DCG said:pokemon is linear IMO. you have a set rout you have to follow, only you can devide a bit from that rout but not too much.
A Gay Little Cat Boy said:Well there is Transformers Autobots and Decepticons, they are kinda open-world
And call me crazy, but I would consider Castlevaina Dawn of Sorrows and Portrait of Ruin, a mixture of RPG, Open world, and Platforming
Last one would be Spider-man 3 and Web of Shadows.
Forgot Megaman ZX and ZX Advent.
True, but same can be said of GTA games (like San Andreas) You couldn't get to the islands until you finished the missions on the island you were on.Peefree said:A Gay Little Cat Boy said:Well there is Transformers Autobots and Decepticons, they are kinda open-world
And call me crazy, but I would consider Castlevaina Dawn of Sorrows and Portrait of Ruin, a mixture of RPG, Open world, and Platforming
Last one would be Spider-man 3 and Web of Shadows.
Forgot Megaman ZX and ZX Advent.
The Castlevania games are pretty linear. You may be able to explore a lot but you can't get past certain parts in the castle without having first gotten new skills or seals.
Demonbart said:Nintendogs
regnad said:I did like AC very very much, and I have tried those.
I enjoyed all of the HM games -- I personally preferred the more traditional ones (e.g. Sunshine Islands), but they often have some excessively tedious aspects (e.g. mining in FOMT, horrible controls in IOH). And I find stamina to be really really irritating. But the series certainly has a lot of other things to like about them.
And HM is kind of what I meant by "open-ended" -- sure, GTA:CW and (to a lesser degree) Pokemon have open worlds, but they are very very linear in that you have to do exactly certain things in exactly a certain order.
Guild McCommunist said:regnad said:I did like AC very very much, and I have tried those.
I enjoyed all of the HM games -- I personally preferred the more traditional ones (e.g. Sunshine Islands), but they often have some excessively tedious aspects (e.g. mining in FOMT, horrible controls in IOH). And I find stamina to be really really irritating. But the series certainly has a lot of other things to like about them.
And HM is kind of what I meant by "open-ended" -- sure, GTA:CW and (to a lesser degree) Pokemon have open worlds, but they are very very linear in that you have to do exactly certain things in exactly a certain order.
Ah, I get what you mean. So basically they just kinda present you the game and the rest is up to you? Like not really much of a storyline, just kinda do what you want and build on yourself?
Um, you can probably do some endless mode or something in one of those RTS games like Anno.
There's Sid Meier's Pirates! which might be something you'd be into (the remake is on the PSP, Xbox, and eventually the Wii). It's very open world. You get your ship, occasionally a task, and how you do them or when you want to do them is up to you.
EDIT: Pirates! is also on the PC/Steam, Mac, and Xbox 360.
regnad said:Is there a DS version of this game?
Jeff88 said:I remember a game that looks like Animal Crossing, but the setting is in a magic school. I tried it for awhile, and I think its pretty good.
Can't remember the name though, I'm sure someone here would know.
QUOTEIt need not be exactly like it (like Enchanted Folk/Magicians Quest)