Blaze Black 2 & Volt White 2

conanandai100

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Hi, is there a code that can let Victini learn V-create?
It's so powerful a skill that I really want to get it.
Or is there a way to involve in a new Victini with V-create?
 

yugix

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Hi, is there a code that can let Victini learn V-create?
It's so powerful a skill that I really want to get it.
Or is there a way to involve in a new Victini with V-create?

As I can see in the documents, Victini learns V-Create at Lv 1.
So, if your Victini don't have it, you can go to PWT and get Victini to "re-learn" it using the re-learner.
Also, the same applies to Fusion Flare and Fusion Bolt.
 

conanandai100

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As I can see in the documents, Victini learns V-Create at Lv 1.
So, if your Victini don't have it, you can go to PWT and get Victini to "re-learn" it using the re-learner.
Also, the same applies to Fusion Flare and Fusion Bolt.


OMG!I really ask a silly question. I only check the pokemon change file. The skill related issue is in the attack...file.
Thank you for your response.
 

swiftgallade46

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People really should read the first post and documentation before asking questions here.The first post contains most bugs and errors, while the documentation has answers for locations, moveset changes, etc. I'm not trying to sound rude or pretentious, but just make an effort to answer your own questions before automatically assuming it's a bug or am error. Anyway, I'm keeping optimistic about this being updated! ...sorta... :unsure:
 

Izual Urashima

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I hope this is even worth updating with how close XY are, though...

X and Y are far from being hackable and playable as freely as your hacks, especially due to linkers and emulators not existing yet, so it's better for us to have updates.

And who knows, maybe you'll be able to add things from X and Y (the Fairy type, or some Mega-Evolutions' types given to the original ones, for example).

We're counting on you.
 

conanandai100

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I should be shot for how lazy I am. However, I AM in the process of adding new features!



I hope this is even worth updating with how close XY are, though...


I am exciting of the new feature. The volt white 2 is really a piece of work and brings me lots of fun.
Anyway, the XY is not available for short period and I think it will not be a easy thing to hack it. :lol:
 

SyphoV2

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Hey Drayano, I have a question. Let's say i install the clean versions of BB2/VW2 and catch them all. From there, I'd want to transfer them to X/Y through PokeBank. Would I be able to? PokeBank has a legality checker so I'm not sure if I could. Do you predict any problems?
 

swiftgallade46

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Hey Drayano, I have a question. Let's say i install the clean versions of BB2/VW2 and catch them all. From there, I'd want to transfer them to X/Y through PokeBank. Would I be able to? PokeBank has a legality checker so I'm not sure if I could. Do you predict any problems?


Since Pokemon Bank hasn't been released yet, it would probably too early to tell at this point. I would assume that there would be some sort of obstacle that would prevent this from being allowed though. In short: It's possible, but not likely.
 

xeno814

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Just wondering about patching...
the size of the clean rom was 546 mb
then after patching it became 281 mb

I tested it, and a brief overview about changes from the original game and stuff, up to now i just got my starter pokemon. but still the drastic reduce in file size bugs me, as if i've did something wrong and at some point in the game it might crash or something,

this is how i patched the hack:
in the xdelta UI, at the "Apply Patch" tab, i placed the path of the patch file for white for the "Patch" then placed the path of the rom at the "Source File" , then at the "Output File" I just make a filename for it then press "Patch" button. the created file was just a "file", i have to rename it adding .nds on it to work

have I done it right?
 

yugix

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Just wondering about patching...
the size of the clean rom was 546 mb
then after patching it became 281 mb

I tested it, and a brief overview about changes from the original game and stuff, up to now i just got my starter pokemon. but still the drastic reduce in file size bugs me, as if i've did something wrong and at some point in the game it might crash or something,

this is how i patched the hack:
in the xdelta UI, at the "Apply Patch" tab, i placed the path of the patch file for white for the "Patch" then placed the path of the rom at the "Source File" , then at the "Output File" I just make a filename for it then press "Patch" button. the created file was just a "file", i have to rename it adding .nds on it to work

have I done it right?
Yes, it is alright.
The size is smaller because of trimming or something like that, the game will not crash.
Also, the changes are listed in the documents.
 

rody2k6

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I have a question, I would like to know if I can play my patched rom that I run on my Ak2i along with my save file on my PC with the No$GBA emulator, and then transfer it back to the AK2i, whenever I finish playing on the PC and want to get back on the DS. Would it work? Thanks
 

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